Card spoilers for Scourgewar and Scourgewar Crafted are now completed. Cards for Naxxramas are being entered now as they appear on Upper Deck.
World of Warcraft: TCG Drums of War Spoilers
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"Batter Brains" McGillicutty Cost: 1
Faction: Horde
Ally - Undead Rogue
When Batter Brains is destroyed, target player discards a card. Attack: 1 (Melee)
Health: 1
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A Rare Bean Quest
Neutral
Pay {2} to complete this quest. Reward: Choose a rarity, then reveal the top three cards of your deck. Put a revealed card with that rarity into hand and the rest on the bottom of your deck. |
Absolute Poise Cost: 3
Class: Warrior
Instant Ability - Protection
Interrupt target ability or equipment card. |
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Al'lanora Cost: 3
Faction: Alliance
Ally - Night Elf Priest
Shadowmeld (Elusive and untargetable while ready.) {Activate} {Payment} Interrupt target card unless its controller pays {1}. Attack: 4 (Shadow)
Health: 1
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ALAMO Cost: 3
Faction: Horde
Ally - Tauren Druid
OK LISSEN, UDDER FRENDLY DURIDS HAF +1 FITE / +1 HEELTH. (Alamo is a Druid. Other friendly Druids have +1 ATK / +1 health.) Attack: 3 (Melee)
Health: 3
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Alexi Barov Cost: 5
Faction: Horde
Ally - Undead Rogue
Unique
At the start of your turn, put three Peasant ally tokens into play with 1 {Melee} ATK / 1 health and ferocity. At the end of the next turn, destroy them. Attack: 5 (Melee)
Health: 5
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Amani Mask of Death Cost: 2Class(es): Paladin, Warrior Armor - Plate
Head(1)
At the end of each turn, destroy all abilities, allies, and equipment with the same name as another card in play. Defense: 1 |
Anguar Frostbeard Cost: 4
Faction: Alliance
Ally - Dwarf Hunter
Frost Resistance (Prevent all frost or {Frost} damage that this ally would be dealt.) Attack: 5 (Ranged)
Health: 2
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Aquatic Form Cost: 1
Class: Druid
Instant Ability - Feral
Form(1)
Ongoing: You may complete quest cards from your graveyard. As you do, remove them from the game as an additional cost. |
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Arcane Spikes Cost: X
Class: Hunter, Mage
Ability - Marksmanship, Arcane
Your hero deals X arcane damage to target ally. |
Arcanite Dragonling Cost: 1Class(es): Druid, Hunter, Mage, Paladin, Priest, Rogue, Shaman, Warlock, Warrior Item
Trinket(2)
{1} {Payment} Arcanite Dragonling is also an ally with 2 {Melee} / 2 health and protector this turn. |
Arena Master Arena Quest
Neutral
Pay {4} to complete this quest. Reward: Each player chooses an ally in his party. If you chose the ally with the highest ATK, draw two cards. |
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Auchindoun Spirit Towers Faction: Neutral Location - Objective When you draw a card, add a capture counter. {Activate}, Remove five capture counters {Payment} Turn target resource face down. Capacity: 5 |
Aura of Accuracy Cost: 3
Class: Paladin
Ability - Holy
Aura(1)
Ongoing: You pay {1} less to play cards and effects with one or more targets, to a minimum of {1}. |
Battle Tactics Cost: 7
Class: Warrior
Ability - Protection
Ongoing: Opposing heroes and allies must attack each turn if able. When an opponent proposes a combat, you may change the proposed defender. (It must be a legal choice for the attacker.) |
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Behead Cost: 2
Class: Warrior
Instant Ability - Fury
If target ally is damaged, destroy it. Otherwise, your hero deals 1 melee damage to it. |
Bernard, Zealot of the Light Cost: 1
Faction: Alliance
Ally - Human Paladin
{1}, Destroy Bernard {Payment} Destroy target attacking ally. Attack: 2 (Melee)
Health: 1
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Black Amnesty Cost: 2 Faction: Neutral Class(es): Rogue, Shaman Weapon - Dagger
Melee(1)
Your hero has dual wield. {1}, {Activate} {Payment} If your hero is defending against an ally, remove your hero from combat. Attack: 2 (Melee)
Strike Cost: 1
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Blessing of Trials Cost: 3
Class: Paladin
Instant Ability - Protection Blessing
Attach to target ally. The next time it would be dealt damage by an opposing hero or ally this turn, prevent that damage and put that many strength counters on Blessing of Trials. Ongoing: Attached ally has +1 ATK / +1 health for each strength counter. |
Bloodseeker Cost: 2 Faction: Neutral Class(es): Hunter Weapon - Crossbow
Ranged(1)
When you strike with Bloodseeker, your hero has long-range this combat. At the end of your turn, if no damage was dealt with Bloodseeker this turn, put 3 damage on your hero. Attack: 3 (Ranged)
Strike Cost: 2
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Bloody Ritual Cost: 4
Class: Warlock, Warrior
Ability - Affliction, Protection
As an additional cost to play, put 4 damage on your hero. Draw four cards. |
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Blue Diamond Witchwand Cost: 1 Faction: Neutral Class(es): Mage, Priest, Warlock Weapon - Wand
Wand(1)
When an opponent discards a card, put a +1 ATK counter on Blue Diamond Witchwand. When damage is dealt with Blue Diamond Witchwand, remove all +1 ATK counters from it. Attack: 1 (Shadow)
Strike Cost: 1
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Blue Suede Shoes Cost: 2Class(es): Mage, Priest, Warlock Armor - Cloth
Feet(1)
When Blue Suede Shoes enters play, target card in play you control is untargetable this turn. Defense: 1 |
Boarguts the Impaler Horde Hero - Orc Warrior
Blacksmithing
Fury
Engineering
{3}, Flip Boarguts {Payment} Boarguts has +1 ATK this turn for each of your weapons. Health: 30
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Bolstering Our Defenses Quest
Horde
Pay {2} to complete this quest. Reward: Reveal the top 3 cards of your deck. Put a revealed {Horde} card into your hand and the rest on the bottom of your deck. |
Boots of the Resilient Cost: 3Class(es): Paladin, Warrior Armor - Plate
Feet(1)
When your hero is dealt damage, exhaust Boots of the Resilient. Defense: 6 |
Boum Headshot Cost: 5
Faction: Horde
Ally - Orc Hunter
Ferocity (Can attack immediately.) Attack: 4 (Ranged)
Health: 2
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Braeden Nightblade Cost: 5
Faction: Alliance
Ally - Night Elf Warrior
Protector Shadowmeld (Elusive and untargetable while ready.) Attack: 5 (Melee)
Health: 4
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Brelnor Mindbender Cost: 6
Faction: Alliance
Ally - Dwarf Priest
When Brelnor enters play, gain control of target ally while Brelnor remains in your party. Attack: 4 (Shadow)
Health: 3
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Cairne Bloodhoof Cost: 9
Faction: Horde
Ally - Tauren Warrior
Unique
Protector Other Tauren in your party have +10 health. Attack: 7 (Melee)
Health: 20
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Catarina Clark Cost: 5
Faction: Alliance
Ally - Human Paladin
Protector {Activate} {Payment} Catarina heals 4 damage from target hero or ally. Attack: 1 (Holy)
Health: 6
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Celestial Communion Cost: 2
Class: Druid
Instant Ability - Balance
Your hero deals 1 arcane damage to target hero or ally for each {Arcane} ally in your party. Draw a card. |
Centurion Addisyn Cost: 1
Faction: Horde
Ally - Blood Elf Paladin
Protector As Addisyn enters play, choose arcane, fire, frost, nature, or shadow. Addisyn has the chosen resistance. Attack: 1 (Holy)
Health: 1
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Chief Researcher Amereldine Cost: 6
Faction: Horde
Ally - Blood Elf Researcher
Unique
When you complete your first quest each turn, you may turn it face up if it's in play. Attack: 5 (Melee)
Health: 7
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Chief Researcher Kartos Cost: 6
Faction: Alliance
Ally - Human Researcher
Unique
When you comlete your first quest each turn, you may ready all resources exhausted to complete it. Attack: 5 (Melee)
Health: 7
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Cloak of Subjugated Power Cost: 3Class(es): Druid, Mage, Paladin, Priest, Shaman, Warlock Armor - Cloth
Back(1)
On your turn: {1}, {Activate}, Destroy an ally in your party with cost X {Payment} Gain control of target ally with cost less than X. Defense: 0 |
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Cold Forged Hammer Cost: 3 Faction: Neutral Class(es): Druid, Paladin, Shaman Weapon - Mace
Melee(1)
You pay {1} less to play Cold Forged Hammer for each {Frost} ally in your party. Attack: 3 (Melee)
Strike Cost: 1
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Conjured Cinnamon Roll Cost: 2
Class: Mage
Ability - Arcane
Ongoing: {1}, Destroy Conjured Cinnamon Roll {Payment} Your hero heals 1 damage from itself for each of your resources. {1} {Payment} Target player gains control of Conjured Cinnamon Roll. |
Consul Rhys Lorgrand Cost: 3
Faction: Alliance
Ally - Human Priest
Human Hero Required Diplomacy: {Alliance} allies Rhys has +1 ATK / +1 health for each different {Alliance} race among allies in your party other than Human. (Draenei, Dwarf, Gnome, and Night Elf) Attack: 3 (Holy)
Health: 3
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Continuum Blade Cost: 5 Faction: Neutral Class(es): Mage, Paladin, Warlock Weapon - Sword
Melee(1)
At the start of each player's turn, if he didn't take the last turn, he takes an extra turn after this one. Attack: 1 (Melee)
Strike Cost: 2
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Corruption of Earth and Seed Quest
Neutral
You pay {1} less to complete this quest for each {Nature} ally in your party. Pay {3} to complete this quest. Reward: Draw a card. |
Courageous Defense Cost: 1
Class: Paladin, Warrior
Ability - Protection
Draw a card. Ongoing: Your hero is a protector. |
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Cower Cost: 2
Class: Druid
Instant Ability - Feral
Form(1)
If your hero is in combat, remove it from combat and ready it. Ongoing: Your hero is in cat form (+1 ATK while attacking. Destroy this card when you strike with a weapon or play a non-Feral ability.) |
Creeping Shadow Cost: 3
Class: Priest, Warlock
Ability - Shadow, Affliction
Attach to target hero or ally. Ongoing: At the start of your turn, your hero deals 2 shadow damage to attached character. |
Cromarius Blackfist Cost: 3
Faction: Horde
Ally - Orc Shaman
When Cromarius enters play, destroy target opposing ability if its controller has more abilities than you. Attack: 2 (Nature)
Health: 3
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Crusader Strike Cost: 5
Class: Paladin
Instant Ability - Retribution Talent
Retribution Hero Required Your hero deals melee damage to target hero or ally equal to 3 plus the ATK of one of your Melee weapons. You may put an ongoing Judgement or Seal card from your graveyard into play. |
Curse of Fatigue Cost: 1
Class: Warlock
Instant Ability - Affliction Curse
Attach to target hero or ally. Ongoing: At the start of your turn, put a fatigue counter on Curse of Fatigue. Attached character has -1 health for each fatigue counter. |
Cymbre Shadowdrifter Cost: 2
Faction: Alliance
Ally - Night Elf Druid
Shadowmeld (Elusive and untargetable when ready.) Attack: 3 (Melee)
Health: 2
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Dagg'um Ty'gor Cost: 5
Faction: Neutral
Ally - Two-Headed Ogre Ninja
Conspicuous (Any opposing hero or ally may protect against this ally.) Attack: 6 (Melee)
Health: 6
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Daniel Soortan Cost: 2
Faction: Alliance
Ally - Human Priest
Diplomacy: Dwarves (You pay {1} less to play Dwarf allies to a minimum of {1}.) {Activate} {Payment} Target player puts the top two cards of his deck into his graveyard. Attack: 1 (Shadow)
Health: 1
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Darbun Steppeheart Cost: 3
Faction: Horde
Ally - Tauren Warrior
Protector War Stomp (When this ally attacks or defends, you may exhaust target opposing hero or ally.) Attack: 2 (Melee)
Health: 4
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Darnassus Faction: Alliance Location - City Night Elf Hero Required On your turn: {1}, {Activate} {Payment} Ready target Night Elf in your party. It can't attack this turn. |
Dawn's Grace Cost: 2
Class: Priest
Instant Ability - Holy
Your hero heals 6 damage divided as you choose from any number of target heroes and/or allies. |
Deathblow Cost: 1
Class: Rogue
Instant Ability - Assassination Combo
Finishing Move (To play, remove X Combo cards in your graveyard from the game, where X is 5 or less.)
Your hero deals 1 plus X melee damage to target hero or ally. |
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Defender Kaniya Cost: 4
Faction: Horde
Ally - Tauren Warrior
Protector Nature Resistance (Prevent all nature or {Nature} damage that this ally would be dealt.) Attack: 4 (Melee)
Health: 3
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Demolish Cost: 1
Class: Rogue, Warrior
Ability - Combat, Protection
Destroy target equipment. |
Detect Traps Cost: 4
Class: Rogue
Ability - Subtlety
Choose "ability," "ally," or "equipment," and then target player reveals his hand and discards all cards of that kind. |
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Doomsayer Din'ju Cost: 7
Faction: Horde
Ally - Troll Priest
When Din'ju enters play, turn all opposing resources face down. Attack: 4 (Shadow)
Health: 8
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Drain Will Cost: 2
Class: Warlock
Ability - Affliction
Target player discards a card and you draw a card. |
Durgrin Ironedge Cost: 2
Faction: Alliance
Ally - Dwarf Rogue
When Durgrin enters play, you may exhaust target equipment. That equipment can't ready during its controller's ready step while Durgrin remains in your party. Attack: 2 (Melee)
Health: 3
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Eagle Sight Cost: 1
Class: Hunter, Shaman
Instant Ability - Beast Mastery, Enhancement
Look at the top two cards of your deck. Put one into hand and the other on the bottom of your deck. |
Electrified Dagger Cost: 2 Faction: Alliance Class(es): Rogue, Shaman Weapon - Dagger
Melee(1)
Destroy Electrified Dagger {Payment} Your hero deals 2 nature damage divided as you choose to any number of target {Horde} heroes and/or allies. Attack: 1 (Nature)
Strike Cost: 0
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Elementalist Psyrin Cost: 2
Faction: Alliance
Ally - Draenei Shaman
Psyrin can't attack. {Activate} {Payment} Target ally has +3 ATK this turn. Attack: 3 (Nature)
Health: 3
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Elizabeth Crowley Cost: 2
Faction: Horde
Ally - Undead Priest
{2}, Discard a card {Payment} Elizabeth heals 4 damage from target hero or ally. Attack: 2 (Holy)
Health: 3
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Empty the Stables Cost: 4
Class: Hunter
Ability - Beast Mastery
Search your deck for up to three Pet cards with different names, reveal them, and put them into hand. |
Enduring Shout Cost: 3
Class: Warrior
Ability - Fury Shout
Ongoing: While exactly one ally is in your party, it has +2 ATK / +2 health and is a protector. |
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Enemies, Old and New Quest
Horde
Pay {3} to complete this quest. Reward: Draw a card. You may remove a counter from target card in play. |
Energized Cost: 2
Class: Shaman
Instant Ability - Enhancement
Ready target ally. |
Engulfing Blaze Cost: 3
Class: Mage, Warlock
Ability - Fire, Destruction
Your hero deals 3 fire damage to each hero and ally. |
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Enslaved Abyssal Cost: 4
Faction: Neutral
Restriction: Warlock Ally - Abyssal Demon
Pet(1)
Fire Resistance At the end of your turn, if you didn't play a Demon or Demonology card this turn, choose an opponent. He gains control of Enslaved Abyssal, and it loses this power. Attack: 5 (Fire)
Health: 7
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Envoy Aiden LeNoir Cost: 3
Faction: Alliance
Ally - Human Rogue
Diplomacy: Gnomes (You pay {1} less to play Gnome allies, to a minimum of {1}.) {1}, {Activate} {Payment} Draw a card. Attack: 3 (Melee)
Health: 1
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Envoy Samantha Dillon Cost: 3
Faction: Alliance
Ally - Human Priest
Diplomacy: Night Elves (You pay {1} less to play Night Elf allies, to a minimum of {1}.) {Activate} {Payment} Ready another target ally in your party. It can't attack this turn. Attack: 2 (Shadow)
Health: 4
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Equalize Cost: 5
Class: Priest
Ability - Discipline
Each player with more cards in play than you destroys cards in play he controls until he has the same number as you. |
Erindae Firestrider Cost: 2
Faction: Horde
Ally - Blood Elf Mage
Once per turn: {1} {Payment} Interrupt target card unless its controller pays {1}. Attack: 2 (Arcane)
Health: 1
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Errzig Cogflicker Cost: 6
Faction: Alliance
Ally - Gnome Mage
Arcane Resistance (Prevent all arcane or {Arcane} damage that this ally would be dealt.) Attack: 5 (Arcane)
Health: 6
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Establishing New Outposts Quest
Alliance
Pay {2} to complete this quest. Reward: Reveal the top three cards of your deck. Put a revealed {Alliance} card into your hand and the rest on the bottom of your deck. |
Exasperate Cost: 2
Class: Priest
Ability - Shadow
Target player discards a card for each {Shadow} ally in your party. |
Falcore Cost: 4
Faction: Alliance
Ally - Night Elf Hunter
Long-Range (Defenders deal no combat damage to this character.) Shadowmeld (Elusive and untargetable while ready.) Attack: 3 (Ranged)
Health: 1
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Feral Charge Cost: 2
Class: Druid
Instant Ability - Feral Talent
Feral Hero Required Play only if your hero is in bear form. Interupt target card. |
Fire and Ice Cost: 3
Class: Mage, Shaman
Instant Ability - Fire, Frost, Elemental
Your hero may deal 2 fire damage to target hero or ally, and it may deal 1 frost damage to a second target hero or ally. A character dealt frost damage this way can't attack this turn. |
Forest Stalker's Bracers Cost: 3Class(es): Druid, Rogue Armor - Leather
Wrist(1)
{1} {Payment} Target hero or ally has stealth this turn. (Can't protect against it.) |
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Frostguard Cost: 4 Faction: Neutral Class(es): Paladin, Rogue, Warrior Weapon - Sword
Melee(1)
Allies in your party have frost resistance. (Prevent all frost or {Frost} damage that those allies would be dealt.) Attack: 4 (Melee)
Strike Cost: 3
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Gakmat Cost: 1
Faction: Neutral
Restriction: Warlock Ally - Imp Demon
Pet(1)
Elusive (Can't be attacked.) {X}, {Activate} {Payment} Gakmat deals X fire damage to target ally and itself. Attack: 0 (Fire)
Health: 1
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Gang Up Cost: 2
Class: Rogue
Instant Ability - Subtlety Combo
As an additional cost to play, exhaust two heroes and/or allies in your party. Destroy target ally. |
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Gatlin Clouds-the-Sky Cost: 4
Faction: Horde
Ally - Tauren Hunter
Gatlin has long-range while attacking exhausted heroes and allies. (Defenders deal no combat damage to him.) Attack: 3 (Ranged)
Health: 2
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Geoffrey Kimble Cost: 6
Faction: Horde
Ally - Undead Warrior
Protector {3}, Discard a card {Payment} Destroy target ability or equipment. Attack: 5 (Melee)
Health: 5
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Girdle of the Blasted Reaches Cost: 2Class(es): Hunter, Shaman Armor - Mail
Waist(1)
When Girdle of the Blasted Reaches enters play, look at the top card of your deck. You may put it on the bottom. |
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Glacial Blade Cost: 2 Faction: Horde Class(es): Rogue, Shaman Weapon - Dagger
Melee(1)
Destroy Glacial Blade {Payment} Your hero deals 1 frost damage to target {Alliance} hero or ally. If a hero is dealt damage this way, its controller skips drawing his next card this turn. Attack: 1 (Frost)
Strike Cost: 0
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Gladiator's Regalia Cost: 8Class(es): Mage Arena Armor - Cloth
Chest (1), Hands (1), Head (1), Legs (1), Shoulder(1)
Opposing allies lose and can't have powers. {Activate} {Payment} Your hero deals 2 fire damage to target hero or ally. Defense: 5 |
Gladiator's Spellblade Cost: 5 Faction: Neutral Class(es): Mage, Priest, Warlock Arena Weapon - Dagger
Melee(1)
At the start of your turn, put a spell counter on Gladiator's Spellblade. If your hero would deal damage, it deals that much +1 for each spell counter instead. Attack: 0 (Melee)
Strike Cost: 5
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Grand Marshal Goldensword Alliance Hero - Human Paladin
Alchemy
Retribution
Engineering
On your turn: {5}, Flip Goldensword {Payment} Target ally deals holy damage to itself equal to its ATK. Health: 29
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Greater Chain Lightning Cost: 7
Class: Shaman
Ability - Elemental
Target up to five heroes and/or allies. Your hero deals 5, 4, 3, 2, and 1 nature damage to them, respectively. |
Grounding Totem Cost: 1
Class: Shaman
Ability - Enhancement
Air Totem(1)
Ongoing: Opposing cards and effects must target Grounding Totem if able. (Totems can be attacked or targeted like allies.) Health: 4 |
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Gryth Thurden, Gryphon Master Cost: 1
Faction: Alliance
Ally - Dwarf Flight Master
Unique
Gryth has +1 ATK / +1 health while you have a location. {Activate} {Payment} Ready target location. Attack: 1 (Melee)
Health: 1
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Halaa Faction: Neutral Location - Objective At the start of your turn, if you have more allies than each opponent, add a capture counter. {Activate}, Remove four capture counters {Payment} Put four Halaani ally tokens into play with 1 {Melee} ATK / 1 health. Capacity: 4 |
Helena Demonfire Cost: 5
Faction: Alliance
Ally - Human Warlock
Diplomacy: Demons (You pay {1} less to play Demon allies, to a minimum of {1}.) Opposing heroes and allies have -1 ATK / -1 health for each Demon in your party. Attack: 4 (Shadow)
Health: 5
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Hellfire Citadel Faction: Neutral Location - Objective When an opposing ally is destroyed, add a capture counter. {Activate} Remove three counters {Payment} Draw a card. Capacity: 3 |
Hibernate Cost: 2
Class: Druid
Instant Ability - Balance
Put target non-token ally into its owner's resource row face down, then exhaust it. |
High Tinker Mekkatorque Cost: 9
Faction: Alliance
Ally - Gnome Tinker
Unique
At the start and end of your turn, draw a card for each Gnome in your party. Attack: 6 (Melee)
Health: 9
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Himul Longstrider Cost: 2
Faction: Horde
Ally - Tauren Shaman
War Stomp (When this ally attacks or defends, you may exhaust target opposing hero or ally.) Attack: 3 (Frost)
Health: 2
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Hissy Cost: 4
Faction: Neutral
Restriction: Hunter Instant Ally - Serpent
Pet(1)
Trap (You may exhaust your defending hero rather than pay this card's cost.) When Hissy enters play, he deals 1 nature damage to target attacker. Attack: 3 (Nature)
Health: 2
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Horkin Figluster Cost: 4
Faction: Horde
Ally - Tauren Druid
War Stomp (When this ally attacks or defends, you may exhaust target opposing hero or ally.) When Horkin enters play, exhause all opposing heroes and allies. Attack: 3 (Melee)
Health: 4
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Hovin the Shield Cost: 3
Faction: Alliance
Ally - Dwarf Warrior
Protector {3} {Payment} Ready Hovin. Attack: 0 (Melee)
Health: 9
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Hunter's Mark Cost: 3
Class: Hunter
Instant Ability - Marksmanship
Attach to target hero. Ongoing: If attached hero would be dealt ranged or {Ranged} damage, it's dealt that much +1 instead. |
Ice Barbed Spear Cost: 5 Faction: Neutral Class(es): Hunter, Paladin, Warrior Two-Handed Weapon - Polearm
Melee(1)
Each opponent can't draw cards unless he pays {1} for each card. Attack: 3 (Melee)
Strike Cost: 2
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Ice Lance Cost: 2
Class: Mage
Ability - Frost
Your hero deals 2 frost damage to target ally, or 6 if that ally is ready. |
Immobilize Cost: 4
Class: Druid, Rogue
Ability - Balance, Subtlety
Attach to target ability, ally, equipment, or resource and exhaust it. Ongoing: Attached card can't ready during its controller's ready step. |
In Defense of Halaa Quest
Alliance
Pay {3} to complete this quest. Reward: Draw a card. You may choose a counter on target card in play and add another of those counters to it. |
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Inspiring Light Cost: 4
Class: Paladin
Ability - Holy
Your hero heals 8 damage from target hero or ally. Draw a card. |
Jack Coor Cost: 3
Faction: Horde
Ally - Undead Mage
{1}, Discard a card {Payment} Jack deals 1 fire damage to each ally. Attack: 1 (Fire)
Health: 4
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Jee'zee Cost: 2
Faction: Horde
Ally - Troll Shaman
Ferocity (can attack immediately.) Berserking (+1 ATK for each damage.) Attack: 0 (Nature)
Health: 5
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Jil'ti Cost: 3
Faction: Horde
Ally - Troll Hunter
Berserking (+1 ATK for each damage.) {1} {Payment} Jil'ti has long-range this turn. (Defenders deal no combat damage to her.) Attack: 1 (Ranged)
Health: 5
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Johnny Rotten Cost: 3
Faction: Horde
Ally - Undead Rogue
When Johnny enters play, he may deal 3 melee damage to target exhausted hero or ally. Shadow Resistance (Prevent all shadow or {Shadow} damage that this ally would be dealt.) Attack: 3 (Melee)
Health: 2
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Joja'bee Cost: 3
Faction: Horde
Ally - Troll Shaman
When Joja'bee enters play, you may ready one of your resources. Attack: 3 (Nature)
Health: 4
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Justice Blindburn Horde Hero - Blood Elf Paladin
Blacksmithing
Retribution
Engineering
{3}, Flip Blindburn {Payment} When the next ally in your party is destroyed this turn, each opponent destroys an ally in his party. Health: 29
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Keward Rocksalt Cost: 3
Faction: Alliance
Ally - Dwarf Warrior
Protector Opposing allies have -1 health while Keward is defending. Attack: 3 (Melee)
Health: 2
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Kileana Darkblaze Cost: 4
Faction: Horde
Ally - Blood Elf Warlock
When Kileana enters play, she deals 2 fire damage to your hero and each other ally in you party. Attack: 5 (Fire)
Health: 5
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Kinivus Cost: 1
Faction: Alliance
Ally - Draenei Shaman
Shadow Resistance (Prevent all shadow or {Shadow} damage that this ally would be dealt.) Attack: 2 (Nature)
Health: 1
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Kirga Earthguard Cost: 2
Faction: Horde
Ally - Tauren Shaman
Protector At the end of your turn, ready Kirga. Attack: 1 (Nature)
Health: 4
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Kray'zin Firetusk Cost: 4
Faction: Horde
Ally - Troll Mage
Troll Hero Required Berserking When Kray'zin or another ally enters your party, you may put any amount of non-fatal damage on it. Attack: 0 (Fire)
Health: 10
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Lanthus of the Forest Cost: 1
Faction: Alliance
Ally - Night Elf Druid
Shadowmeld (Elusive and untargetable while ready.) {Activate} Exhaust target ally. Attack: 1 (Nature)
Health: 1
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Life of the Land Cost: 5
Class: Druid
Ability - Restoration
Ongoing: {Activate}, Destroy one of your resources {Payment} Your hero heals 5 damage from target hero or ally. |
Lifemender Dorn Cost: 1
Faction: Horde
Ally - Tauren Druid
Once per turn: {1} {Payment} Dorn heals 1 damage from target hero or ally. Attack: 2 (Nature)
Health: 1
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Light's Justice Cost: 2 Faction: Neutral Class(es): Druid, Paladin, Priest, Shaman Weapon - Mace
Melee(1)
When a {Holy} ally in your party deals damage, it also heals that much from your hero. Attack: 1 (Melee)
Strike Cost: 3
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Lightning Overload Cost: 3
Class: Shaman
Ability - Elemental Talent
Elemental Hero Required Ongoing: When you play a non-ongoing ability, destroy Lightning Overload. If you do, copy that ability. (You may choose new targets for the copy.) |
Logor Blackfist Cost: 6
Faction: Horde
Ally - Orc Warlock
When Logo enters play, target opponent discards two cards if he has more cards in hand than you. Attack: 3 (Shadow)
Health: 5
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Lohn'goron, Bow of the Torn-heart Cost: 6 Faction: Neutral Class(es): Hunter, Rogue, Warrior Weapon - Bow
Ranged(1)
When you strike with Lohn'goron, your hero has long-range this combat. Exhaust an ally in your party {Payment} It deals 1 ranged damage to target hero. Attack: 3 (Ranged)
Strike Cost: 3
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Lolly the Unsuspecting Cost: 4
Faction: Alliance
Ally - Gnome Mage
All targets are chosen at random. Attack: 2 (Arcane)
Health: 3
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Loraala Cost: 3
Faction: Alliance
Ally - Draenei Mage
Loraala can't attack. {Activate} {Payment} Loraala deals 3 fire damage to target hero. Attack: 3 (Fire)
Health: 4
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Lord Benjamin Tremendouson Alliance Hero - Dwarf Warrior
Blacksmithing
Fury
Engineering
On your turn: {4}, Flip Benjamin {Payment} Opposing allies have -1 health this turn. Health: 30
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Lose Control Cost: 1
Class: Priest, Rogue
Ability - Shadow, Subtlety
Target player discards a random card. |
Magnus Longbarrel Cost: 2
Faction: Alliance
Ally - Dwarf Hunter
{1}, Destroy Magnus {Payment} Turn target resource face down. Attack: 3 (Ranged)
Health: 2
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Maleo the Blur Horde Hero - Tauren Druid
Alchemy
Feral
Jewelcrafting
{2}, Flip Maleo {Payment} This turn, Maleo is in cat form and has Form (1) until you strike with a weapon or play a non-Feral ability. (+1 ATK while attacking in cat form.) Health: 28
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Malicious Mallina Cost: 3
Faction: Horde
Ally - Blood Elf Rogue
As Mallina enters play, choose arcane, fire, frost, nature, or shadow. Mallina has the chosen resistance. Attack: 5 (Melee)
Health: 1
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Martiana the Mindwrench Alliance Hero - Dwarf Priest
Engineering
Shadow
Jewelcrafting
{1}, Flip Martiana {Payment} Target player discards a card if he already discarded a card this turn. Health: 26
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Masquerade Gown Cost: 6Class(es): Druid, Priest Armor - Cloth
Chest(1)
{Activate} {Payment} Target ally in your party becomes a copy of a second target ally in your party this turn. Defense: 0 |
Master Instinct Cost: 2
Class: Druid
Instant Ability - Feral
Form(1)
Ongoing: Your hero is in bear form. {Activate} {Payment} This turn, your hero loses bear form and is in cat form while you control Master Instinct. |
Medallion of the Alliance Cost: 2Item
Trinket(2)
{1}, Put Medallion of the Alliance on the bottom of your deck {Payment} Interrupt target ability card that's targeting your hero if it was played by a {Horde} player. (This item can prevent damage like an armor.) Defense: 1 |
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Medallion of the Horde Cost: 2Class(es): Druid, Hunter, Mage, Paladin, Priest, Rogue, Shaman, Warlock, Warrior Item
Trinket(2)
{1}, Put Medallion of the Horde on the bottom of your deck {Payment} Interrupt target ability card that's targeting your hero if it was played by an {Alliance} player. (This item can prevent damage like an armor.) Defense: 1 |
Meganna Callaghan Cost: 5
Faction: Alliance
Ally - Human Rogue
Meganna can attack elusive heroes and allies. Attack: 4 (Melee)
Health: 5
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Menace Cost: 2
Class: Warrior
Ability - Fury
Put target ally on top of its owner's deck. |
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Merciless Gladiator's Battlegear Cost: 8Class(es): Warrior Arena Armor - Plate
Chest(1), Hands(1), Head(1), Legs(1), Shoulder(1)
If your hero would deal damage with a weapon, it deals double that much instead. {Activate} {Payment} Exhaust target hero or ally, and your hero deals 1 melee damage to it. Defense: 8 |
Merciless Gladiator's Greatsword Cost: 6 Faction: Neutral Class(es): Paladin, Warrior Arena Two-Handed Weapon - Sword
Melee(1)
When Merciless Gladiator's Greatsword enters play or you strike with it, your hero deals 1 melee damage to each opposing hero or ally. Attack: 7 (Melee)
Strike Cost: 4
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Michael Garrett, Bat Handler Cost: 1
Faction: Horde
Ally - Undead Flight Master
Unique
When Michael enters play, reveal the top four cards of your deck. Put a revealed location card into hand and the rest on the bottom of your deck. Michael has +1 ATK / +1 health while you have a location. Attack: 1 (Melee)
Health: 1
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Misery Cost: 2
Class: Priest
Ability - Shadow Talent
Shadow Hero Required Ongoing: {X}, {Activate} {Payment} Target player puts the top X cards of his deck into his graveyard. |
Mistress Naila Flameburst Cost: 6
Faction: Horde
Ally - Blood Elf Warlock
When Naila attacks, she deals 1 fire damage to each other hero an ally. Attack: 6 (Fire)
Health: 5
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Mok'Nathal Wildercloak Cost: 2Class(es): Druid, Hunter, Mage, Paladin, Priest, Rogue, Shaman, Warlock, Warrior Armor - Cloth
Back(1)
When an opposing ally is destroyed, put a +1 DEF counter on Mok'Nathal Wildercloak. Defense: 0 |
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Mollie Brightheart Cost: 4
Faction: Alliance
Ally - Human Mage
Diplomacy: Draenei (You pay {1} less to play Draenei allies, to a minimum of {1}.) {Activate} {Payment} Mollie deals 1 fire damage to target hero or ally. Attack: 3 (Fire)
Health: 4
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Moonflare Cost: 3
Class: Druid
Ability - Balance
Ongoing: When a resource enters play under your control, your hero may deal 1 arcane damage to target ally. |
Mortok Cost: 3
Faction: Horde
Ally - Orc Rogue
Mortok can attack only exhausted heroes and allies. Attack: 4 (Melee)
Health: 4
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Munkin Blackfist Cost: 4
Faction: Horde
Ally - Orc Warrior
Protector When Munkin enters play, destroy target equipment if its controller has more equipment than you. Attack: 2 (Melee)
Health: 4
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Mystic Denial Cost: 5
Class: Mage
Instant Ability - Arcane
Interrupt target card. Ongoing: When an opponent plays a card, destroy Mystic Denial. If you do, interrupt that card. |
Natural Conduit Cost: 3
Class: Shaman
Instant Ability - Elemental
Your hero deals 3 nature damage to target ally and heals 3 damage from itself. |
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Natural Disaster Cost: 6
Class: Druid, Shaman
Ability - Balance, Elemental
Your hero deals 6 nature damage to target hero or ally. |
Nature Unleashed Cost: 7
Class: Druid, Hunter
Ability - Feral, Beast Mastery
Put five Bear ally tokens into play with 1 {Melee} ATK / 1 health and protector. |
Nerves of Steel Cost: 1
Class: Rogue
Instant Ability - Combat Talent
Combat Hero Required Ready your hero. It can't be exhausted by opposing cards and effects this turn. |
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Netherbane Cost: 1 Faction: Neutral Weapon - Axe
Melee(1)
Cards in play you control can't be removed from the game. Attack: 2 (Melee)
Strike Cost: 2
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Ninoo of the Light Cost: 1
Faction: Alliance
Ally - Draenei Priest
Ninoo can't attack. {Activate} {Payment} Ninoo heals 1 damage from each hero and ally in your party. Attack: 2 (Holy)
Health: 3
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Nok'tal the Savage Cost: 5
Faction: Horde
Ally - Troll Warrior
Protector Berserking (+1 ATK for each damage.) Attack: 3 (Melee)
Health: 5
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Nyn'jah's Tabi Boots Cost: 6Class(es): Druid, Rogue Armor - Leather
Feet(1)
Other players can't use payment ({Payment}) powers during your turn. You can use the payment powers of any cards in play during your turn (including opposing cards). Defense: 1 |
Oakenclaw Alliance Hero - Night Elf Druid
Alchemy
Feral
Engineering
{1}, Flip Oakenclaw {Payment} This turn, Oakenclaw is in bear form and has Form(1) until you strike with a weapon or play a non-Feral ability. (Is a protector while in bear form.) Health: 27
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Order Must Be Restored Quest
Alliance
Pay {1} to complete this quest. Reward: Target opponent chooses an ally in his party. When that ally is destroyed this turn, draw a card. |
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Orion Cost: 5
Faction: Horde
Ally - Blood Elf Paladin
Protector Attack: 2 (Holy)
Health: 7
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Orono the Great Cost: 4
Faction: Alliance
Ally - Draenei Shaman
Attack: 4 (Melee)
Health: 4
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Oshu'gun Crystal Powder Quest
Neutral
If you control a location, pay {1} to complete this quest. Reward: Draw a card. |
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Outland Sucks! Quest
Neutral
Pay {3} to complete this quest. Reward: Draw a card, or two cards if an opponent has a Blood Elf, Draenei, or Demon in his party. |
Owned! Cost: 6
Ability
Remove target ally from the game. Search its owner's deck, graveyard, hand, and party for all ally cards with the same name as that ally and remove them from the game. |
Pandamonium! Cost: 7
Ability
Put three Pandaren ally tokens into play with 1 {Melee} ATK / 1 health and "This token has +1 ATK / +1 health for each other Pandaren in your party." |
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Penance Cost: 4
Class: Paladin
Ability - Retribution
Each ally deals holy damage to itself equal its ATK. |
Pernicious Poison Cost: 2
Class: Rogue
Instant Ability - Poison
Attach to target hero or ally that your hero dealt combat damage to this turn. Ongoing: At the start of your turn, your hero deals 3 nature damage to attached character. |
Pidge Filthfinder Alliance Hero - Gnome Warlock
Engineering
Demonology
Jewelcrafting
On your turn: {4}, Flip Pidge {Payment} Look at target player's hand and remove a card in it from the game. Health: 28
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Precognition Cost: X
Class: Priest
Ability - Shadow
Target opponent reveals his hand and chooses an ally card in it with cost X or less. Put that card into your party. |
Presence of Mind Cost: 0
Class: Mage
Instant Ability - Arcane Talent
Arcane Hero Required Cards in your hand are instant this turn until you play a card. |
Priestess Katianna Cost: 2
Faction: Alliance
Ally - Night Elf Priest
Elusive (Can't be attacked.) Attack: 2 (Shadow)
Health: 3
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Primal Totem Cost: 1
Class: Shaman
Instant Ability - Elemental
Earth Totem(1)
Ongoing: When one of your Totems is destroyed, it deals 1 nature damage to each opposing hero and ally. (Totems can be attacked or targeted like allies.) Health: 1 |
Pyroclastic Consumption Cost: 5
Class: Mage
Ability - Fire
Attach to target hero. Ongoing: When attached hero is dealt fire or {Fire} damage, put an inferno counter on Pyroclastic Consumption. At the start of your turn, your hero deals 1 fire damage to attached hero for each inferno counter. |
Quakelord Razek Warhoof Cost: 3
Faction: Horde
Ally - Tauren Druid
Tauren Hero Required War Stomp When Razek attacks or defends, target opponent exhausts each ability and equipment he controls. Attack: 3 (Nature)
Health: 4
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Ra'za Wildstorm Cost: 4
Faction: Horde
Ally - Troll Shaman
Attack: 6 (Melee)
Health: 2
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Rain of Shadow Cost: 3
Class: Warlock
Ability - Affliction
Your hero deals 1 shadow damage to each opposing hero and ally. When a character dealt damage this way is destroyed this turn, its controller discards a card. |
Ransack Cost: 4
Class: Rogue
Ability - Assassination
Destroy the card with the lowest cost among abilities, allies, and equipment in play. If two or more are tied, destroy all with that cost. |
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Rayne Savageboon Cost: 2
Faction: Alliance
Ally - Night Elf Warrior
Protector Nature Resistance (Prevent all nature or {Nature} damage that this ally would be dealt.) Attack: 3 (Melee)
Health: 1
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Rensarth Shadowsun Cost: 2
Faction: Horde
Ally - Blood Elf Warlock
On your turn: {1}, Put 1 damage on another ally in your party {Payment} Target ally has -1 health this turn. Attack: 3 (Shadow)
Health: 1
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Reprisal Cost: 1
Class: Paladin
Instant Ability - Retribution
If damage was dealt with target ability or equipment this turn, destroy it. |
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Resourcefulness Cost: 4
Class: Hunter
Ability - Survival Talent
Survival Hero Required Ongoing: Heroes and non-token allies in your party can be exhausted to pay costs as though they were resources. |
Revenge Is Tasty Quest
Neutral
Revenge Is Tasty enters play exhausted. Pay {2} to complete this quest. Reward: Draw a card. |
Revitalize Cost: 3
Class: Druid, Priest
Instant Ability - Restoration, Holy
Attach to target hero or ally. Ongoing: At the start of your turn, your hero heals 2 damage from attached character. |
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Revival Stone Cost: 2
Class: Shaman, Warlock
Ability
Attach to target ally in your party. Ongoing: When attached ally is destroyed, put it from its owner's graveyard into your party with damage equal to its health minus 1. |
Roktar Blackfist Cost: 4
Faction: Horde
Ally - Orc Rogue
When Roktar enters play, destroy target resource if its controller has more resources than you. Attack: 3 (Melee)
Health: 3
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Rula Blackfist Cost: 5
Faction: Horde
Ally - Orc Warlock
When Rula enters play, remove target ally from the game if its controller has more allies than you. Attack: 4 (Shadow)
Health: 4
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Rune of Metamorphosis Cost: 1Class(es): Druid Item
Trinket(2)
Your Forms aren't destroyed by abilities you play. (You can still have only one card with Form (1) in play.) |
Ryno the Short Cost: 4
Faction: Alliance
Ally - Gnome Warlock
When Ryno enters play, put a Felhunter Demon ally token into play with 1 {Melee} ATK / 1 health. {1}, Destroy a Demon in your party {Payment} Interrupt target ability card. Attack: 2 (Fire)
Health: 4
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Sanva Cost: 7
Faction: Horde
Ally
War Stomp (When this ally attacks or defends, you may exhaust target opposing hero or ally.) Attack: 6 (Frost)
Health: 6
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Sarn Earthtrembler Cost: 6
Faction: Horde
Ally - Tauren Druid
Protector War Stomp (When this ally attacks or defends, you may exhaust target opposing hero ally.) You pay {1} less to play Sarn for each exhausted opposing hero and ally. Attack: 6 (Melee)
Health: 4
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Scaled Breastplate of Carnage Cost: 3Class(es): Hunter, Shaman Armor - Mail
Chest(1)
When an ally deals damage to another ally, destroy both of them. Defense: 1 |
Scouring the Desert Quest
Neutral
Pay {4} to complete this quest. Reward: Draw a card. You may shuffle your graveyard into your deck. |
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Seal of Justice Cost: 2
Class: Paladin
Ability - Protection
Seal(1)
Ongoing: When your hero deals combat damage with a weapon, exhaust target hero or ally. It can't ready during its controller's next ready step. {1}, Destroy Seal of Justice {Payment} Exhaust target hero or ally. It can't ready during its controller's next ready step. |
Seal of Righteousness Cost: 1
Class: Paladin
Ability - Holy
Seal(1)
Ongoing: Your Melee weapons have +1 ATK. Destroy Seal of Righteousness {Payment} Your hero deals 2 holy damage to target ally. |
Selin Duskrunner Cost: 2
Faction: Horde
Ally - Blood Elf Warlock
When you play an ability, Selin deals 1 shadow damage to target hero or ally. Attack: 2 (Shadow)
Health: 2
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Sen'jin Village Faction: Horde Location - City Troll Hero Required At the start of your turn, choose a Troll in your party, and it may heal 1 damage from itself. |
Sepirion Cost: 4
Faction: Horde
Ally - Troll Shaman
Berserking (+1 ATK for each damage.) When Sepirion attacks for the first time each turn, you may pay {1}. If you do, ready him. Attack: 2 (Melee)
Health: 5
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Shadow Word: Anguish Cost: 1
Class: Priest
Instant Ability - Shadow
Your hero deals 5 shadow damage to target ally and 5 shadow damage to itself. |
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Shaii, Strategist Supreme Alliance Hero - Night Elf Hunter
Engineering
Survival
Jewelcrafting
If Shaii is defending: {Activate}, Flip Shaii {Payment} Shaii deals 1 melee damage to target attacker. Health: 28
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Shalu Stormshatter Horde Hero - Orc Shaman
Alchemy
Elemental
Engineering
{3}, Flip Shalu {Payment} Destroy target ability that's not attached to a friendly hero or ally. Health: 28
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Silithus Faction: Neutral Location - Objective At the start of your turn, add capture counters equal to the combined cost of allies in your party. {Activate}, Remove 200 capture counters {Payment} Gain control of all cards in play except heroes. Capacity: 200 |
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Sinthya Flabberghast Horde Hero - Undead Rogue
Engineering
Combat
Jewelcrafting
{3}, Flip Sinthya {Payment} When Sinthya next deals combat damage to a hero or ally this turn, she also deals that much melee damage to a second target hero or ally. Health: 27
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Skumm Bag'go Cost: 1
Faction: Horde
Ally - Troll Rogue
When Skumm enters play, you may turn target resource face down. Attack: 1 (Melee)
Health: 1
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Slashdance Cost: 1
Instant Ability
Each player may dance the way he imagines his hero would dance. If he does, he may turn his hero face up. |
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Slay the Feeble Cost: 1
Class: Rogue
Ability - Assassination Combo
Your hero deals 3 melee damage to target exhausted hero or ally. |
Snipe Cost: 2
Class: Hunter
Instant Ability - Marksmanship
When the next ability, ally, or equipment enters play this turn, destroy it. |
Someone Else's Hard Work Pays Off Quest
Neutral
On your turn, pay {3} to complete this quest. Reward: Put a unique Ethereal ally token named Cryo-Engineer Sha'heen into play with 1 {Melee} / 1 health and "At the start of your turn, remove this token from the game. If you do, gain control of target ability or equipment." |
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Sorga the Swift Cost: 1
Faction: Horde
Ally - Tauren Shaman
Ferocity (Can attack immediately.) War Stomp (When this ally attacks or defends, you may exhaust target opposing hero or ally.) Attack: 1 (Melee)
Health: 1
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Soup for the Soul Quest
Neutral
Soup for the Soul enters play exhausted. Pay {4} to complete this quest. Reward: Draw two cards. |
Southshore Faction: Alliance Location - City On your turn: {1}, {Activate} {Payment} When target {Alliance} ally in your party next deals damage to an ally with lower cost this turn, draw a card. |
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Spell Ricochet Cost: 2
Class: Mage, Warrior
Instant Ability - Arcane, Protection
You may change the target of an ability card with a single target. |
Spell Suppression Cost: 1
Class: Mage
Ability - Arcane
Attach to target ability, ally, equipment, or resource. Ongoing: Attached card loses and can't have powers. |
Spellweaver Jihan Alliance Hero - Human Mage
Enchanting
Arcane
Tailoring
Flip Jihan {Payment} The next time Jihan would deal damage with an ability this turn, she deals that much +1 instead. Health: 25
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Sphere of Divinity Cost: 2
Class: Paladin, Priest
Instant Ability - Protection, Discipline
Attach to target ally. Ongoing: Prevent all damage that attached ally would be dealt. At the start of the turn, destroy Sphere of Divinity. |
Spirits of Auchindoun Quest
Neutral
Turn one of your other face-up resources face down to complete this quest. Reward: Draw a card. |
Spiritualist Sunshroud Horde Hero - Blood Elf Priest
Engineering
Shadow
Jewelcrafting
On your turn: {3}, Flip Sunshroud {Payment} Target player destroys an ally in his party. Health: 26
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Stormwind City Faction: Alliance Location - City Human Hero required If a Human ally is in your party: {Activate} {Payment} You pay {2} less to play your next ally this turn. |
Sublimate Cost: 4
Class: Priest
Ability - Shadow
Put each opposing ability and equipment into its owner's hand. |
Sudden Shot Cost: 3
Class: Hunter
Instant Ability - Marksmanship
You pay {1} less to play Sudden Shot for each other ability you've played this turn. Your hero deals 3 ranged damage to target hero or ally. |
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Super Hot Stew Quest
Neutral
Super Hot Stew enters play exhausted. Pay {6} to complete this quest. Reward: Draw three cards. |
Surge of Adrenaline Cost: 5
Class: Rogue
Instant Ability - Combat
Finishing Move (To play, remove X Combo cards in your graveyard from the game, where X is 5 or less.) You pay {X} less to play Surge of Adrenaline. Draw three cards. |
Suspended Curse Cost: 2
Class: Warlock
Ability - Affliction Curse
Attach to target ability, ally, or equipment. Ongoing: At the start of your turn, remove attached card from the game. |
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Swordsmith Hanso Cost: 6
Faction: Alliance
Ally - Draenei Warrior
Protector Your weapons have +3 ATK. Opposing weapons have -3 ATK. Attack: 5 (Melee)
Health: 5
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Tarren Mill Faction: Horde Location - City On your turn: {1}, {Activate} {Payment} When target {Horde} ally in your party next deals damage to an ally with higher cost this turn, draw a card. |
Taunt Cost: 1
Class: Warrior
Instant Ability - Protection
Attach to target hero or ally. Ongoing: Attached character must attack if able and can attack only your hero if able. |
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Temporary Dissipation Cost: 2
Class: Mage
Ability - Arcane
Remove all allies in your party from the game. At the end of the next turn, put all cards removed this way into your party. |
The Final Message to the Wildhammer Quest
Horde
On your turn, pay {2} to complete this quest. Reward: Draw a card. Put a Message item token into play with "If your hero would be dealt damage, it's dealt that much +1 instead." At the start of your next turn, remove that item from the game. |
The Hammerhand Brothers Cost: 4
Faction: Alliance
Ally - Dwarf Drunks
When The Hammerhand Brothers enters play, target opposing ally can't attack while The Hammerhand Brothers remains in your party. Attack: 3 (Melee)
Health: 3
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The Last Barov Quest
Neutral
Pay {3} to complete this quest. Reward: Draw a card, or two cards if two or more allies have the same name. |
The Longeye Horde Hero - Troll Hunter
Engineering
Survival
Jewelcrafting
On your turn: {5}, Flip The Longeye {Payment} Destroy target opposing ally if it has or shares the highest cost among opposing allies. Health: 28
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The Oathkeeper Cost: 4 Faction: Neutral Class(es): Druid, Paladin, Shaman Two-Handed Weapon - Mace
Melee(1)
When The Oathkeeper enters play, choose an oath: "I won't play cards;" or "I won't draw cards." You can't break that oath. Attack: 6 (Melee)
Strike Cost: 2
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The Red Bearon Cost: 6
Faction: Neutral
Ally - Bear
The Red Bearon has +X ATK / +X health, where X is the combined DEF of your armor. Attack: 0 (Melee)
Health: 0
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The Staff of Twin Worlds Cost: 6 Faction: Neutral Class(es): Druid, Mage, Priest, Shaman, Warlock Two-Handed Weapon - Staff
Melee(1)
Other cards in play have their printed text a second time. (For example, if a card has the text, "Allies have +1 ATK," treat it as though it says that twice.) Attack: 1 (Melee)
Strike Cost: 3
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Thud! Cost: 2
Class: Paladin, Rogue
Instant Ability - Protction, Combat Combo
Exhausts target card in play. It can't ready during its controller's next ready step. |
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Thunder Bluff Faction: Horde Location - City Tauren Hero Required Tauren in your party have +1 health. |
Tinker Art Seaclock Cost: 5
Faction: Alliance
Ally - Gnome Mage
Art has long-range while he's undamaged. (Defenders deal no combat damage to him.) Attack: 3 (Fire)
Health: 5
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Tinker Bixy Blue Cost: 3
Faction: Alliance
Ally - Gnome Rogue
If Bixy is undamaged: {Activate} {Payment} Target player discards a card and you draw a card. Attack: 1 (Melee)
Health: 4
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Tinker Burnfizzle Cost: 6
Faction: Alliance
Ally - Gnome Warlock
If Burnfizzle is undamaged: {Activate} {Payment} Burnfizzle deals 3 fire damage to each opposing hero and ally. Attack: 4 (Fire)
Health: 5
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Tinker Casey Springlock Cost: 4
Faction: Alliance
Ally - Gnome Warrior
Casey is a protector while she is undamaged. Attack: 4 (Melee)
Health: 4
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Tonks the Tenacious Cost: 1
Faction: Alliance
Ally - Gnome Mage
Destroy Tonks {Payment} Target hero or ally can't attack this turn. Attack: 2 (Frost)
Health: 1
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Topple Cost: 2
Class: Hunter, Paladin
Instant Ability - Survival, Retribution
Destroy target ally attacking your hero. |
Tormentor Emek Cost: 3
Faction: Horde
Ally - Undead Priest
On your turn: {3}, Discard a card {Payment} Target player discards a card. Attack: 3 (Shadow)
Health: 3
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Towers of Eastern Plaguelands Faction: Neutral Location - Objective When an opposing ally is destroyed, add a capture counter. {Activate}, Remove four capture counters {Payment} Each opposing hero deals 4 nature damage to itself. Capacity: 4 |
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Transfigure Cost: 4
Class: Mage
Ability - Arcane
Ongoing: {Activate} {Payment} Target weapon's ATK becomes equal to its strike cost this turn. |
Treewarden Tolven Cost: 3
Faction: Alliance
Ally - Night Elf Druid
Protector Shadowmeld (Elusive and untargetable while ready.) Attack: 2 (Melee)
Health: 4
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Tully Fiddlewit Cost: 2
Faction: Alliance
Ally - Gnome Mage
When Tully defends against an ally, discard a card. Attack: 3 (Arcane)
Health: 3
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Turane Soulpact Horde Hero - Blood Elf Warlock
Alchemy
Demonology
Jewelcrafting
On your turn: {3}, Flip Turane, destroy X allies in your party {Payment} Turane deals X shadow damage to target hero or ally. Health: 28
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Turn the Blade Cost: 1
Class: Hunter
Ability - Survival
Attach to target ally or weapon. Ongoing: Attached card has -3 ATK. |
Twin Spire Ruins Faction: Neutral Location - Objective When an opposing ally is destroyed, add a capture counter. On your turn: {2}, {Activate}, Remove two capture counters {Payment} Put an ally card with cost 2 or less from your graveyard into play. Capacity: 2 |
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Umbrage Alliance Hero - Night Elf Rogue
Alchemy
Combat
Engineering
{1}, Flip Umbrage {Payment} Remove target attacker from combat. Health: 27
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Unending Breath Cost: 2
Class: Warlock
Ability - Demonology
Ongoing: Play with the top card of your deck revealed. You may complete quest cards from the top of your deck. As you do, remove them from the game as an additional cost. |
Unholy Power Cost: 4
Class: Warlock
Ability - Demonology Talent
Demonology Hero Required Demons in your party have +3 ATK / +3 health. |
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Vampiric Tendrils Cost: 4
Class: Priest
Ability - Shadow
Target player discards two cards. Your hero heals damage from itself equal to the combined cost of those cards. |
Velindra Sepulchre Horde Hero - Undead Mage
Alchemy
Arcane
Engineering
{1}, Flip Velindra {Payment} This turn, target ally can't attack or protect, loses and can't have powers, and is also a Sheep. Health: 25
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Vengeful Gladiator's Bonecracker Cost: 2 Faction: Neutral Class(es): Rogue, Warrior Arena Weapon - Mace
Melee(1)
When a resource enters play under your control, put a +1 ATK counter on Vengeful Gladiator's Bonecracker. Attack: 0 (Melee)
Strike Cost: 0
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Vengeful Gladiator's Vestments Cost: 7Class(es): Rogue Arena Armor - Leather
Chest(1), Hands(1), Head(1), Legs(1), Shoulder(1)
When you play a finishing move, you may interrupt target card. {Activate} {Payment} Put the top card of your deck into your resource row face down and ready. |
Veteran's Pendant Cost: 1Class(es): Druid, Hunter, Mage, Paladin, Priest, Rogue, Shaman, Warlock, Warrior Item
Neck(1)
If you win this game, you decide who goes first next game. |
Virkaltor Cost: 5
Faction: Alliance
Ally - Draenei Shaman
{1}, Destroy Virkaltor {Payment} Destroy target ability Attack: 5 (Nature)
Health: 4
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Vixton Pinchwhistle Cost: 2
Faction: Neutral
Arena Ally - Goblin
Unique
{Activate} {Payment} Reveal the top three cards of your deck. Put a revealed Arena card into hand and the rest on the bottom of your deck. Attack: 0 (Melee)
Health: 5
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Wand of Biting Cold Cost: 2 Faction: Neutral Class(es): Mage, Priest, Warlock Instant Weapon - Wand
Wand(1)
When Wand of Biting Cold enters play, target hero or ally can't attack this turn. Attack: 1 (Frost)
Strike Cost: 1
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War of Attrition Cost: 3
Class: Warrior
Ability - Fury
Put any amount of damage divided as you choose on allies in your party. Each opponent divides that much damage among allies in his party. Players can't put more than fatal damage on an ally this way. |
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Water Breathing Cost: 2
Class: Shaman
Ability - Enhancement
Ongoing: You may complete quest cards from your hand. As you do, remove them from the game as an additional cost. |
Weapon Mastery Cost: 2
Class: Warrior
Ability - Fury Talent
Fury Talent Required Ongoing: When you play a Melee weapon, put a strength counter on Weapon Mastery. Your Melee weapons have +1 ATK for each strength counter. |
Weldon Barov Cost: 5
Faction: Alliance
Ally - Human Warrior
Unique
At the end of your turn, put three Peasant ally tokens into play with 1 {Melee} / 1 health and protector. At the end of the next turn, destroy them. Attack: 5 (Melee)
Health: 5
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Winterstorm Totem Cost: 3
Class: Shaman
Ability - Elemental
Water Totem(1)
Ongoing: At the start of each opponent's turn, Winterstorm Totem deals 1 frost damage to target hero or ally in that opponent's party. A character dealt damage this way can't attack this turn. (Totems can be attacked or targeted like allies.) Health: 1 |
Woodsie Leafsong Cost: 4
Faction: Alliance
Ally - Night Elf Druid
Shadowmeld (Elusive and untargetable while ready.) When Woodsie deals combat damage to an opponent's defending hero, you may destroy target ability or equpment he controls. Attack: 4 (Nature)
Health: 3
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Wyler Surestrike Cost: 2
Faction: Alliance
Ally - Night Elf Rogue
Shadowmeld (Elusive and untargetable while ready.) When Wyler deals combat damage to a defending ally, destroy that ally. Attack: 2 (Melee)
Health: 1
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Zari'zari Cost: 2
Faction: Horde
Ally - Troll Priest
Berserking (+1 ATK for each damage.) Attack: 2 (Holy)
Health: 3
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Zempre, Grace of Elune Cost: 4
Faction: Alliance
Ally - Night Elf Priest
Night Elf Hero Required Shadowmeld Prevent all damage that would be dealt to your hero while Zempre is exhausted. Attack: 4 (Holy)
Health: 5
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Zi'mo Cost: 3
Faction: Horde
Ally - Troll Mage
Berserking (+1 ATK for each damage.) Attack: 4 (Frost)
Health: 3
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Zip Cost: 2
Faction: Neutral
Restriction: Hunter Ally - Tallstrider
Pet(1)
Ferocity (Can attack immediately.) Attack: 2 (Melee)
Health: 3
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Zophos Cost: 7
Faction: Alliance
Ally - Draenei Paladin
Protector When Zophos defends, he deals 3 unpreventable holy damage to target attacking ally. Attack: 6 (Holy)
Health: 5
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Zorin of the Thunderhead Alliance Hero - Draenei Shaman
Engineering
Elemental
Jewelcrafting
On your turn: {5}, Flip Zorin {Payment} Zorin deals 3 nature damage divided as you choose to any number of target heroes and/or allies. Health: 28
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