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World of Warcraft: TCG Naxxramas Treasure Pack Spoilers
Spoilers are printable, but note that some card text may get split between pages and will not always break evenly with each row of cards. Not all Trading Card Games will have complete spoilers (i.e. TCG-specific card statistics). However, some products may have game text entered.
The spoilers for Naxxramas Treasure Pack have not been completed yet. In addition, the cardlist has not been fully entered. This list will be added at a future date.
| World of Warcraft: TCG Naxxramas Treasure Pack Spoilers These spoilers are © Upper Deck Entertainment | ||
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Andarius the Damned Horde Hero -
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Arrowsong Cost: 3 Faction: Neutral Class(es): Hunter Weapon - Bow
Ranged(1)
When you strike with this weapon, your hero has Long-Range this combat. When you draw a card, add a verse counter. Remove three verse counters {Payment} You pay 3 less the next time you strike with this weapon this turn. Attack: 3 (Ranged)
Strike Cost: 3
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Bandit's Insignia Cost: 4Class(es): Druid, Rogue Item
Trinket(2)
On your turn: {Activate} {Payment} Target opponent puts a card from his hand into his resource row face down and exhausted. |
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Betrayer of Humanity Cost: 6 Faction: Neutral Class(es): Death Knight, Shaman, Warrior Two-Handed Weapon - Axe
Melee(1)
As an additional cost to play this weapon, destroy a Human or Orc you control Attack: 10 (Melee)
Strike Cost: 1
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Boarguts the Impaler Horde Hero -
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Calamity's Grasp Cost: 4 Faction: Neutral Class(es): Rogue, Shaman Instant Weapon - Fist
Melee(1)
When this weapon enters play, choose "ability," "ally," or "equipment." You may discard a card of that kind. If you do, destroy target card if it shares that kind. Attack: 2 (Melee)
Strike Cost: 1
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Cincture of Polarity Cost: 1Class(es): Mage, Priest, Warlock Armor - Cloth
Waist(1)
Heroes and allies you control have +2 {Health} while you control an even number of heroes and allies. Defense: 1 |
Cover of Silence Cost: 2Class(es): Druid, Rogue Armor - Leather
Head(1)
Your hero has Stealth. Opponents can't play cards on your turn. Defense: 1 |
Cryptfiend's Bite Cost: 3 Faction: Neutral Class(es): Death Knight, Hunter, Paladin Two-Handed Weapon - Polearm
Melee(1)
When you strike with this weapon on an opponent's turn, put two 1 {Melee} / 1 {Health} Scarab ally tokens into play Attack: 2 (Melee)
Strike Cost: 1
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Damnation Cost: 4 Faction: Neutral Class(es): Mage, Priest, Warlock Two-Handed Weapon - Staff
Melee(1)
Opposing cards everywhere have "Death Rattle: Your hero deals 1 shadow damage to itself." Attack: 1 (Melee)
Strike Cost: 4
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Dying Curse Cost: 1Class(es): Druid, Priest, Warlock Item
Trinket(2)
{1}, {Activate} {Payment} Destroy target attachment. If you do, its controller draws a card. |
Envoy of Mortality Cost: 2 Faction: Neutral Class(es): Hunter Weapon - Gun
Ranged(1)
When you strike with this weapon, your hero has Long-Range this combat. When your hero deals damage with this weapon, it also deals that much ranged damage to target friendly hero or ally. Attack: 4 (Ranged)
Strike Cost: 1
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Faerlina's Madness Cost: 1Class(es): Mage, Priest, Warlock Armor - Cloth
Head(1)
On your turn: {Activate}, Turn a resource you control face down {Payment} Turn target opposing resource face down. Defense: 1 |
Footwraps of Vile Deceit Cost: 4Class(es): Druid, Rogue Armor - Leather
Feet(1)
When this armor enters play, target an opposing equipment. You control it while this armor remains under your control. Defense: 2 |
Girdle of Razuvious Cost: 5Class(es): Death Knight, Paladin, Warrior Armor - Plate
Waist(1)
When this armor enters play, search your deck for a weapon with cost less than or equal to the number of resourcs you control, put damage on your hero equal to its cost, and put it into play. Defense: 2 |
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Gloves of Calculated Risk Cost: 3Class(es): Hunter, Shaman Armor - Mail
Hands(1)
You pay 1 less to play equipment, to a minimum of 1. Weapons you control have +1 ATK, and other armor you control have +1 {Defense}. When this armor is destroyed, destroy all equipment you control. Defense: 3 |
Gyro of the Ring Alliance Hero -
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Icy Blast Amulet Cost: 2Class(es): Death Knight, Hunter, Paladin, Rogue, Shaman, Warrior Item
Neck(1)
When your hero is dealt damage on an opponent's turn, you may pay {1}. If you do, it deals 1 frost damage to target hero or ally. |
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Justice Blindburn Horde Hero -
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Last Laugh Cost: 5 Faction: Neutral Class(es): Death Knight, Warrior Weapon - Axe
Melee(1)
When this weapon enters play, target opponent gains control of it until the start of your next turn. Attack: 8 (Melee)
Strike Cost: 3
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Loraala the Frigid Alliance Hero -
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Martiana the Mindwrench Alliance Hero -
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Oakenclaw Alliance Hero -
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Plague Igniter Cost: 3 Faction: Neutral Class(es): Mage, Priest, Warlock Weapon - Wand
Ranged(1)
When your hero deals shadow ({Shadow}) damage to a hero, allies in its party have -1 {Health} this turn. Attack: 1 (Shadow)
Strike Cost: 1
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Randolphe Mortimer Alliance Hero -
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Riveted Abomination Leggings Cost: 5Class(es): Death Knight, Paladin, Warrior Armor - Plate
Legs(1)
Heroes you allies you control have Assault 2 and Conspicuous Defense: 4 |
Scourgeborne Battlegear Cost: 7Class(es): Death Knight Armor - Plate
Chest (1), Hands (1), Head (1), Legs (1), Shoulder (1)
At the end of your turn, you may remove target ally in a graveyard from the game. If you do, put a 3 {Melee} / 3 {Health} Ghoul ally token into play. {Activate} {Payment} Your hero deals 3 shadow damage to target hero or ally. Ready a Ghoul you control. Defense: 7 |
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Signet of Manifested Pain Cost: 2Class(es): Druid, Mage, Priest, Shaman, Warlock Item
Ring(2)
At the start of your turn, you may put 2 damage on your hero. If you do, put a 2 {Melee} / 2 {Health} ally token into play with the same class and race as your hero. |
Sinister Revenge Cost: 2 Faction: Neutral Class(es): Rogue Weapon - Dagger
Melee(1)
Your hero has Dual Wield. When this weapon enters play, put X +1 ATK counters on it, where X is the ATK of another Melee weapon you control. Attack: 1 (Melee)
Strike Cost: 1
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Split Greathammer Cost: 4 Faction: Neutral Class(es): Death Knight, Paladin, Rogue, Shaman Weapon - Mace
Melee(1)
If your hero would deal combat damage to a hero with this weapon, it may deal that much divided as you choose among any number of opposing heroes and/or allies instead. Attack: 4 (Melee)
Strike Cost: 2
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Strong-Handed Ring Cost: 5Class(es): Death Knight, Hunter, Paladin, Rogue, Warrior Item
Ring(2)
Your hero has Assault 5 while you have five or more cards in your hand. |
The Longeye Horde Hero -
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The Turning Tide Cost: 3 Faction: Neutral Class(es): Mage, Paladin, Warlock Weapon
You pay {2} less to play allies while you control fewer allies than an opponent. Attack: 1 (Melee)
Strike Cost: 3
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The Undeath Carrier Cost: 5 Faction: Neutral Class(es): Druid, Hunter Two-Handed Weapon - Staff
Melee(1)
When a non-Undead ally you control is destroyed, put it into play, and it's also an Undead. Attack: 1 (Melee)
Strike Cost: 3
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Torn Web Wrapping Cost: 3Class(es): Druid, Shaman Armor - Armor
Mail(1)
{1}, {Activate} {Payment} Reveal a random face-down resource you control. If it's a location or quest, turn it face up. Otherwise, put it into its owner's hand. Defense: 1 |
Tribemother Torra Horde Hero -
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Urn of Lost Memories Cost: 2Class(es): Druid, Mage, Paladin, Priest, Shaman, Warlock Item
Off-Hand(1)
On your turn: {Activate}, Destroy an ability or equipment you control with cost X {Payment} Put target ally with cost X or less from your graveyard into play. |
Voice of Reason Cost: 3Class(es): Paladin, Shaman Armor - Shield
Off-Hand(1)
Your hero has Mend 2 for each 5 damage on it. Your hero has Protector while you control no damaged allies. Defense: 2 |
Wall of Terror Cost: 6Class(es): Paladin, Warrior Armor - Shield
Off-Hand(1)
When this armor enters play, put each other ability, ally, and equipment into its owner's hand. Defense: 3 |
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Widow's Fury Cost: 2 Faction: Neutral Class(es): Death Knight, Rogue, Warrior Weapon - Sword
Melee(1)
This weapon has +3 ATK if an ally you controlled was destroyed this turn. Attack: 3 (Melee)
Strike Cost: 2
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