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World of Warcraft: TCG Drums of War Spoilers

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World of Warcraft: TCG Drums of War Spoilers
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"Batter Brains" McGillicutty

Cost: 1
Faction: Horde
Ally - Undead Rogue

When Batter Brains is destroyed, target player discards a card.

Attack: 1 (Melee)
Health: 1

A Rare Bean

Quest
Neutral

Pay {2} to complete this quest.

Reward: Choose a rarity, then reveal the top three cards of your deck. Put a revealed card with that rarity into hand and the rest on the bottom of your deck.

Absolute Poise

Cost: 3
Class: Warrior
Instant Ability - Protection

Interrupt target ability or equipment card.

Al'lanora

Cost: 3
Faction: Alliance
Ally - Night Elf Priest

Shadowmeld (Elusive and untargetable while ready.)

{Activate} {Payment} Interrupt target card unless its controller pays {1}.

Attack: 4 (Shadow)
Health: 1

ALAMO

Cost: 3
Faction: Horde
Ally - Tauren Druid

OK LISSEN, UDDER FRENDLY DURIDS HAF +1 FITE / +1 HEELTH.

(Alamo is a Druid. Other friendly Druids have +1 ATK / +1 health.)

Attack: 3 (Melee)
Health: 3

Alexi Barov

Cost: 5
Faction: Horde
Ally - Undead Rogue
Unique

At the start of your turn, put three Peasant ally tokens into play with 1 {Melee} ATK / 1 health and ferocity. At the end of the next turn, destroy them.

Attack: 5 (Melee)
Health: 5

Amani Mask of Death

Cost: 2

Class(es): Paladin, Warrior

Armor - Plate
Head(1)

At the end of each turn, destroy all abilities, allies, and equipment with the same name as another card in play.

Defense: 1

Anguar Frostbeard

Cost: 4
Faction: Alliance
Ally - Dwarf Hunter

Frost Resistance (Prevent all frost or {Frost} damage that this ally would be dealt.)

Attack: 5 (Ranged)
Health: 2

Aquatic Form

Cost: 1
Class: Druid
Instant Ability - Feral
Form(1)

Ongoing: You may complete quest cards from your graveyard. As you do, remove them from the game as an additional cost.

Arcane Spikes

Cost: X
Class: Hunter, Mage
Ability - Marksmanship, Arcane

Your hero deals X arcane damage to target ally.

Arcanite Dragonling

Cost: 1

Class(es): Druid, Hunter, Mage, Paladin, Priest, Rogue, Shaman, Warlock, Warrior

Item
Trinket(2)

{1} {Payment} Arcanite Dragonling is also an ally with 2 {Melee} / 2 health and protector this turn.

Arena Master

Arena Quest
Neutral

Pay {4} to complete this quest.

Reward: Each player chooses an ally in his party. If you chose the ally with the highest ATK, draw two cards.

Auchindoun Spirit Towers

Faction: Neutral

Location - Objective

When you draw a card, add a capture counter.

{Activate}, Remove five capture counters {Payment} Turn target resource face down.

Capacity: 5

Aura of Accuracy

Cost: 3
Class: Paladin
Ability - Holy
Aura(1)

Ongoing: You pay {1} less to play cards and effects with one or more targets, to a minimum of {1}.

Battle Tactics

Cost: 7
Class: Warrior
Ability - Protection

Ongoing: Opposing heroes and allies must attack each turn if able.

When an opponent proposes a combat, you may change the proposed defender. (It must be a legal choice for the attacker.)

Behead

Cost: 2
Class: Warrior
Instant Ability - Fury

If target ally is damaged, destroy it. Otherwise, your hero deals 1 melee damage to it.

Bernard, Zealot of the Light

Cost: 1
Faction: Alliance
Ally - Human Paladin

{1}, Destroy Bernard {Payment} Destroy target attacking ally.

Attack: 2 (Melee)
Health: 1

Black Amnesty

Cost: 2

Faction: Neutral

Class(es): Rogue, Shaman

Weapon - Dagger
Melee(1)

Your hero has dual wield.

{1}, {Activate} {Payment} If your hero is defending against an ally, remove your hero from combat.

Attack: 2 (Melee)
Strike Cost: 1

Blessing of Trials

Cost: 3
Class: Paladin
Instant Ability - Protection Blessing

Attach to target ally. The next time it would be dealt damage by an opposing hero or ally this turn, prevent that damage and put that many strength counters on Blessing of Trials.

Ongoing: Attached ally has +1 ATK / +1 health for each strength counter.

Bloodseeker

Cost: 2

Faction: Neutral

Class(es): Hunter

Weapon - Crossbow
Ranged(1)

When you strike with Bloodseeker, your hero has long-range this combat.

At the end of your turn, if no damage was dealt with Bloodseeker this turn, put 3 damage on your hero.

Attack: 3 (Ranged)
Strike Cost: 2

Bloody Ritual

Cost: 4
Class: Warlock, Warrior
Ability - Affliction, Protection

As an additional cost to play, put 4 damage on your hero.

Draw four cards.

Blue Diamond Witchwand

Cost: 1

Faction: Neutral

Class(es): Mage, Priest, Warlock

Weapon - Wand
Wand(1)

When an opponent discards a card, put a +1 ATK counter on Blue Diamond Witchwand.

When damage is dealt with Blue Diamond Witchwand, remove all +1 ATK counters from it.

Attack: 1 (Shadow)
Strike Cost: 1

Blue Suede Shoes

Cost: 2

Class(es): Mage, Priest, Warlock

Armor - Cloth
Feet(1)

When Blue Suede Shoes enters play, target card in play you control is untargetable this turn.

Defense: 1

Boarguts the Impaler

Horde

Hero - Orc Warrior
Blacksmithing
Fury
Engineering

{3}, Flip Boarguts {Payment} Boarguts has +1 ATK this turn for each of your weapons.

Health: 30

Bolstering Our Defenses

Quest
Horde

Pay {2} to complete this quest.

Reward: Reveal the top 3 cards of your deck. Put a revealed {Horde} card into your hand and the rest on the bottom of your deck.

Boots of the Resilient

Cost: 3

Class(es): Paladin, Warrior

Armor - Plate
Feet(1)

When your hero is dealt damage, exhaust Boots of the Resilient.

Defense: 6

Boum Headshot

Cost: 5
Faction: Horde
Ally - Orc Hunter

Ferocity (Can attack immediately.)

Attack: 4 (Ranged)
Health: 2

Braeden Nightblade

Cost: 5
Faction: Alliance
Ally - Night Elf Warrior

Protector

Shadowmeld (Elusive and untargetable while ready.)

Attack: 5 (Melee)
Health: 4

Brelnor Mindbender

Cost: 6
Faction: Alliance
Ally - Dwarf Priest

When Brelnor enters play, gain control of target ally while Brelnor remains in your party.

Attack: 4 (Shadow)
Health: 3

Cairne Bloodhoof

Cost: 9
Faction: Horde
Ally - Tauren Warrior
Unique

Protector

Other Tauren in your party have +10 health.

Attack: 7 (Melee)
Health: 20

Catarina Clark

Cost: 5
Faction: Alliance
Ally - Human Paladin

Protector

{Activate} {Payment} Catarina heals 4 damage from target hero or ally.

Attack: 1 (Holy)
Health: 6

Celestial Communion

Cost: 2
Class: Druid
Instant Ability - Balance

Your hero deals 1 arcane damage to target hero or ally for each {Arcane} ally in your party.

Draw a card.

Centurion Addisyn

Cost: 1
Faction: Horde
Ally - Blood Elf Paladin

Protector

As Addisyn enters play, choose arcane, fire, frost, nature, or shadow.

Addisyn has the chosen resistance.

Attack: 1 (Holy)
Health: 1

Chief Researcher Amereldine

Cost: 6
Faction: Horde
Ally - Blood Elf Researcher
Unique

When you complete your first quest each turn, you may turn it face up if it's in play.

Attack: 5 (Melee)
Health: 7

Chief Researcher Kartos

Cost: 6
Faction: Alliance
Ally - Human Researcher
Unique

When you comlete your first quest each turn, you may ready all resources exhausted to complete it.

Attack: 5 (Melee)
Health: 7

Cloak of Subjugated Power

Cost: 3

Class(es): Druid, Mage, Paladin, Priest, Shaman, Warlock

Armor - Cloth
Back(1)

On your turn: {1}, {Activate}, Destroy an ally in your party with cost X {Payment} Gain control of target ally with cost less than X.

Defense: 0

Cold Forged Hammer

Cost: 3

Faction: Neutral

Class(es): Druid, Paladin, Shaman

Weapon - Mace
Melee(1)

You pay {1} less to play Cold Forged Hammer for each {Frost} ally in your party.

Attack: 3 (Melee)
Strike Cost: 1

Conjured Cinnamon Roll

Cost: 2
Class: Mage
Ability - Arcane

Ongoing: {1}, Destroy Conjured Cinnamon Roll {Payment} Your hero heals 1 damage from itself for each of your resources.

{1} {Payment} Target player gains control of Conjured Cinnamon Roll.

Consul Rhys Lorgrand

Cost: 3
Faction: Alliance
Ally - Human Priest

Human Hero Required

Diplomacy: {Alliance} allies

Rhys has +1 ATK / +1 health for each different {Alliance} race among allies in your party other than Human. (Draenei, Dwarf, Gnome, and Night Elf)

Attack: 3 (Holy)
Health: 3

Continuum Blade

Cost: 5

Faction: Neutral

Class(es): Mage, Paladin, Warlock

Weapon - Sword
Melee(1)

At the start of each player's turn, if he didn't take the last turn, he takes an extra turn after this one.

Attack: 1 (Melee)
Strike Cost: 2

Corruption of Earth and Seed

Quest
Neutral

You pay {1} less to complete this quest for each {Nature} ally in your party.

Pay {3} to complete this quest.

Reward: Draw a card.

Courageous Defense

Cost: 1
Class: Paladin, Warrior
Ability - Protection

Draw a card.

Ongoing: Your hero is a protector.

Cower

Cost: 2
Class: Druid
Instant Ability - Feral
Form(1)

If your hero is in combat, remove it from combat and ready it.

Ongoing: Your hero is in cat form (+1 ATK while attacking. Destroy this card when you strike with a weapon or play a non-Feral ability.)

Creeping Shadow

Cost: 3
Class: Priest, Warlock
Ability - Shadow, Affliction

Attach to target hero or ally.

Ongoing: At the start of your turn, your hero deals 2 shadow damage to attached character.

Cromarius Blackfist

Cost: 3
Faction: Horde
Ally - Orc Shaman

When Cromarius enters play, destroy target opposing ability if its controller has more abilities than you.

Attack: 2 (Nature)
Health: 3

Crusader Strike

Cost: 5
Class: Paladin
Instant Ability - Retribution Talent

Retribution Hero Required

Your hero deals melee damage to target hero or ally equal to 3 plus the ATK of one of your Melee weapons.

You may put an ongoing Judgement or Seal card from your graveyard into play.

Curse of Fatigue

Cost: 1
Class: Warlock
Instant Ability - Affliction Curse

Attach to target hero or ally.

Ongoing: At the start of your turn, put a fatigue counter on Curse of Fatigue.

Attached character has -1 health for each fatigue counter.

Cymbre Shadowdrifter

Cost: 2
Faction: Alliance
Ally - Night Elf Druid

Shadowmeld (Elusive and untargetable when ready.)

Attack: 3 (Melee)
Health: 2

Dagg'um Ty'gor

Cost: 5
Faction: Neutral
Ally - Two-Headed Ogre Ninja

Conspicuous (Any opposing hero or ally may protect against this ally.)

Attack: 6 (Melee)
Health: 6

Daniel Soortan

Cost: 2
Faction: Alliance
Ally - Human Priest

Diplomacy: Dwarves (You pay {1} less to play Dwarf allies to a minimum of {1}.)

{Activate} {Payment} Target player puts the top two cards of his deck into his graveyard.

Attack: 1 (Shadow)
Health: 1

Darbun Steppeheart

Cost: 3
Faction: Horde
Ally - Tauren Warrior

Protector

War Stomp (When this ally attacks or defends, you may exhaust target opposing hero or ally.)

Attack: 2 (Melee)
Health: 4

Darnassus

Faction: Alliance

Location - City

Night Elf Hero Required

On your turn: {1}, {Activate} {Payment} Ready target Night Elf in your party. It can't attack this turn.

Dawn's Grace

Cost: 2
Class: Priest
Instant Ability - Holy

Your hero heals 6 damage divided as you choose from any number of target heroes and/or allies.

Deathblow

Cost: 1
Class: Rogue
Instant Ability - Assassination Combo
Finishing Move (To play, remove X Combo cards in your graveyard from the game, where X is 5 or less.)

Your hero deals 1 plus X melee damage to target hero or ally.

Defender Kaniya

Cost: 4
Faction: Horde
Ally - Tauren Warrior

Protector

Nature Resistance (Prevent all nature or {Nature} damage that this ally would be dealt.)

Attack: 4 (Melee)
Health: 3

Demolish

Cost: 1
Class: Rogue, Warrior
Ability - Combat, Protection

Destroy target equipment.

Detect Traps

Cost: 4
Class: Rogue
Ability - Subtlety

Choose "ability," "ally," or "equipment," and then target player reveals his hand and discards all cards of that kind.

Doomsayer Din'ju

Cost: 7
Faction: Horde
Ally - Troll Priest

When Din'ju enters play, turn all opposing resources face down.

Attack: 4 (Shadow)
Health: 8

Drain Will

Cost: 2
Class: Warlock
Ability - Affliction

Target player discards a card and you draw a card.

Durgrin Ironedge

Cost: 2
Faction: Alliance
Ally - Dwarf Rogue

When Durgrin enters play, you may exhaust target equipment. That equipment can't ready during its controller's ready step while Durgrin remains in your party.

Attack: 2 (Melee)
Health: 3

Eagle Sight

Cost: 1
Class: Hunter, Shaman
Instant Ability - Beast Mastery, Enhancement

Look at the top two cards of your deck. Put one into hand and the other on the bottom of your deck.

Electrified Dagger

Cost: 2

Faction: Alliance

Class(es): Rogue, Shaman

Weapon - Dagger
Melee(1)

Destroy Electrified Dagger {Payment} Your hero deals 2 nature damage divided as you choose to any number of target {Horde} heroes and/or allies.

Attack: 1 (Nature)
Strike Cost: 0

Elementalist Psyrin

Cost: 2
Faction: Alliance
Ally - Draenei Shaman

Psyrin can't attack.

{Activate} {Payment} Target ally has +3 ATK this turn.

Attack: 3 (Nature)
Health: 3

Elizabeth Crowley

Cost: 2
Faction: Horde
Ally - Undead Priest

{2}, Discard a card {Payment} Elizabeth heals 4 damage from target hero or ally.

Attack: 2 (Holy)
Health: 3

Empty the Stables

Cost: 4
Class: Hunter
Ability - Beast Mastery

Search your deck for up to three Pet cards with different names, reveal them, and put them into hand.

Enduring Shout

Cost: 3
Class: Warrior
Ability - Fury Shout

Ongoing: While exactly one ally is in your party, it has +2 ATK / +2 health and is a protector.

Enemies, Old and New

Quest
Horde

Pay {3} to complete this quest.

Reward: Draw a card. You may remove a counter from target card in play.

Energized

Cost: 2
Class: Shaman
Instant Ability - Enhancement

Ready target ally.

Engulfing Blaze

Cost: 3
Class: Mage, Warlock
Ability - Fire, Destruction

Your hero deals 3 fire damage to each hero and ally.

Enslaved Abyssal

Cost: 4
Faction: Neutral

Restriction: Warlock

Ally - Abyssal Demon
Pet(1)

Fire Resistance

At the end of your turn, if you didn't play a Demon or Demonology card this turn, choose an opponent. He gains control of Enslaved Abyssal, and it loses this power.

Attack: 5 (Fire)
Health: 7

Envoy Aiden LeNoir

Cost: 3
Faction: Alliance
Ally - Human Rogue

Diplomacy: Gnomes (You pay {1} less to play Gnome allies, to a minimum of {1}.)

{1}, {Activate} {Payment} Draw a card.

Attack: 3 (Melee)
Health: 1

Envoy Samantha Dillon

Cost: 3
Faction: Alliance
Ally - Human Priest

Diplomacy: Night Elves (You pay {1} less to play Night Elf allies, to a minimum of {1}.)

{Activate} {Payment} Ready another target ally in your party. It can't attack this turn.

Attack: 2 (Shadow)
Health: 4

Equalize

Cost: 5
Class: Priest
Ability - Discipline

Each player with more cards in play than you destroys cards in play he controls until he has the same number as you.

Erindae Firestrider

Cost: 2
Faction: Horde
Ally - Blood Elf Mage

Once per turn: {1} {Payment} Interrupt target card unless its controller pays {1}.

Attack: 2 (Arcane)
Health: 1

Errzig Cogflicker

Cost: 6
Faction: Alliance
Ally - Gnome Mage

Arcane Resistance (Prevent all arcane or {Arcane} damage that this ally would be dealt.)

Attack: 5 (Arcane)
Health: 6

Establishing New Outposts

Quest
Alliance

Pay {2} to complete this quest.

Reward: Reveal the top three cards of your deck. Put a revealed {Alliance} card into your hand and the rest on the bottom of your deck.

Exasperate

Cost: 2
Class: Priest
Ability - Shadow

Target player discards a card for each {Shadow} ally in your party.

Falcore

Cost: 4
Faction: Alliance
Ally - Night Elf Hunter

Long-Range (Defenders deal no combat damage to this character.)

Shadowmeld (Elusive and untargetable while ready.)

Attack: 3 (Ranged)
Health: 1

Feral Charge

Cost: 2
Class: Druid
Instant Ability - Feral Talent

Feral Hero Required

Play only if your hero is in bear form.

Interupt target card.

Fire and Ice

Cost: 3
Class: Mage, Shaman
Instant Ability - Fire, Frost, Elemental

Your hero may deal 2 fire damage to target hero or ally, and it may deal 1 frost damage to a second target hero or ally. A character dealt frost damage this way can't attack this turn.

Forest Stalker's Bracers

Cost: 3

Class(es): Druid, Rogue

Armor - Leather
Wrist(1)

{1} {Payment} Target hero or ally has stealth this turn. (Can't protect against it.)

Frostguard

Cost: 4

Faction: Neutral

Class(es): Paladin, Rogue, Warrior

Weapon - Sword
Melee(1)

Allies in your party have frost resistance. (Prevent all frost or {Frost} damage that those allies would be dealt.)

Attack: 4 (Melee)
Strike Cost: 3

Gakmat

Cost: 1
Faction: Neutral

Restriction: Warlock

Ally - Imp Demon
Pet(1)

Elusive (Can't be attacked.)

{X}, {Activate} {Payment} Gakmat deals X fire damage to target ally and itself.

Attack: 0 (Fire)
Health: 1

Gang Up

Cost: 2
Class: Rogue
Instant Ability - Subtlety Combo

As an additional cost to play, exhaust two heroes and/or allies in your party.

Destroy target ally.

Gatlin Clouds-the-Sky

Cost: 4
Faction: Horde
Ally - Tauren Hunter

Gatlin has long-range while attacking exhausted heroes and allies. (Defenders deal no combat damage to him.)

Attack: 3 (Ranged)
Health: 2

Geoffrey Kimble

Cost: 6
Faction: Horde
Ally - Undead Warrior

Protector

{3}, Discard a card {Payment} Destroy target ability or equipment.

Attack: 5 (Melee)
Health: 5

Girdle of the Blasted Reaches

Cost: 2

Class(es): Hunter, Shaman

Armor - Mail
Waist(1)

When Girdle of the Blasted Reaches enters play, look at the top card of your deck. You may put it on the bottom.

Glacial Blade

Cost: 2

Faction: Horde

Class(es): Rogue, Shaman

Weapon - Dagger
Melee(1)

Destroy Glacial Blade {Payment} Your hero deals 1 frost damage to target {Alliance} hero or ally. If a hero is dealt damage this way, its controller skips drawing his next card this turn.

Attack: 1 (Frost)
Strike Cost: 0

Gladiator's Regalia

Cost: 8

Class(es): Mage

Arena Armor - Cloth
Chest (1), Hands (1), Head (1), Legs (1), Shoulder(1)

Opposing allies lose and can't have powers.

{Activate} {Payment} Your hero deals 2 fire damage to target hero or ally.

Defense: 5

Gladiator's Spellblade

Cost: 5

Faction: Neutral

Class(es): Mage, Priest, Warlock

Arena Weapon - Dagger
Melee(1)

At the start of your turn, put a spell counter on Gladiator's Spellblade.

If your hero would deal damage, it deals that much +1 for each spell counter instead.

Attack: 0 (Melee)
Strike Cost: 5

Grand Marshal Goldensword

Alliance

Hero - Human Paladin
Alchemy
Retribution
Engineering

On your turn: {5}, Flip Goldensword {Payment} Target ally deals holy damage to itself equal to its ATK.

Health: 29

Greater Chain Lightning

Cost: 7
Class: Shaman
Ability - Elemental

Target up to five heroes and/or allies.

Your hero deals 5, 4, 3, 2, and 1 nature damage to them, respectively.

Grounding Totem

Cost: 1
Class: Shaman
Ability - Enhancement
Air Totem(1)

Ongoing: Opposing cards and effects must target Grounding Totem if able.

(Totems can be attacked or targeted like allies.)

Health: 4

Gryth Thurden, Gryphon Master

Cost: 1
Faction: Alliance
Ally - Dwarf Flight Master
Unique

Gryth has +1 ATK / +1 health while you have a location.

{Activate} {Payment} Ready target location.

Attack: 1 (Melee)
Health: 1

Halaa

Faction: Neutral

Location - Objective

At the start of your turn, if you have more allies than each opponent, add a capture counter.

{Activate}, Remove four capture counters {Payment} Put four Halaani ally tokens into play with 1 {Melee} ATK / 1 health.

Capacity: 4

Helena Demonfire

Cost: 5
Faction: Alliance
Ally - Human Warlock

Diplomacy: Demons (You pay {1} less to play Demon allies, to a minimum of {1}.)

Opposing heroes and allies have -1 ATK / -1 health for each Demon in your party.

Attack: 4 (Shadow)
Health: 5

Hellfire Citadel

Faction: Neutral

Location - Objective

When an opposing ally is destroyed, add a capture counter.

{Activate} Remove three counters {Payment} Draw a card.

Capacity: 3

Hibernate

Cost: 2
Class: Druid
Instant Ability - Balance

Put target non-token ally into its owner's resource row face down, then exhaust it.

High Tinker Mekkatorque

Cost: 9
Faction: Alliance
Ally - Gnome Tinker
Unique

At the start and end of your turn, draw a card for each Gnome in your party.

Attack: 6 (Melee)
Health: 9

Himul Longstrider

Cost: 2
Faction: Horde
Ally - Tauren Shaman
War Stomp (When this ally attacks or defends, you may exhaust target opposing hero or ally.)
Attack: 3 (Frost)
Health: 2

Hissy

Cost: 4
Faction: Neutral

Restriction: Hunter

Instant Ally - Serpent
Pet(1)

Trap (You may exhaust your defending hero rather than pay this card's cost.)

When Hissy enters play, he deals 1 nature damage to target attacker.

Attack: 3 (Nature)
Health: 2

Horkin Figluster

Cost: 4
Faction: Horde
Ally - Tauren Druid

War Stomp (When this ally attacks or defends, you may exhaust target opposing hero or ally.)

When Horkin enters play, exhause all opposing heroes and allies.

Attack: 3 (Melee)
Health: 4

Hovin the Shield

Cost: 3
Faction: Alliance
Ally - Dwarf Warrior

Protector

{3} {Payment} Ready Hovin.

Attack: 0 (Melee)
Health: 9

Hunter's Mark

Cost: 3
Class: Hunter
Instant Ability - Marksmanship

Attach to target hero.

Ongoing: If attached hero would be dealt ranged or {Ranged} damage, it's dealt that much +1 instead.

Ice Barbed Spear

Cost: 5

Faction: Neutral

Class(es): Hunter, Paladin, Warrior

Two-Handed Weapon - Polearm
Melee(1)

Each opponent can't draw cards unless he pays {1} for each card.

Attack: 3 (Melee)
Strike Cost: 2

Ice Lance

Cost: 2
Class: Mage
Ability - Frost

Your hero deals 2 frost damage to target ally, or 6 if that ally is ready.

Immobilize

Cost: 4
Class: Druid, Rogue
Ability - Balance, Subtlety

Attach to target ability, ally, equipment, or resource and exhaust it.

Ongoing: Attached card can't ready during its controller's ready step.

In Defense of Halaa

Quest
Alliance

Pay {3} to complete this quest.

Reward: Draw a card. You may choose a counter on target card in play and add another of those counters to it.

Inspiring Light

Cost: 4
Class: Paladin
Ability - Holy

Your hero heals 8 damage from target hero or ally.

Draw a card.

Jack Coor

Cost: 3
Faction: Horde
Ally - Undead Mage

{1}, Discard a card {Payment} Jack deals 1 fire damage to each ally.

Attack: 1 (Fire)
Health: 4

Jee'zee

Cost: 2
Faction: Horde
Ally - Troll Shaman

Ferocity (can attack immediately.)

Berserking (+1 ATK for each damage.)

Attack: 0 (Nature)
Health: 5

Jil'ti

Cost: 3
Faction: Horde
Ally - Troll Hunter

Berserking (+1 ATK for each damage.)

{1} {Payment} Jil'ti has long-range this turn.

(Defenders deal no combat damage to her.)

Attack: 1 (Ranged)
Health: 5

Johnny Rotten

Cost: 3
Faction: Horde
Ally - Undead Rogue

When Johnny enters play, he may deal 3 melee damage to target exhausted hero or ally.

Shadow Resistance (Prevent all shadow or {Shadow} damage that this ally would be dealt.)

Attack: 3 (Melee)
Health: 2

Joja'bee

Cost: 3
Faction: Horde
Ally - Troll Shaman

When Joja'bee enters play, you may ready one of your resources.

Attack: 3 (Nature)
Health: 4

Justice Blindburn

Horde

Hero - Blood Elf Paladin
Blacksmithing
Retribution
Engineering

{3}, Flip Blindburn {Payment} When the next ally in your party is destroyed this turn, each opponent destroys an ally in his party.

Health: 29

Keward Rocksalt

Cost: 3
Faction: Alliance
Ally - Dwarf Warrior

Protector

Opposing allies have -1 health while Keward is defending.

Attack: 3 (Melee)
Health: 2

Kileana Darkblaze

Cost: 4
Faction: Horde
Ally - Blood Elf Warlock

When Kileana enters play, she deals 2 fire damage to your hero and each other ally in you party.

Attack: 5 (Fire)
Health: 5

Kinivus

Cost: 1
Faction: Alliance
Ally - Draenei Shaman

Shadow Resistance (Prevent all shadow or {Shadow} damage that this ally would be dealt.)

Attack: 2 (Nature)
Health: 1

Kirga Earthguard

Cost: 2
Faction: Horde
Ally - Tauren Shaman

Protector

At the end of your turn, ready Kirga.

Attack: 1 (Nature)
Health: 4

Kray'zin Firetusk

Cost: 4
Faction: Horde
Ally - Troll Mage

Troll Hero Required

Berserking

When Kray'zin or another ally enters your party, you may put any amount of non-fatal damage on it.

Attack: 0 (Fire)
Health: 10

Lanthus of the Forest

Cost: 1
Faction: Alliance
Ally - Night Elf Druid

Shadowmeld (Elusive and untargetable while ready.)

{Activate} Exhaust target ally.

Attack: 1 (Nature)
Health: 1

Life of the Land

Cost: 5
Class: Druid
Ability - Restoration

Ongoing: {Activate}, Destroy one of your resources {Payment} Your hero heals 5 damage from target hero or ally.

Lifemender Dorn

Cost: 1
Faction: Horde
Ally - Tauren Druid

Once per turn: {1} {Payment} Dorn heals 1 damage from target hero or ally.

Attack: 2 (Nature)
Health: 1

Light's Justice

Cost: 2

Faction: Neutral

Class(es): Druid, Paladin, Priest, Shaman

Weapon - Mace
Melee(1)

When a {Holy} ally in your party deals damage, it also heals that much from your hero.

Attack: 1 (Melee)
Strike Cost: 3

Lightning Overload

Cost: 3
Class: Shaman
Ability - Elemental Talent

Elemental Hero Required

Ongoing: When you play a non-ongoing ability, destroy Lightning Overload. If you do, copy that ability.

(You may choose new targets for the copy.)

Logor Blackfist

Cost: 6
Faction: Horde
Ally - Orc Warlock

When Logo enters play, target opponent discards two cards if he has more cards in hand than you.

Attack: 3 (Shadow)
Health: 5

Lohn'goron, Bow of the Torn-heart

Cost: 6

Faction: Neutral

Class(es): Hunter, Rogue, Warrior

Weapon - Bow
Ranged(1)

When you strike with Lohn'goron, your hero has long-range this combat.

Exhaust an ally in your party {Payment} It deals 1 ranged damage to target hero.

Attack: 3 (Ranged)
Strike Cost: 3

Lolly the Unsuspecting

Cost: 4
Faction: Alliance
Ally - Gnome Mage

All targets are chosen at random.

Attack: 2 (Arcane)
Health: 3

Loraala

Cost: 3
Faction: Alliance
Ally - Draenei Mage

Loraala can't attack.

{Activate} {Payment} Loraala deals 3 fire damage to target hero.

Attack: 3 (Fire)
Health: 4

Lord Benjamin Tremendouson

Alliance

Hero - Dwarf Warrior
Blacksmithing
Fury
Engineering

On your turn: {4}, Flip Benjamin {Payment} Opposing allies have -1 health this turn.

Health: 30

Lose Control

Cost: 1
Class: Priest, Rogue
Ability - Shadow, Subtlety

Target player discards a random card.

Magnus Longbarrel

Cost: 2
Faction: Alliance
Ally - Dwarf Hunter

{1}, Destroy Magnus {Payment} Turn target resource face down.

Attack: 3 (Ranged)
Health: 2

Maleo the Blur

Horde

Hero - Tauren Druid
Alchemy
Feral
Jewelcrafting

{2}, Flip Maleo {Payment} This turn, Maleo is in cat form and has Form (1) until you strike with a weapon or play a non-Feral ability. (+1 ATK while attacking in cat form.)

Health: 28

Malicious Mallina

Cost: 3
Faction: Horde
Ally - Blood Elf Rogue

As Mallina enters play, choose arcane, fire, frost, nature, or shadow.

Mallina has the chosen resistance.

Attack: 5 (Melee)
Health: 1

Martiana the Mindwrench

Alliance

Hero - Dwarf Priest
Engineering
Shadow
Jewelcrafting

{1}, Flip Martiana {Payment} Target player discards a card if he already discarded a card this turn.

Health: 26

Masquerade Gown

Cost: 6

Class(es): Druid, Priest

Armor - Cloth
Chest(1)

{Activate} {Payment} Target ally in your party becomes a copy of a second target ally in your party this turn.

Defense: 0

Master Instinct

Cost: 2
Class: Druid
Instant Ability - Feral
Form(1)

Ongoing: Your hero is in bear form.

{Activate} {Payment} This turn, your hero loses bear form and is in cat form while you control Master Instinct.

Medallion of the Alliance

Cost: 2
Item
Trinket(2)

{1}, Put Medallion of the Alliance on the bottom of your deck {Payment} Interrupt target ability card that's targeting your hero if it was played by a {Horde} player.

(This item can prevent damage like an armor.)

Defense: 1

Medallion of the Horde

Cost: 2

Class(es): Druid, Hunter, Mage, Paladin, Priest, Rogue, Shaman, Warlock, Warrior

Item
Trinket(2)

{1}, Put Medallion of the Horde on the bottom of your deck {Payment} Interrupt target ability card that's targeting your hero if it was played by an {Alliance} player.

(This item can prevent damage like an armor.)

Defense: 1

Meganna Callaghan

Cost: 5
Faction: Alliance
Ally - Human Rogue

Meganna can attack elusive heroes and allies.

Attack: 4 (Melee)
Health: 5

Menace

Cost: 2
Class: Warrior
Ability - Fury

Put target ally on top of its owner's deck.

Merciless Gladiator's Battlegear

Cost: 8

Class(es): Warrior

Arena Armor - Plate
Chest(1), Hands(1), Head(1), Legs(1), Shoulder(1)

If your hero would deal damage with a weapon, it deals double that much instead.

{Activate} {Payment} Exhaust target hero or ally, and your hero deals 1 melee damage to it.

Defense: 8

Merciless Gladiator's Greatsword

Cost: 6

Faction: Neutral

Class(es): Paladin, Warrior

Arena Two-Handed Weapon - Sword
Melee(1)

When Merciless Gladiator's Greatsword enters play or you strike with it, your hero deals 1 melee damage to each opposing hero or ally.

Attack: 7 (Melee)
Strike Cost: 4

Michael Garrett, Bat Handler

Cost: 1
Faction: Horde
Ally - Undead Flight Master
Unique

When Michael enters play, reveal the top four cards of your deck. Put a revealed location card into hand and the rest on the bottom of your deck.

Michael has +1 ATK / +1 health while you have a location.

Attack: 1 (Melee)
Health: 1

Misery

Cost: 2
Class: Priest
Ability - Shadow Talent

Shadow Hero Required

Ongoing: {X}, {Activate} {Payment} Target player puts the top X cards of his deck into his graveyard.

Mistress Naila Flameburst

Cost: 6
Faction: Horde
Ally - Blood Elf Warlock

When Naila attacks, she deals 1 fire damage to each other hero an ally.

Attack: 6 (Fire)
Health: 5

Mok'Nathal Wildercloak

Cost: 2

Class(es): Druid, Hunter, Mage, Paladin, Priest, Rogue, Shaman, Warlock, Warrior

Armor - Cloth
Back(1)

When an opposing ally is destroyed, put a +1 DEF counter on Mok'Nathal Wildercloak.

Defense: 0

Mollie Brightheart

Cost: 4
Faction: Alliance
Ally - Human Mage

Diplomacy: Draenei (You pay {1} less to play Draenei allies, to a minimum of {1}.)

{Activate} {Payment} Mollie deals 1 fire damage to target hero or ally.

Attack: 3 (Fire)
Health: 4

Moonflare

Cost: 3
Class: Druid
Ability - Balance

Ongoing: When a resource enters play under your control, your hero may deal 1 arcane damage to target ally.

Mortok

Cost: 3
Faction: Horde
Ally - Orc Rogue

Mortok can attack only exhausted heroes and allies.

Attack: 4 (Melee)
Health: 4

Munkin Blackfist

Cost: 4
Faction: Horde
Ally - Orc Warrior

Protector

When Munkin enters play, destroy target equipment if its controller has more equipment than you.

Attack: 2 (Melee)
Health: 4

Mystic Denial

Cost: 5
Class: Mage
Instant Ability - Arcane

Interrupt target card.

Ongoing: When an opponent plays a card, destroy Mystic Denial. If you do, interrupt that card.

Natural Conduit

Cost: 3
Class: Shaman
Instant Ability - Elemental

Your hero deals 3 nature damage to target ally and heals 3 damage from itself.

Natural Disaster

Cost: 6
Class: Druid, Shaman
Ability - Balance, Elemental

Your hero deals 6 nature damage to target hero or ally.

Nature Unleashed

Cost: 7
Class: Druid, Hunter
Ability - Feral, Beast Mastery

Put five Bear ally tokens into play with 1 {Melee} ATK / 1 health and protector.

Nerves of Steel

Cost: 1
Class: Rogue
Instant Ability - Combat Talent

Combat Hero Required

Ready your hero. It can't be exhausted by opposing cards and effects this turn.

Netherbane

Cost: 1

Faction: Neutral

Weapon - Axe
Melee(1)

Cards in play you control can't be removed from the game.

Attack: 2 (Melee)
Strike Cost: 2

Ninoo of the Light

Cost: 1
Faction: Alliance
Ally - Draenei Priest

Ninoo can't attack.

{Activate} {Payment} Ninoo heals 1 damage from each hero and ally in your party.

Attack: 2 (Holy)
Health: 3

Nok'tal the Savage

Cost: 5
Faction: Horde
Ally - Troll Warrior

Protector

Berserking (+1 ATK for each damage.)

Attack: 3 (Melee)
Health: 5

Nyn'jah's Tabi Boots

Cost: 6

Class(es): Druid, Rogue

Armor - Leather
Feet(1)

Other players can't use payment ({Payment}) powers during your turn.

You can use the payment powers of any cards in play during your turn (including opposing cards).

Defense: 1

Oakenclaw

Alliance

Hero - Night Elf Druid
Alchemy
Feral
Engineering

{1}, Flip Oakenclaw {Payment} This turn, Oakenclaw is in bear form and has Form(1) until you strike with a weapon or play a non-Feral ability. (Is a protector while in bear form.)

Health: 27

Order Must Be Restored

Quest
Alliance

Pay {1} to complete this quest.

Reward: Target opponent chooses an ally in his party. When that ally is destroyed this turn, draw a card.

Orion

Cost: 5
Faction: Horde
Ally - Blood Elf Paladin

Protector

Attack: 2 (Holy)
Health: 7

Orono the Great

Cost: 4
Faction: Alliance
Ally - Draenei Shaman
Attack: 4 (Melee)
Health: 4

Oshu'gun Crystal Powder

Quest
Neutral

If you control a location, pay {1} to complete this quest.

Reward: Draw a card.

Outland Sucks!

Quest
Neutral

Pay {3} to complete this quest.

Reward: Draw a card, or two cards if an opponent has a Blood Elf, Draenei, or Demon in his party.

Owned!

Cost: 6
Ability

Remove target ally from the game. Search its owner's deck, graveyard, hand, and party for all ally cards with the same name as that ally and remove them from the game.

Pandamonium!

Cost: 7
Ability

Put three Pandaren ally tokens into play with 1 {Melee} ATK / 1 health and "This token has +1 ATK / +1 health for each other Pandaren in your party."

Penance

Cost: 4
Class: Paladin
Ability - Retribution

Each ally deals holy damage to itself equal its ATK.

Pernicious Poison

Cost: 2
Class: Rogue
Instant Ability - Poison

Attach to target hero or ally that your hero dealt combat damage to this turn.

Ongoing: At the start of your turn, your hero deals 3 nature damage to attached character.

Pidge Filthfinder

Alliance

Hero - Gnome Warlock
Engineering
Demonology
Jewelcrafting

On your turn: {4}, Flip Pidge {Payment} Look at target player's hand and remove a card in it from the game.

Health: 28

Precognition

Cost: X
Class: Priest
Ability - Shadow

Target opponent reveals his hand and chooses an ally card in it with cost X or less. Put that card into your party.

Presence of Mind

Cost: 0
Class: Mage
Instant Ability - Arcane Talent

Arcane Hero Required

Cards in your hand are instant this turn until you play a card.

Priestess Katianna

Cost: 2
Faction: Alliance
Ally - Night Elf Priest

Elusive (Can't be attacked.)

Attack: 2 (Shadow)
Health: 3

Primal Totem

Cost: 1
Class: Shaman
Instant Ability - Elemental
Earth Totem(1)

Ongoing: When one of your Totems is destroyed, it deals 1 nature damage to each opposing hero and ally.

(Totems can be attacked or targeted like allies.)

Health: 1

Pyroclastic Consumption

Cost: 5
Class: Mage
Ability - Fire

Attach to target hero.

Ongoing: When attached hero is dealt fire or {Fire} damage, put an inferno counter on Pyroclastic Consumption.

At the start of your turn, your hero deals 1 fire damage to attached hero for each inferno counter.

Quakelord Razek Warhoof

Cost: 3
Faction: Horde
Ally - Tauren Druid

Tauren Hero Required

War Stomp

When Razek attacks or defends, target opponent exhausts each ability and equipment he controls.

Attack: 3 (Nature)
Health: 4

Ra'za Wildstorm

Cost: 4
Faction: Horde
Ally - Troll Shaman
Attack: 6 (Melee)
Health: 2

Rain of Shadow

Cost: 3
Class: Warlock
Ability - Affliction

Your hero deals 1 shadow damage to each opposing hero and ally. When a character dealt damage this way is destroyed this turn, its controller discards a card.

Ransack

Cost: 4
Class: Rogue
Ability - Assassination

Destroy the card with the lowest cost among abilities, allies, and equipment in play. If two or more are tied, destroy all with that cost.

Rayne Savageboon

Cost: 2
Faction: Alliance
Ally - Night Elf Warrior

Protector

Nature Resistance (Prevent all nature or {Nature} damage that this ally would be dealt.)

Attack: 3 (Melee)
Health: 1

Rensarth Shadowsun

Cost: 2
Faction: Horde
Ally - Blood Elf Warlock

On your turn: {1}, Put 1 damage on another ally in your party {Payment} Target ally has -1 health this turn.

Attack: 3 (Shadow)
Health: 1

Reprisal

Cost: 1
Class: Paladin
Instant Ability - Retribution

If damage was dealt with target ability or equipment this turn, destroy it.

Resourcefulness

Cost: 4
Class: Hunter
Ability - Survival Talent

Survival Hero Required

Ongoing: Heroes and non-token allies in your party can be exhausted to pay costs as though they were resources.

Revenge Is Tasty

Quest
Neutral

Revenge Is Tasty enters play exhausted.

Pay {2} to complete this quest.

Reward: Draw a card.

Revitalize

Cost: 3
Class: Druid, Priest
Instant Ability - Restoration, Holy

Attach to target hero or ally.

Ongoing: At the start of your turn, your hero heals 2 damage from attached character.

Revival Stone

Cost: 2
Class: Shaman, Warlock
Ability

Attach to target ally in your party.

Ongoing: When attached ally is destroyed, put it from its owner's graveyard into your party with damage equal to its health minus 1.

Roktar Blackfist

Cost: 4
Faction: Horde
Ally - Orc Rogue

When Roktar enters play, destroy target resource if its controller has more resources than you.

Attack: 3 (Melee)
Health: 3

Rula Blackfist

Cost: 5
Faction: Horde
Ally - Orc Warlock

When Rula enters play, remove target ally from the game if its controller has more allies than you.

Attack: 4 (Shadow)
Health: 4

Rune of Metamorphosis

Cost: 1

Class(es): Druid

Item
Trinket(2)

Your Forms aren't destroyed by abilities you play. (You can still have only one card with Form (1) in play.)

Ryno the Short

Cost: 4
Faction: Alliance
Ally - Gnome Warlock

When Ryno enters play, put a Felhunter Demon ally token into play with 1 {Melee} ATK / 1 health.

{1}, Destroy a Demon in your party {Payment} Interrupt target ability card.

Attack: 2 (Fire)
Health: 4

Sanva

Cost: 7
Faction: Horde
Ally

War Stomp (When this ally attacks or defends, you may exhaust target opposing hero or ally.)

Attack: 6 (Frost)
Health: 6

Sarn Earthtrembler

Cost: 6
Faction: Horde
Ally - Tauren Druid

Protector

War Stomp (When this ally attacks or defends, you may exhaust target opposing hero ally.)

You pay {1} less to play Sarn for each exhausted opposing hero and ally.

Attack: 6 (Melee)
Health: 4

Scaled Breastplate of Carnage

Cost: 3

Class(es): Hunter, Shaman

Armor - Mail
Chest(1)

When an ally deals damage to another ally, destroy both of them.

Defense: 1

Scouring the Desert

Quest
Neutral

Pay {4} to complete this quest.

Reward: Draw a card. You may shuffle your graveyard into your deck.

Seal of Justice

Cost: 2
Class: Paladin
Ability - Protection
Seal(1)

Ongoing: When your hero deals combat damage with a weapon, exhaust target hero or ally. It can't ready during its controller's next ready step.

{1}, Destroy Seal of Justice {Payment} Exhaust target hero or ally. It can't ready during its controller's next ready step.

Seal of Righteousness

Cost: 1
Class: Paladin
Ability - Holy
Seal(1)

Ongoing: Your Melee weapons have +1 ATK.

Destroy Seal of Righteousness {Payment} Your hero deals 2 holy damage to target ally.

Selin Duskrunner

Cost: 2
Faction: Horde
Ally - Blood Elf Warlock

When you play an ability, Selin deals 1 shadow damage to target hero or ally.

Attack: 2 (Shadow)
Health: 2

Sen'jin Village

Faction: Horde

Location - City

Troll Hero Required

At the start of your turn, choose a Troll in your party, and it may heal 1 damage from itself.

Sepirion

Cost: 4
Faction: Horde
Ally - Troll Shaman

Berserking (+1 ATK for each damage.)

When Sepirion attacks for the first time each turn, you may pay {1}. If you do, ready him.

Attack: 2 (Melee)
Health: 5

Shadow Word: Anguish

Cost: 1
Class: Priest
Instant Ability - Shadow

Your hero deals 5 shadow damage to target ally and 5 shadow damage to itself.

Shaii, Strategist Supreme

Alliance

Hero - Night Elf Hunter
Engineering
Survival
Jewelcrafting

If Shaii is defending: {Activate}, Flip Shaii {Payment} Shaii deals 1 melee damage to target attacker.

Health: 28

Shalu Stormshatter

Horde

Hero - Orc Shaman
Alchemy
Elemental
Engineering

{3}, Flip Shalu {Payment} Destroy target ability that's not attached to a friendly hero or ally.

Health: 28

Silithus

Faction: Neutral

Location - Objective

At the start of your turn, add capture counters equal to the combined cost of allies in your party.

{Activate}, Remove 200 capture counters {Payment} Gain control of all cards in play except heroes.

Capacity: 200

Sinthya Flabberghast

Horde

Hero - Undead Rogue
Engineering
Combat
Jewelcrafting

{3}, Flip Sinthya {Payment} When Sinthya next deals combat damage to a hero or ally this turn, she also deals that much melee damage to a second target hero or ally.

Health: 27

Skumm Bag'go

Cost: 1
Faction: Horde
Ally - Troll Rogue

When Skumm enters play, you may turn target resource face down.

Attack: 1 (Melee)
Health: 1

Slashdance

Cost: 1
Instant Ability

Each player may dance the way he imagines his hero would dance. If he does, he may turn his hero face up.

Slay the Feeble

Cost: 1
Class: Rogue
Ability - Assassination Combo

Your hero deals 3 melee damage to target exhausted hero or ally.

Snipe

Cost: 2
Class: Hunter
Instant Ability - Marksmanship

When the next ability, ally, or equipment enters play this turn, destroy it.

Someone Else's Hard Work Pays Off

Quest
Neutral

On your turn, pay {3} to complete this quest.

Reward: Put a unique Ethereal ally token named Cryo-Engineer Sha'heen into play with 1 {Melee} / 1 health and "At the start of your turn, remove this token from the game. If you do, gain control of target ability or equipment."

Sorga the Swift

Cost: 1
Faction: Horde
Ally - Tauren Shaman

Ferocity (Can attack immediately.)

War Stomp (When this ally attacks or defends, you may exhaust target opposing hero or ally.)

Attack: 1 (Melee)
Health: 1

Soup for the Soul

Quest
Neutral

Soup for the Soul enters play exhausted.

Pay {4} to complete this quest.

Reward: Draw two cards.

Southshore

Faction: Alliance

Location - City

On your turn: {1}, {Activate} {Payment} When target {Alliance} ally in your party next deals damage to an ally with lower cost this turn, draw a card.

Spell Ricochet

Cost: 2
Class: Mage, Warrior
Instant Ability - Arcane, Protection

You may change the target of an ability card with a single target.

Spell Suppression

Cost: 1
Class: Mage
Ability - Arcane

Attach to target ability, ally, equipment, or resource.

Ongoing: Attached card loses and can't have powers.

Spellweaver Jihan

Alliance

Hero - Human Mage
Enchanting
Arcane
Tailoring

Flip Jihan {Payment} The next time Jihan would deal damage with an ability this turn, she deals that much +1 instead.

Health: 25

Sphere of Divinity

Cost: 2
Class: Paladin, Priest
Instant Ability - Protection, Discipline

Attach to target ally.

Ongoing: Prevent all damage that attached ally would be dealt.

At the start of the turn, destroy Sphere of Divinity.

Spirits of Auchindoun

Quest
Neutral

Turn one of your other face-up resources face down to complete this quest.

Reward: Draw a card.

Spiritualist Sunshroud

Horde

Hero - Blood Elf Priest
Engineering
Shadow
Jewelcrafting

On your turn: {3}, Flip Sunshroud {Payment} Target player destroys an ally in his party.

Health: 26

Stormwind City

Faction: Alliance

Location - City

Human Hero required

If a Human ally is in your party: {Activate} {Payment} You pay {2} less to play your next ally this turn.

Sublimate

Cost: 4
Class: Priest
Ability - Shadow

Put each opposing ability and equipment into its owner's hand.

Sudden Shot

Cost: 3
Class: Hunter
Instant Ability - Marksmanship

You pay {1} less to play Sudden Shot for each other ability you've played this turn.

Your hero deals 3 ranged damage to target hero or ally.

Super Hot Stew

Quest
Neutral

Super Hot Stew enters play exhausted.

Pay {6} to complete this quest.

Reward: Draw three cards.

Surge of Adrenaline

Cost: 5
Class: Rogue
Instant Ability - Combat

Finishing Move (To play, remove X Combo cards in your graveyard from the game, where X is 5 or less.)

You pay {X} less to play Surge of Adrenaline.

Draw three cards.

Suspended Curse

Cost: 2
Class: Warlock
Ability - Affliction Curse

Attach to target ability, ally, or equipment.

Ongoing: At the start of your turn, remove attached card from the game.

Swordsmith Hanso

Cost: 6
Faction: Alliance
Ally - Draenei Warrior

Protector

Your weapons have +3 ATK.

Opposing weapons have -3 ATK.

Attack: 5 (Melee)
Health: 5

Tarren Mill

Faction: Horde

Location - City

On your turn: {1}, {Activate} {Payment} When target {Horde} ally in your party next deals damage to an ally with higher cost this turn, draw a card.

Taunt

Cost: 1
Class: Warrior
Instant Ability - Protection

Attach to target hero or ally.

Ongoing: Attached character must attack if able and can attack only your hero if able.

Temporary Dissipation

Cost: 2
Class: Mage
Ability - Arcane

Remove all allies in your party from the game. At the end of the next turn, put all cards removed this way into your party.

The Final Message to the Wildhammer

Quest
Horde

On your turn, pay {2} to complete this quest.

Reward: Draw a card. Put a Message item token into play with "If your hero would be dealt damage, it's dealt that much +1 instead." At the start of your next turn, remove that item from the game.

The Hammerhand Brothers

Cost: 4
Faction: Alliance
Ally - Dwarf Drunks

When The Hammerhand Brothers enters play, target opposing ally can't attack while The Hammerhand Brothers remains in your party.

Attack: 3 (Melee)
Health: 3

The Last Barov

Quest
Neutral

Pay {3} to complete this quest.

Reward: Draw a card, or two cards if two or more allies have the same name.

The Longeye

Horde

Hero - Troll Hunter
Engineering
Survival
Jewelcrafting

On your turn: {5}, Flip The Longeye {Payment} Destroy target opposing ally if it has or shares the highest cost among opposing allies.

Health: 28

The Oathkeeper

Cost: 4

Faction: Neutral

Class(es): Druid, Paladin, Shaman

Two-Handed Weapon - Mace
Melee(1)

When The Oathkeeper enters play, choose an oath: "I won't play cards;" or "I won't draw cards."

You can't break that oath.

Attack: 6 (Melee)
Strike Cost: 2

The Red Bearon

Cost: 6
Faction: Neutral
Ally - Bear

The Red Bearon has +X ATK / +X health, where X is the combined DEF of your armor.

Attack: 0 (Melee)
Health: 0

The Staff of Twin Worlds

Cost: 6

Faction: Neutral

Class(es): Druid, Mage, Priest, Shaman, Warlock

Two-Handed Weapon - Staff
Melee(1)

Other cards in play have their printed text a second time. (For example, if a card has the text, "Allies have +1 ATK," treat it as though it says that twice.)

Attack: 1 (Melee)
Strike Cost: 3

Thud!

Cost: 2
Class: Paladin, Rogue
Instant Ability - Protction, Combat Combo

Exhausts target card in play. It can't ready during its controller's next ready step.

Thunder Bluff

Faction: Horde

Location - City

Tauren Hero Required

Tauren in your party have +1 health.

Tinker Art Seaclock

Cost: 5
Faction: Alliance
Ally - Gnome Mage

Art has long-range while he's undamaged. (Defenders deal no combat damage to him.)

Attack: 3 (Fire)
Health: 5

Tinker Bixy Blue

Cost: 3
Faction: Alliance
Ally - Gnome Rogue

If Bixy is undamaged: {Activate} {Payment} Target player discards a card and you draw a card.

Attack: 1 (Melee)
Health: 4

Tinker Burnfizzle

Cost: 6
Faction: Alliance
Ally - Gnome Warlock

If Burnfizzle is undamaged: {Activate} {Payment} Burnfizzle deals 3 fire damage to each opposing hero and ally.

Attack: 4 (Fire)
Health: 5

Tinker Casey Springlock

Cost: 4
Faction: Alliance
Ally - Gnome Warrior

Casey is a protector while she is undamaged.

Attack: 4 (Melee)
Health: 4

Tonks the Tenacious

Cost: 1
Faction: Alliance
Ally - Gnome Mage

Destroy Tonks {Payment} Target hero or ally can't attack this turn.

Attack: 2 (Frost)
Health: 1

Topple

Cost: 2
Class: Hunter, Paladin
Instant Ability - Survival, Retribution

Destroy target ally attacking your hero.

Tormentor Emek

Cost: 3
Faction: Horde
Ally - Undead Priest

On your turn: {3}, Discard a card {Payment} Target player discards a card.

Attack: 3 (Shadow)
Health: 3

Towers of Eastern Plaguelands

Faction: Neutral

Location - Objective

When an opposing ally is destroyed, add a capture counter.

{Activate}, Remove four capture counters {Payment} Each opposing hero deals 4 nature damage to itself.

Capacity: 4

Transfigure

Cost: 4
Class: Mage
Ability - Arcane

Ongoing: {Activate} {Payment} Target weapon's ATK becomes equal to its strike cost this turn.

Treewarden Tolven

Cost: 3
Faction: Alliance
Ally - Night Elf Druid

Protector

Shadowmeld (Elusive and untargetable while ready.)

Attack: 2 (Melee)
Health: 4

Tully Fiddlewit

Cost: 2
Faction: Alliance
Ally - Gnome Mage

When Tully defends against an ally, discard a card.

Attack: 3 (Arcane)
Health: 3

Turane Soulpact

Horde

Hero - Blood Elf Warlock
Alchemy
Demonology
Jewelcrafting

On your turn: {3}, Flip Turane, destroy X allies in your party {Payment} Turane deals X shadow damage to target hero or ally.

Health: 28

Turn the Blade

Cost: 1
Class: Hunter
Ability - Survival

Attach to target ally or weapon.

Ongoing: Attached card has -3 ATK.

Twin Spire Ruins

Faction: Neutral

Location - Objective

When an opposing ally is destroyed, add a capture counter.

On your turn: {2}, {Activate}, Remove two capture counters {Payment} Put an ally card with cost 2 or less from your graveyard into play.

Capacity: 2

Umbrage

Alliance

Hero - Night Elf Rogue
Alchemy
Combat
Engineering

{1}, Flip Umbrage {Payment} Remove target attacker from combat.

Health: 27

Unending Breath

Cost: 2
Class: Warlock
Ability - Demonology

Ongoing: Play with the top card of your deck revealed.

You may complete quest cards from the top of your deck. As you do, remove them from the game as an additional cost.

Unholy Power

Cost: 4
Class: Warlock
Ability - Demonology Talent

Demonology Hero Required

Demons in your party have +3 ATK / +3 health.

Vampiric Tendrils

Cost: 4
Class: Priest
Ability - Shadow

Target player discards two cards. Your hero heals damage from itself equal to the combined cost of those cards.

Velindra Sepulchre

Horde

Hero - Undead Mage
Alchemy
Arcane
Engineering

{1}, Flip Velindra {Payment} This turn, target ally can't attack or protect, loses and can't have powers, and is also a Sheep.

Health: 25

Vengeful Gladiator's Bonecracker

Cost: 2

Faction: Neutral

Class(es): Rogue, Warrior

Arena Weapon - Mace
Melee(1)

When a resource enters play under your control, put a +1 ATK counter on Vengeful Gladiator's Bonecracker.

Attack: 0 (Melee)
Strike Cost: 0

Vengeful Gladiator's Vestments

Cost: 7

Class(es): Rogue

Arena Armor - Leather
Chest(1), Hands(1), Head(1), Legs(1), Shoulder(1)

When you play a finishing move, you may interrupt target card.

{Activate} {Payment} Put the top card of your deck into your resource row face down and ready.

Veteran's Pendant

Cost: 1

Class(es): Druid, Hunter, Mage, Paladin, Priest, Rogue, Shaman, Warlock, Warrior

Item
Neck(1)

If you win this game, you decide who goes first next game.

Virkaltor

Cost: 5
Faction: Alliance
Ally - Draenei Shaman

{1}, Destroy Virkaltor {Payment} Destroy target ability

Attack: 5 (Nature)
Health: 4

Vixton Pinchwhistle

Cost: 2
Faction: Neutral
Arena Ally - Goblin
Unique

{Activate} {Payment} Reveal the top three cards of your deck. Put a revealed Arena card into hand and the rest on the bottom of your deck.

Attack: 0 (Melee)
Health: 5

Wand of Biting Cold

Cost: 2

Faction: Neutral

Class(es): Mage, Priest, Warlock

Instant Weapon - Wand
Wand(1)

When Wand of Biting Cold enters play, target hero or ally can't attack this turn.

Attack: 1 (Frost)
Strike Cost: 1

War of Attrition

Cost: 3
Class: Warrior
Ability - Fury

Put any amount of damage divided as you choose on allies in your party. Each opponent divides that much damage among allies in his party. Players can't put more than fatal damage on an ally this way.

Water Breathing

Cost: 2
Class: Shaman
Ability - Enhancement

Ongoing: You may complete quest cards from your hand. As you do, remove them from the game as an additional cost.

Weapon Mastery

Cost: 2
Class: Warrior
Ability - Fury Talent

Fury Talent Required

Ongoing: When you play a Melee weapon, put a strength counter on Weapon Mastery.

Your Melee weapons have +1 ATK for each strength counter.

Weldon Barov

Cost: 5
Faction: Alliance
Ally - Human Warrior
Unique

At the end of your turn, put three Peasant ally tokens into play with 1 {Melee} / 1 health and protector. At the end of the next turn, destroy them.

Attack: 5 (Melee)
Health: 5

Winterstorm Totem

Cost: 3
Class: Shaman
Ability - Elemental
Water Totem(1)

Ongoing: At the start of each opponent's turn, Winterstorm Totem deals 1 frost damage to target hero or ally in that opponent's party. A character dealt damage this way can't attack this turn.

(Totems can be attacked or targeted like allies.)

Health: 1

Woodsie Leafsong

Cost: 4
Faction: Alliance
Ally - Night Elf Druid

Shadowmeld (Elusive and untargetable while ready.)

When Woodsie deals combat damage to an opponent's defending hero, you may destroy target ability or equpment he controls.

Attack: 4 (Nature)
Health: 3

Wyler Surestrike

Cost: 2
Faction: Alliance
Ally - Night Elf Rogue

Shadowmeld (Elusive and untargetable while ready.)

When Wyler deals combat damage to a defending ally, destroy that ally.

Attack: 2 (Melee)
Health: 1

Zari'zari

Cost: 2
Faction: Horde
Ally - Troll Priest

Berserking (+1 ATK for each damage.)

Attack: 2 (Holy)
Health: 3

Zempre, Grace of Elune

Cost: 4
Faction: Alliance
Ally - Night Elf Priest

Night Elf Hero Required

Shadowmeld

Prevent all damage that would be dealt to your hero while Zempre is exhausted.

Attack: 4 (Holy)
Health: 5

Zi'mo

Cost: 3
Faction: Horde
Ally - Troll Mage

Berserking (+1 ATK for each damage.)

Attack: 4 (Frost)
Health: 3

Zip

Cost: 2
Faction: Neutral

Restriction: Hunter

Ally - Tallstrider
Pet(1)

Ferocity (Can attack immediately.)

Attack: 2 (Melee)
Health: 3

Zophos

Cost: 7
Faction: Alliance
Ally - Draenei Paladin

Protector

When Zophos defends, he deals 3 unpreventable holy damage to target attacking ally.

Attack: 6 (Holy)
Health: 5

Zorin of the Thunderhead

Alliance

Hero - Draenei Shaman
Engineering
Elemental
Jewelcrafting

On your turn: {5}, Flip Zorin {Payment} Zorin deals 3 nature damage divided as you choose to any number of target heroes and/or allies.

Health: 28