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World of Warcraft: TCG Through the Dark Portal Spoilers

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The spoilers for Through the Dark Portal have not been completed yet. The cards are listed below and the associated game text will be entered later. A news announcement will be posted when the spoilers for Through the Dark Portal are completed.

World of Warcraft: TCG Through the Dark Portal Spoilers
These spoilers are © Upper Deck Entertainment
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"Chipper" Ironbane

Cost: 2
Faction: Alliance
Ally - Dwarf Warrior

{X}, Destroy "Chipper" Ironbane {Payment} Destroy target ability or equipment with cost X.

Attack: 3 (Melee)
Health: 1

"Lowdown" Luppo Shadefizzle

Cost: 2
Faction: Alliance
Ally - Gnome Rogue

Gnome Hero Required

Elusive, Stealth, Untargetable

Attack: 2 (Melee)
Health: 1

A Donation of Silk

Quest
Neutral

Pay {2} to complete this quest.

Reward: Draw two cards, then discard two cards.

A New Plague

Quest
Horde

During your turn, pay {4} to complete this quest.

Reward: Choose one: If an ally is in your party, each player destroys an ally in his party; or draw a card. If your hero is an Undead, you may choose both.

A Refugee's Quandary

Quest
Alliance

During your turn, pay {3} to complete this quest.

Reward: Choose one: Ready one of your equipment; or draw a card. If your hero is a Gnome, you may choose both.

Aegis of the Blood God

Cost: 5

Class(es): Paladin, Shaman, Warrior

Armor - Shield
Off-Hand(1)

Aegis of the Blood God has +1 DEF for each damage on your hero.

Defense: 0

Alas, Andorhal

Quest
Neutral

During your turn, pay {2} to complete this quest.

Reward: Remove up to three target cards in one graveyard from the game.

Aleyah Dawnborn

Horde

Hero - Blood Elf Paladin
Mining
Holy
Enchanting

{4}, Flip Aleyah Dawnborn {Payment} When an ally in your party deals combat damage this turn, Aleyah heals that much damage from herself.

Health: 29

Ambush

Cost: 3
Class: Rogue
Instant Ability - Assassination - Combo

Play only if your hero has stealth.

Your hero deals X melee damage to target exhausted hero or ally where X is 5 plus the ATK of one of your Daggers.

Anathema

Cost: 5

Faction: Neutral

Class(es): Priest

Two-Handed Weapon - Staff
Melee(1)

When your hero deals shadow damage with an ability to a hero or ally, that character's controller discards a card.

Exhaust your hero {Payment} Put a card named Benediction from your graveyard into play.

Attack: 1 (Melee)
Strike Cost: 4

Ancestral Spirit

Cost: 3
Class: Shaman
Ability - Restoration

Put target ally card from your graveyard into play if its cost is less than or equal to the number of resources you have. That ally enters play with damage equal to its health -1.

Anchorite Kalinna

Alliance

Hero - Draenei Priest
Enchanting
Discipline
Jewelcrafting

{X}, Flip Anchorite Kalinna {Payment} Destroy target ability with cost X.

Health: 26

Anger Management

Cost: 3
Class: Warrior
Ability - Arms Talent

Arms Hero Required

Ongoing: When your hero deals combat damage with a weapon to a hero, put the top card of your deck into your resource row face down and exhausted.

Apprentice Merry

Cost: 1
Faction: Alliance
Ally - Gnome Mage

Untargetable

Attack: 2 (Frost)
Health: 1

Araelun

Cost: 2
Faction: Horde
Ally - Blood Elf Paladin
Attack: 1 (Melee)
Health: 3

Arc of Flame

Cost: 5
Class: Mage
Ability - Fire

Choose one: Your hero deals 4 fire damage to target ally; or your hero deals 2 fire damage to each of two target allies.

Arcane Missiles

Cost: X
Class: Mage
Ability - Arcane

X can't be more than {5}.

Your hero deals X arcane damage to target hero or ally.

Arcane Power

Cost: 1
Class: Mage
Ability - Arcane Talent

Arcane Hero Required

Ongoing: When you play an ability, you may pay {1}. If you do and your hero would deal damage with that ability this turn, it deals that much damage +1 instead.

Arcane Torrent

Cost: 3
Instant Ability

Blood Elf Hero Required

Interrupt all other ability cards. Opponents can't play abilities this turn.

Argent Defender

Cost: 3

Class(es): Paladin, Shaman, Warrior

Armor - Shield
Off-Hand(1)

When Argent Defender becomes exhausted, you may remove target card in a graveyard from the game.

Defense: 2

As the Crow Flies

Quest
Neutral

Pay {1} to complete this quest.

Reward: Look at target player's hand.

Aspect of the Viper

Cost: 8
Class: Hunter
Ability - Beast Mastery
Aspect(1)

Ongoing: At the end of your turn, you may ready all of your resources.

Avanthera

Cost: 2
Faction: Alliance
Ally - Night Elf Hunter

{1} {Payment} If Avanthera is in combat, remove her from combat.

Attack: 3 (Ranged)
Health: 2

Azarak Wolfsblood

Horde

Hero - Orc Hunter
Mining
Survival
Engineering

{X}, Flip Azarak Wolfsblood {Payment} Target hero or ally has -X ATK while in combat with Azarak this turn.

Health: 28

Barnathrum, Lord of Pain

Cost: 4
Faction: Alliance
Ally - Human Warlock

{1}, {Activate} {Payment} Double the damage on each ally.

Attack: 3 (Shadow)
Health: 4

Belt of the Archmage

Cost: 5

Class(es): Mage, Priest, Warlock

Armor - Cloth
Waist(1)

When Belt of the Archmage enters play, reveal the top three cards of your deck. Put all revealed ability cards into your hand and the rest on the bottom of your deck.

Defense: 1

Berserking

Cost: 3
Ability

Troll Hero Required

Ongoing: When your hero is dealt damage, put a berserk counter on Berserking.

When your hero attacks, remove all berserk counters from Berserking. Your hero has +1 ATK this combat for each counter you removed.

Bhenn Checks-the-Sky

Cost: 2
Faction: Horde
Instant Ally - Tauren Druid

When Bhenn Checks-the-Sky enters play, you may exhaust target ally.

Attack: 2 (Nature)
Health: 1

Blackcrow

Cost: 2

Faction: Neutral

Class(es): Hunter

Weapon - Crossbow
Ranged(1)

When you strike with Blackcrow, your hero has long-range this combat. (Defenders deal no combat damage to it.)

Attack: 1 (Ranged)
Strike Cost: 1

Blade Flurry

Cost: 4
Class: Rogue
Ability - Combat Talent

Combat Hero Required

Ongoing: When your hero deals combat damage with a weapon to an ally, you may have your hero deal that much melee damage to another target hero or ally.

Blessing of Freedom

Cost: 1
Class: Paladin
Instant Ability - Protection Blessing

Attach to target hero or ally in your party.

Ongoing: Attached character is untargetable.

At end of turn, destroy Blessing of Freedom.

Blessing of Sacrifice

Cost: 5
Class: Paladin
Instant Ability - Protection Blessing

Attach to target ally in your party.

Ongoing: If attached ally would be dealt damage, that much damage is dealt to your hero instead.

Blistering Fire

Cost: 1
Class: Mage
Ability - Fire

Your hero deals 3 fire damage to target hero.

Blood Fury

Cost: 4+X
Ability

Orc Hero Required

Blood Fury enters play with X fury counters on it.

Ongoing: Your hero has +1 ATK while attacking for each fury counter on Blood Fury.

Bloodrage

Cost: 5
Class: Warrior
Ability - Protection

As an additional cost to play Bloodrage, put 2 damage on your hero.

Draw two cards.

Ongoing: At the start of your turn, put 1 damage on your hero and draw a card.

Bluffwatchers

Cost: 3
Faction: Horde
Ally - Tauren Warrior
Unlimited

Bluffwatchers has +1 ATK and +1 health for each other ally named Bluffwatchers in your party.

Attack: 2 (Melee)
Health: 2

Boat to Booty Bay

Cost: 4
Ability
Unique

Ongoing: {Activate} {Payment} Remove an ally in your party from the game. Use only on your turn.

{Activate}, Destroy Boat to Booty Bay {Payment} Put all ally cards removed by Boat to Booty Bay into play under your control. Use only on your turn.

Boneshanks

Cost: 3
Faction: Horde
Ally - Undead Warrior

When Boneshanks is destroyed, destroy target ally.

Attack: 3 (Melee)
Health: 2

Bracers of the Eclipse

Cost: 2

Class(es): Druid, Rogue

Armor - Leather
Wrist(1)

{1}, Remove Bracers of the Eclipse from the game {Payment} Remove your deck from the game. Shuffle your graveyard face down. It is now your deck.

Defense: 1

Brainwash

Cost: 5
Class: Priest
Instant Ability - Shadow

Gain control of target attacking ally.

Branu Wildbloom

Cost: 5
Faction: Horde
Ally - Tauren Druid

When Branu Wildbloom enters play, put the top card of your deck into your resource row face down and exhausted.

Attack: 2 (Nature)
Health: 3

Bretander of the Claw

Cost: 6
Faction: Alliance
Ally - Night Elf Druid

Protector, Stealth

Attack: 5 (Melee)
Health: 5

Brother Rhone

Cost: 2
Faction: Alliance
Ally - Dwarf Paladin

Protector

Prevent all combat damage that would be dealt to Brother Rhone by attacking allies.

Attack: 0 (Melee)
Health: 1

Bubula del Kissel

Cost: 2
Faction: Alliance
Ally - Gnome Rogue

Stealth (Can't protect against this character.)

{Activate} {Payment} Target hero or ally has stealth this turn.

Attack: 2 (Melee)
Health: 2

Bulkas Wildhorn

Horde

Hero - Tauren Warrior
Herbalism
Fury
Alchemy

{3}, Flip Bulkas Wildhorn {Payment} Destroy target ally with damage on it. Use only on your turn.

Health: 31

Cannibalize

Cost: 2
Ability

Undead Hero Required

Remove any number of ally cards in graveyards from the game. Your hero heals 2 damage from itself for each card removed this way.

Cat Form

Cost: 2
Class: Druid
Instant Ability - Feral
Form(1)

Ongoing: Your hero is in cat form. (+1 ATK while attacking. Destroy this card when you strike with a weapon or play a non-Feral ability.)

When Cat Form is destroyed, you may pay {2}. If you do, put it into your hand at end of turn.

Cerwyn

Cost: 1
Faction: Alliance
Ally - Night Elf Druid
Attack: 1 (Nature)
Health: 2

Challenging Shout

Cost: 2
Class: Warrior
Instant Ability - Fury Shout

This turn, opposing heroes and allies must attack if able and can attack only your hero if able.

Chops

Cost: 3
Faction: Neutral

Restriction: Hunter

Ally - Boar
Pet(1)

When Chops attacks, you may exhaust target hero or ally.

Attack: 3 (Melee)
Health: 4

Clara Graves

Cost: 5
Faction: Horde
Ally - Undead Mage

You may remove four ally cards in your graveyard from the game rather than pay Clara Graves's cost.

Attack: 4 (Arcane)
Health: 3

Clarity of Thought

Cost: 4
Class: Priest
Ability - Holy

Ongoing: {Activate} {Payment} Draw a card. Use only if your hero has no damage.

Claw

Cost: 4
Class: Druid
Instant Ability - Feral - Combo
Form(1)

Your hero deals 3 melee damage to target hero or ally.

Ongoing: Your hero is in cat form. (+1 ATK while attacking. Destroy this card when you strike with a weapon or play a non-Feral ability.)

Commanding Shout

Cost: 3
Class: Warrior
Instant Ability - Fury Shout

Ongoing: Allies in your party have +1 health.

Conjured Sparkling Water

Cost: 3
Class: Mage
Ability - Arcane

Ongoing: {4}, Destroy Conjured Sparkling Water {Payment} Ready all of your resources.

{1} {Payment} Target player gains control of Conjured Sparkling Water. Use only on your turn.

Consecration

Cost: 6
Class: Paladin
Instant Ability - Holy

Your hero deals 2 holy damage to each hero and ally in target player's party. That damage can't be prevented.

Convalescence

Cost: 2
Class: Priest
Instant Ability - Holy

Your hero heals all damage from target ally. You may destroy an ability attached to that ally.

Crimson Felt Hat

Cost: 2

Class(es): Mage, Priest, Warlock

Armor - Cloth
Head(1)

When you play an ability, you may exhaust target armor.

Defense: 1

Crown of Destruction

Cost: 5

Class(es): Hunter, Paladin, Shaman, Warrior

Armor - Mail
Head(1)

At the end of each player's turn, that player destroys one of his abilities, allies, or equipment.

Defense: 1

Crown of the Earth

Quest
Alliance

Pay {3} to complete this quest.

Reward: Choose one: Put your hand on the bottom of your deck, then draw that many cards; or draw a card. If your hero is a Night Elf, you may choose both.

Cruelty

Cost: 3
Class: Warrior
Ability - Fury Talent

Fury Hero Required

Ongoing: Your hero has +1 ATK while you have a weapon.

Crushing Blow

Cost: 4
Class: Warrior
Ability - Fury

Choose one or both: Destroy target armor; or destroy target weapon.

Curse of Tongues

Cost: 2
Class: Warlock
Ability - Affliction Curse

Attach to target hero.

Ongoing: Attached hero's controller pays {1} more to play abilities.

Cyclone

Cost: 1
Class: Druid
Instant Ability - Balance

Attach to target hero or ally, and put three wind counters on Cyclone.

Ongoing: Attached character can't attack or protect.

At the start of your turn, remove a wind counter from Cyclone. If none remain, destroy Cyclone.

Dampen Magic

Cost: 2
Class: Mage
Instant Ability - Arcane

Attach to target friendly hero or ally.

Ongoing: If attached character would be dealt damage with an ability, prevent 1 of that damage.

Dark Cleric Ismantal

Cost: 3
Faction: Horde
Ally - Undead Priest

{4} {Payment} Dark Cleric Ismantal deals 1 shadow damage to target hero or ally. That character's controller discards a card for each damage dealt. Use only on your turn.

Attack: 1 (Shadow)
Health: 3

Darnassus Sentinels

Cost: 2
Faction: Alliance
Ally - Night Elf Warrior
Unlimited

When Darnassus Sentinels enters play, you may pay {1}. If you do, put a card named Darnassus Sentinels from your graveyard into hand.

Attack: 1 (Melee)
Health: 2

Daspien Bladedancer

Horde

Hero - Blood Elf Rogue
Mining
Combat
Blacksmithing

{5}, Flip Daspien Bladedancer {Payment} Daspien deals X melee damage to target hero or ally, where X is the combined ATK of your Melee weapons.

Health: 27

Dayna Cousin-to-Sun

Cost: 2
Faction: Horde
Ally - Tauren Druid

Dayna Cousin-to-Sun has +1 health for each resource you have.

Attack: 1 (Melee)
Health: 0

Debros Cousin-to-Moon

Cost: 2
Faction: Horde
Ally - Tauren Druid

Debros Cousin-to-Moon has +1 ATK for each resource you have.

Attack: 0 (Melee)
Health: 1

Deep Freeze

Cost: 2
Class: Mage
Ability - Frost

Attach to target ally, and your hero deals 2 frost damage to it.

Ongoing: Attached ally can't attack.

Desperate Block

Cost: 2
Instant Ability

Prevent the next 2 damage that would be dealt to target hero or ally this turn.

Diplomacy

Cost: 3
Ability

Human Hero Required

Ongoing: You pay {1} less to play allies, to a minimum of {1}.

Distract

Cost: 3
Class: Rogue
Ability - Subtlety

Exhaust all allies in target player's party. Each of those allies can't ready during its controller's next ready step.

Divino-matic Rod

Quest
Neutral

If an opponent has more resources than you, pay {3} to complete this quest.

Reward: Put the top card of your deck into your resource row face down and exhausted.

Doomguard

Cost: 7
Faction: Neutral

Restriction: Warlock

Ally - Doomguard Demon
Pet(1)

When Doomguard enters play, choose at random a friendly hero or ally, then destroy that character.

At the end of your turn, destroy target opposing ally.

Attack: 8 (Melee)
Health: 8

Dramla Lifebender

Cost: 6
Faction: Horde
Ally - Undead Warlock

Undead Hero Required

You can play ally cards from your graveyard.

If an ally would be put into your graveyard from play, remove it from the game instead.

Attack: 4 (Fire)
Health: 5

Dual Wield

Cost: 1
Class: Hunter, Rogue, Warrior
Instant Ability

Ongoing: Your hero has dual wield. (Can have a second one-handed Melee weapon instead of an Off-Hand equipment. Can strike with a second Melee weapon during the same combat.)

Durdin Hammerhand

Cost: 3
Faction: Alliance
Ally - Dwarf Paladin

Destroy Durdin Hammerhand {Payment} Exhaust target hero or ally.

Attack: 3 (Melee)
Health: 3

Earth Elemental Totem

Cost: 2
Class: Shaman
Instant Ability - Enhancement
Earth Totem(1)

Ongoing: When Earth Elemental Totem enters play, put an Earth Elemental ally token with 2 {Melee} ATK / 2 health, and protector into play.

(Totems can be attacked or targeted like allies.)

Health: 1

Echoes of the Shifting Sands

Cost: 15
Ability

Each player reveals his deck, puts all revealed ally cards into play, and then shuffles his deck.

Elithys Firestorm

Cost: 2
Faction: Horde
Ally - Blood Elf Warlock

When Elithys Firestorm attacks, she deals 1 fire damage to each other hero and ally.

Attack: 2 (Fire)
Health: 2

Elven Chain Boots

Cost: 3

Class(es): Hunter, Shaman

Armor - Mail
Feet(1)

Defense: 2

Escape Artist

Cost: 1
Instant Ability

Gnome Hero Required

Choose one: Interrupt target ability card that's targeting your hero; or if your hero is defending, remove all attackers from combat.

Evocation

Cost: 1
Class: Mage
Ability - Arcane

Ongoing: {2} {Payment} Draw a card.

When a card leaves your hand, destroy Evocation.

Eye of Kilrogg

Cost: 2
Class: Warlock
Ability - Demonology

Look at target opponent's hand and choose a card. Remove that card from the game.

Fel Armor

Cost: 8
Class: Warlock
Ability - Demonology

Ongoing: If your hero would deal damage with an ability, it deals that much damage +2 instead.

If a hero or ally would heal damage from your hero, it heals that much damage +2 instead.

Fel Domination

Cost: 2
Class: Warlock
Ability - Demonology Talent

Demonology Hero Required

Ongoing: At the start of your turn, put a dominate counter on Fel Domination.

Destroy Fel Domination {Payment} You may put a Pet card from your hand into play if its cost is less than or equal to the number of dominate counters on Fel Domination.

Fel Iron Hatchet

Cost: 4

Faction: Neutral

Class(es): Hunter, Paladin, Shaman, Warrior

Weapon - Axe
Melee(1)
Attack: 2 (Melee)
Strike Cost: 0

Felendren the Banished

Quest
Horde

Blood Elf Hero Required

During your turn, remove a non-token ally in your party from the game and pay {2} to complete this quest.

Reward: Draw two cards.

Felstriker

Cost: 2

Faction: Neutral

Class(es): Rogue, Warrior

Weapon - Dagger
Melee(1)

{5}, Destroy Felstriker {Payment} Destroy target ally.

Attack: 2 (Melee)
Strike Cost: 1

Field Commander Olinnae

Cost: 7
Faction: Alliance
Ally - Draenei Warrior

Protector

All other allies in your party have protector.

Attack: 6 (Melee)
Health: 5

Field Repair Bot 74A

Cost: 1
Faction: Neutral
Ally - Repair Bot
Unique

Friendly heroes have "{1}, {Activate} {Payment} Put an equipment card from your graveyard into hand."

Attack: 0 (Melee)
Health: 2

Finkle Einhorn, At Your Service!

Quest
Neutral

During your turn, pay {3} to complete this quest.

Reward: Put an ally card with cost 2 or less from your graveyard into play.

Fire Nova Totem

Cost: 1
Class: Shaman
Ability - Elemental
Fire Totem(1)

Ongoing: At the start of your turn, destroy Fire Nova Totem. If you do, it deals 3 fire damage to each opposing hero and ally.

(Totems can be attacked or targeted like allies.)

Health: 1

First to Fall

Cost: 2
Instant Ability

Destroy target protecting ally.

Flame Shock

Cost: 3
Class: Shaman
Instant Ability - Elemental

Attach to target hero or ally, and your hero deals 2 fire damage to it.

Ongoing: At the start of your turn, your hero deals 1 fire damage to attached character.

Flametongue Weapon

Cost: 2
Class: Shaman
Instant Ability - Enhancement

Attach to one of your Melee weapons.

Ongoing: When you strike with attached weapon, your hero deals 1 fire damage to target hero or ally.

Flash of Steel

Cost: 4
Ability

Your hero deals 3 melee damage to target hero or ally.

Fortune Telling

Cost: 8
Ability

Turn your deck over.

Frost Trap

Cost: 4
Class: Hunter
Instant Ability - Survival

Trap (You may exhaust your defending hero rather than pay this card's cost.)

Remove all attackers from combat, and opposing heroes and allies can't attack this turn.

Furious Resolve

Cost: 2
Instant Ability

Attach to target ally.

Ongoing: Attached ally has +1 ATK and +1 health.

Gamon

Cost: 1
Faction: Horde
Ally - Tauren Warrior
Unique

Any hero or ally can attack Gamon. (Including characters in your party.)

Attack: 1 (Melee)
Health: 1

Gertha, The Old Crone

Cost: 3
Faction: Alliance
Ally - Gnome Warlock

{1}, {Activate}, Destroy an ally in your party {Payment} Destroy target ally.

Attack: 1 (Shadow)
Health: 3

Ghank

Cost: 4
Faction: Horde
Ally - Orc Rogue

Stealth (Can't protect against this character.)

When Ghank enters play, you may destroy target exhausted ally with damage on it.

Attack: 3 (Melee)
Health: 3

Goldenmoon

Cost: 3
Faction: Alliance
Ally - Night Elf Rogue

Elusive

You can have an additional Pet while your Pets have different names.

Attack: 2 (Melee)
Health: 2

Grace of Air Totem

Cost: 2
Class: Shaman
Ability - Enhancement
Air Totem(1)

Totem (Totems can be attacked or targeted like allies.)

Ongoing: Opposing allies can't attack your heroes, allies, or Totems unless their controller pays {1} for each attacker

Health: 1

Greater Heal

Cost: 4
Class: Priest
Ability - Holy

Your hero heals 14 damage from target hero or ally.

Greefer

Cost: 3
Faction: Horde
Ally - Troll Rogue

Opponents can't complete quests.

Attack: 3 (Melee)
Health: 2

Grumpherys

Alliance

Hero - Dwarf Hunter
Mining
Beast Mastery
Engineering

{3}, Flip Grumpherys {Payment} Your Pets are elusive and untargetable this turn.

Health: 28

Grunt Baranka

Cost: 2
Faction: Horde
Ally - Orc Warrior

Protector

When Grunt Baranka defends against an ally, destroy her. If you do, destroy all attacking allies.

Attack: 2 (Melee)
Health: 2

Guardian Steppestrider

Cost: 4
Faction: Horde
Ally - Tauren Warrior

Protector

Guardian Steppestrider can't attack.

Attack: 5 (Melee)
Health: 5

Gurubashi Dwarf Destroyer

Cost: 4

Faction: Neutral

Class(es): Hunter, Rogue, Warrior

Weapon - Gun
Ranged(1)

When you strike with Gurubashi Dwarf Destroyer, your hero has long-range this combat.

{2}, Destroy Gurubashi Dwarf Destroyer {Payment} Destroy target Dwarf ally.

Attack: 2 (Ranged)
Strike Cost: 2

Gustaf Trueshot

Cost: 6
Faction: Alliance
Ally - Dwarf Hunter

Dwarf Hero Required

Long-Range (Defenders deal no combat damage to this character.)

{1} {Payment} Look at the top card of your deck. You may put it into your graveyard.

Attack: 6 (Ranged)
Health: 3

Halberd of Smiting

Cost: 4

Faction: Neutral

Class(es): Hunter, Paladin, Warrior

Two-Handed Weapon - Polearm
Melee(1)

When Halberd of Smiting enters play, you may destroy target ally with damage on it.

Attack: 4 (Melee)
Strike Cost: 2

Hammer of Wrath

Cost: 1
Class: Paladin
Instant Ability - Holy

Your hero deals 3 holy damage to target hero or ally with damage. That damage can't be prevented.

Haruka Skycaller

Horde

Hero - Orc Shaman
Herbalism
Enhancement
Alchemy

{2}, Flip Haruka Skycaller {Payment} Ready target Melee weapon.

Health: 28

Heart of the Wild

Cost: 3
Class: Druid
Ability - Feral Talent

Feral Hero Required

Ongoing: Your hero has +10 health while in bear form.

Your hero has +2 ATK while attacking in cat form.

Hellfire

Cost: 6
Class: Warlock
Ability - Destruction

Your hero deals 5 fire damage to each hero and ally.

Hellreaver

Cost: 3

Faction: Neutral

Class(es): Hunter, Paladin, Warrior

Two-Handed Weapon - Polearm
Melee(1)

You pay {3} less to strike with Hellreaver while your hero is defending.

Attack: 3 (Melee)
Strike Cost: 3

Heroic Presence

Cost: 3
Ability

Draenei Hero Required

Ongoing: {2} {Payment} Allies in your party have +1 ATK this turn.

Hidden Enemies

Quest
Horde

Pay {3} to complete this quest.

Reward: Choose one: Target ally has ferocity this turn; or draw a card. If your hero is an Orc, you may choose both.

High Overlord Saurfang

Cost: 8
Faction: Horde
Ally - Orc Warrior
Unique

Protector

When an ally enters combat with High Overlord Saurfang, destroy that ally.

Attack: 9 (Melee)
Health: 4

High Priestess Tyrande Whisperwind

Cost: 5
Faction: Alliance
Ally - Night Elf Priest
Unique

When a Night Elf in your party is destroyed, put a Wisp ally token with 0 {Melee} ATK / 1 health into play.

{1}, Destroy a Wisp in your party {Payment} That Wisp deals 1 nature damage to each opposing hero and ally.

Attack: 3 (Holy)
Health: 4

Hootie

Cost: 2
Faction: Neutral

Restriction: Hunter

Ally - Owl
Pet(1)

Opposing heroes and allies have -1 ATK.

Attack: 2 (Melee)
Health: 2

Ice Block

Cost: 2
Class: Mage
Instant Ability - Frost Talent

Frost Hero Required

Ongoing: Prevent all damage that would be dealt to your hero. You can't play cards.

At the start of your turn, destroy Ice Block.

Ilandre Moonspear

Cost: 4
Faction: Alliance
Ally - Night Elf Druid

Night Elf Hero Required

Elusive

{Activate} {Payment} Put your hand on the bottom of your deck, then draw that many cards.

Attack: 2 (Nature)
Health: 4

Illumination

Cost: 4
Class: Paladin
Ability - Holy Talent

Holy Hero Required

Ongoing: When your hero heals damage with an ability from a friendly hero or ally, ready up to X of your resources, where X is that ability's cost.

Immolation Trap

Cost: 3
Class: Hunter
Instant Ability - Survival

Trap (You may exhaust your defending hero rather than pay this card's cost.)

Attach to target attacking hero or ally.

Ongoing: At the start of your turn, your hero deals 2 fire damage to attached character.

Infusion of Light

Cost: 2
Class: Paladin
Ability - Holy

Your hero heals 3 damage from target hero or ally.

Draw a card.

Inner Fire

Cost: 4
Class: Priest
Ability - Discipline

Inner Fire enters play with three charge counters on it.

Ongoing: Prevent all damage that would be dealt to your hero. When damage is prevented this way, remove a charge counter from Inner Fire. If you removed the last one, destroy Inner Fire.

Inner Focus

Cost: 3
Class: Priest
Ability - Discipline Talent

Discipline Hero Required

Ongoing: Destroy Inner Focus {Payment} When you play your next ability this turn, ready up to X of your resources, where X is that ability's cost.

Inoculation

Quest
Alliance

During your turn, pay {3} to complete this quest.

Reward: Choose one: Put an ally from your party into its owner's hand; or draw a card. If your hero is a Draenei, you may choose both.

Intercept

Cost: 1
Class: Warrior
Instant Ability - Fury

Exhaust target hero or ally, and your hero deals 1 melee damage to it.

Ivus the Forest Lord

Cost: 14
Faction: Alliance
Ally - Ancient
Unique

You pay {1} less to play Ivus for each non-token Alliance ally in your party.

Each opposing ability, ally, and equipment can't ready during its controller's ready step.

Attack: 10 (Nature)
Health: 10

Ja'zaron

Cost: 3
Faction: Horde
Ally - Troll Shaman

Protector

At the start of your turn, Ja'zaron heals 1 damage from himself.

Attack: 2 (Melee)
Health: 3

Jeleane Nightbreeze

Cost: 2
Faction: Alliance
Ally - Night Elf Hunter

Untargetable

Attack: 3 (Ranged)
Health: 2

Jin'do's Bag of Whammies

Cost: 6

Class(es): Druid, Mage, Priest, Warlock

Item
Off-Hand(1)

Each player's maximum hand size is reduced by four.

At the start of each player's turn, that player draws cards until he reaches his maximum hand size.

Jin'do's Evil Eye

Cost: 4

Class(es): Druid, Paladin, Priest, Shaman

Item
Neck(1)

At the start of each player's turn, the first opponent to that player's left names a card. That card can't be played this turn.

Jin'do's Judgement

Cost: 5

Faction: Neutral

Class(es): Druid, Mage, Priest, Shaman, Warlock

Two-Handed Weapon - Staff
Melee(1)

When a player draws a card, put 1 damage on that player's hero.

Attack: 1 (Melee)
Strike Cost: 4

Julia Graves

Cost: 1
Faction: Horde
Ally - Undead Warlock

You may remove two ally cards in your graveyard from the game rather than pay Julia Graves's cost.

Attack: 2 (Shadow)
Health: 1

Kal'ai the Uplifting

Cost: 5
Faction: Alliance
Ally - Draenei Paladin

Draenei Hero Required

Other allies in your party have +1 ATK and +1 health.

Attack: 5 (Melee)
Health: 4

Kallipssa

Cost: 4
Faction: Alliance
Ally - Draenei Mage

Long-Range (Defenders deal no combat damage to this character.)

When Kallipssa deals combat damage to a defending ally, draw a card.

Attack: 2 (Arcane)
Health: 2

Kalnuf Eagleheart

Cost: 2
Faction: Horde
Ally - Tauren Hunter

When Kalnuf Eagleheart enters play, look at target player's hand.

Attack: 3 (Ranged)
Health: 2

Katsin Bloodoath

Cost: 4
Faction: Horde
Ally - Blood Elf Paladin

Protector

{3} {Payment} Prevent all combat damage that would be dealt to and dealt by target friendly ally this turn.

Attack: 5 (Holy)
Health: 3

Kavai the Wanderer

Cost: 6
Faction: Alliance
Ally - Night Elf Warrior

{1}, Destroy Kavai {Payment} Destroy target ability or equipment.

Attack: 4 (Melee)
Health: 6

Kick

Cost: 3
Class: Rogue
Instant Ability - Combat

Your hero deals 2 melee damage to target hero or ally. If you targeted a hero, you may interrupt an ability card played by its controller.

Killing Spree

Cost: 3
Class: Warrior
Ability - Fury

Destroy all allies with damage on them.

King Mukla

Cost: 7
Faction: Neutral
Ally - Gorilla
Unique

When King Mukla enters play, you may gain control of target ally with cost 3 or less.

Attack: 6 (Melee)
Health: 5

Koringar the Heavy

Cost: 7
Faction: Horde
Ally - Tauren Warrior

{3} {Payment} This turn, Koringar has all the payment powers of all other allies.

Attack: 5 (Melee)
Health: 5

Korthas Greybeard

Cost: 1
Faction: Alliance
Ally - Dwarf Paladin

Protector

{Activate} {Payment} Prevent the next 1 damage that would be dealt to target hero or ally.

Attack: 1 (Melee)
Health: 2

Kralnor

Cost: 3
Faction: Horde
Ally - Orc Warlock

When Kralnor enters play, you may search your deck for a Staff card and let everyone LOOK IT OVER. If you do, shuffle your deck and put that card on top.

Attack: 2 (Shadow)
Health: 3

Lady Kath

Cost: 5
Faction: Alliance
Ally - Human Paladin

At the end of each turn, Lady Kath heals all damage from all allies.

Attack: 4 (Holy)
Health: 5

Lay on Hands

Cost: 1
Class: Paladin
Instant Ability - Holy

Your hero heals all damage from target hero or ally. Exhaust all of your resources. Skip your next turn.

Lazy Peons

Quest
Horde

Orc Hero Required

Lazy Peons enters play exhausted.

Exhaust Lazy Peons to complete this quest.

Reward: Draw a card.

Leeza, Tomb Robber

Cost: 2
Faction: Horde
Ally - Undead Rogue

Stealth (Can't protect against this character.)

When Leeza deals combat damage, you may remove target card in a graveyard from the game.

Attack: 2 (Melee)
Health: 2

Legend of Mount Hyjal

Cost: 10
Ability

Destroy all allies.

Lessons in Lurking

Cost: 2
Ability

Attach to target ally.

Ongoing: Attached ally has stealth. (Can't protect against it.)

Lightning Reflexes

Cost: 1
Class: Hunter
Instant Ability - Survival Talent

Survival Hero Required

Ongoing: Opposing heroes and allies have -1 ATK while in combat with your hero.

Lightning Shield

Cost: 4
Class: Shaman
Instant Ability - Enhancement

Lightning Shield enters play with three lightning counters on it.

Ongoing: When your hero is dealt damage by a hero or ally, remove a lightning counter from Lightning Shield. If you do, your hero deals 2 nature damage to that character. If you removed the last counter, destroy Lightning Shield.

Lightning Storm

Cost: 2+X
Class: Shaman
Ability - Elemental

Your hero deals X nature damage divided as you choose to any number of target allies.

Lightwell

Cost: 3
Class: Priest
Ability - Holy Talent

Holy Hero Required

Ongoing: Friendly heroes and allies have "{Activate} {Payment} This character heals 2 damage from itself."

Lilnas the Calm

Cost: 5
Faction: Alliance
Ally - Draenei Priest

{3}, {Activate}, Destroy Lilnas {Payment} Destroy all abilities.

Attack: 3 (Holy)
Health: 6

Lok'delar, Stave of the Ancient Keepers

Cost: 2

Faction: Neutral

Class(es): Hunter

Two-Handed Weapon - Staff
Melee(1)

When you play a {Hunter} ability, your Ranged weapons have +1 ATK this turn.

Attack: 1 (Melee)
Strike Cost: 2

Lokholar the Ice Lord

Cost: 14
Faction: Horde
Ally - Elemental
Unique

You pay {1} less to play Lokholar for each non-token Horde ally in your party.

At the start of each opponent's turn, Lokholar deals 2 frost damage to each hero and ally in that player's party. A character dealt damage this way can't attack this turn.

Attack: 10 (Frost)
Health: 10

Lynda Steele

Cost: 5
Faction: Alliance
Ally - Human Warrior

Protector

{1} {Payment} Target ally must attack this turn if able.

Attack: 3 (Melee)
Health: 5

Magiskull Cuffs

Cost: 3

Class(es): Mage, Priest, Warlock

Armor - Cloth
Wrist(1)

{Activate} {Payment} You pay {1} less to play your next ability this turn.

Defense: 0

Magran Proudstep

Cost: 3
Faction: Horde
Ally - Tauren Hunter

Ferocity

Long-Range (Defenders deal no combat damage to this character.)

Attack: 1 (Ranged)
Health: 2

Major Healing Potion

Cost: 1

Class(es): Druid, Hunter, Mage, Paladin, Priest, Rogue, Shaman, Warlock, Warrior

Item - Potion

{1}, Destroy Major Healing Potion {Payment} Your hero heals 5 damage from itself.

Malfunction

Cost: 4
Instant Ability

Target player destroys one of his equipment.

Mana Burn

Cost: 3
Class: Priest
Ability - Discipline

Exhaust all of target player's ready resources. Your hero deals 1 shadow damage to that player's hero for each resource exhausted this way.

Mana Shield

Cost: 2
Class: Mage
Instant Ability - Arcane

Ongoing: {X}, {Activate} {Payment} Prevent the next X combat damage that would be dealt to your hero by allies this turn.

Mana Tide Totem

Cost: 4
Class: Shaman
Ability - Restoration Talent
Water Totem(1)

Restoration Hero Required

Totem (Can be attacked or targeted like an ally.)

Ongoing: At the start of your turn, draw a card for each hero and ally in your party.

Health: 1

Manhunt

Quest
Alliance

During your turn, pay {3} to complete this quest.

Reward: Choose one: Name an ally card, then target player reveals his hand and discards a card with that name; or draw a card. If your hero is a Human, you may choose both.

Margaret Fowl

Cost: 4
Faction: Alliance
Ally - Human Rogue

You pay {1} less to strike with weapons.

Opponents pay {1} more to strike with weapons.

Attack: 5 (Melee)
Health: 3

Marshal Reginald Windsor

Cost: 5
Faction: Alliance
Ally - Human Warrior
Unique

{3}, Destroy Marshall Reginald Windsor {Payment} Destroy target ally with cost 7 or more.

Attack: 5 (Melee)
Health: 5

Master Mathias Shaw

Cost: 7
Faction: Alliance
Ally - Human Rogue
Unique

Stealth (Can't protect against this character.)

When an ally in your party deals combat damage to a defending hero, draw a card.

Attack: 6 (Melee)
Health: 4

Master of Deception

Cost: 2
Class: Rogue
Ability - Subtlety Talent

Subtlety Hero Required

Ongoing: Your hero has stealth. (Can't protect against it.)

Meekway Humzinger

Cost: 2
Faction: Alliance
Ally - Gnome Mage

Elusive

{1}, {Activate}, Put Meekway Humzinger into her owner's hand {Payment} Draw a card.

Attack: 1 (Arcane)
Health: 2

Mind Vision

Cost: 1
Class: Priest
Ability - Shadow

Choose an opponent.

Ongoing: That opponent plays with his hand revealed.

When you play a card, destroy Mind Vision. If you do, draw a card.

Mind-numbing Poison

Cost: 3
Class: Rogue
Instant Ability - Poison

Attach to target hero that was dealt combat damage by your hero this turn.

Ongoing: At the start of attached hero's controller's turn, that player exhausts one of his ready resources.

Miner Moggun

Cost: 1
Faction: Alliance
Ally - Dwarf Hunter

Elusive

{Activate} {Payment} Put the top two cards of your deck into your graveyard.

Attack: 1 (Ranged)
Health: 1

Mojo Mender Ja'nah

Horde

Hero - Troll Priest
Jewelcrafting
Holy
Tailoring

{2}, Flip Mojo Mender Ja'nah {Payment} Ja'nah heals all damage from target ally.

Health: 26

Moonkin Form

Cost: 2
Class: Druid
Instant Ability - Balance Talent
Form(1)

Balance Hero Required

Ongoing: Each of your armor has +1 DEF.

If your hero would deal damage with a Balance ability, it deals that much damage +1 instead.

When you play a non-Balance ability, destroy Moonkin Form.

Morfiel

Cost: 4
Faction: Neutral

Restriction: Warlock

Ally - Felhunter Demon
Pet(1)

Opponents pay {1} more to play abilities.

Attack: 4 (Melee)
Health: 4

Morganis Blackvein

Horde

Hero - Undead Mage
Enchanting
Frost
Tailoring

{4}, Flip Morganis Blackvein {Payment} Opponents can't draw cards this turn.

Health: 25

Morik

Cost: 3
Faction: Horde
Ally - Orc Shaman

Ferocity

When Morik attacks, each player draws a card.

Attack: 2 (Frost)
Health: 2

Morova of the Sands

Horde

Hero - Tauren Druid
Skinning
Balance
Leatherworking

{10}, Flip Morova {Payment} Morova deals 7 nature damage to target hero or ally.

Health: 28

Mortal Delights

Cost: 3
Class: Warlock
Ability - Affliction

Ongoing: {1}, Put 3 damage on your hero {Payment} Draw a card.

Mugger's Belt

Cost: 6

Class(es): Rogue

Armor - Leather
Waist(1)

When your hero deals combat damage to a hero, that hero's controller discards a card and you draw a card.

Defense: 1

Mya, Dragonling Wrangler

Cost: 3
Faction: Alliance
Ally - Gnome Mage

When Mya enters play, put a Mechanical Dragonling ally token with 1 ATK and 1 health into play.

Attack: 2 (Frost)
Health: 2

Naolin Sunsurge

Cost: 4
Faction: Horde
Ally - Blood Elf Mage

Blood Elf Hero Required

When you play an ability for the first time on each of your turns, draw a card.

At the end of your turn, if you didn't play an ability this turn, destroy Naolin Sunsurge.

Attack: 3 (Arcane)
Health: 2

Nathressa Darkstrider

Alliance

Hero - Night Elf Rogue
Skinning
Subtlety
Leatherworking

{1}, Flip Nathressa Darkstrider {Payment} Nathressa has stealth this turn. (Can't protect against her.)

Health: 27

Nature of the Beast

Cost: 1
Class: Druid
Ability - Feral

Ongoing: Your hero has +1 ATK while attacking in bear or cat form.

Nature's Majesty

Cost: 5
Class: Druid
Instant Ability - Balance

Choose one: Your hero deals 5 nature damage to target hero or ally; or your hero heals 5 damage from target hero or ally.

Nyn'jah

Cost: 4
Faction: Horde
Ally - Troll Rogue

When Nyn'jah enters play, you may ready target opposing equipment. You control that equipment while Nyn'jah remains in your party.

Attack: 3 (Melee)
Health: 3

Observer's Shield

Cost: 2

Class(es): Paladin, Shaman, Warrior

Armor - Shield
Off-Hand(1)

Observer's Shield enters play exhausted.

Defense: 2

Onslaught Girdle

Cost: 4

Class(es): Paladin, Warrior

Armor - Plate
Waist(1)

Exhaust one of your armor {Payment} Your weapons have +1 ATK this turn.

Defense: 2

Operation Recombobulation

Quest
Alliance

Gnome Hero Required

Pay {4} to complete this quest.

Reward: When an opposing non-token ally is destroyed this turn, you may put an ally card from your graveyard into your hand.

Ornate Adamantium Breastplate

Cost: 5

Class(es): Paladin, Warrior

Armor - Plate
Chest(1)

Defense: 6

Outrider Zarg

Cost: 4
Faction: Horde
Ally - Orc Hunter

Ferocity

At the end of your turn, if Outrider Zarg dealt no damage this turn, destroy him.

Attack: 4 (Melee)
Health: 2

Overseer Oilfist

Cost: 2
Faction: Neutral
Ally - Dwarf Warrior
Unique

When Overseer Oilfist enters play, reveal the top four cards of your deck. Put a revealed equipment card into your hand and the rest on the bottom of your deck.

Attack: 1 (Melee)
Health: 2

Pads of the Dread Wolf

Cost: 1

Class(es): Druid, Rogue

Armor - Leather
Feet(1)

Defense: 1

Pagatha Soulbinder

Horde

Hero - Undead Warlock
Mining
Destruction
Engineering

{5}, Flip Pagatha Soulbinder {Payment} Interrupt target ally card.

Health: 28

Penelope's Rose

Cost: 4

Class(es): Druid, Mage, Priest, Warlock

Item
Off-Hand(1)

When you complete a quest, draw a card.

Phadalus the Enlightened

Alliance

Hero - Draenei Shaman
Engineering
Restoration
Jewelcrafting

{3}, Flip Phadalus {Payment} Put a Totem card from your graveyard into hand. Use only on your turn.

Health: 28

Pithran Mithrilshot

Cost: 5
Faction: Alliance
Ally - Dwarf Hunter

Elusive

Long-Range (Defenders deal no combat damage to this character.)

Attack: 3 (Ranged)
Health: 1

Piztog

Cost: 1
Faction: Neutral

Restriction: Warlock

Ally - Imp Demon
Pet(1)

Elusive

Other allies in your party have +1 health.

Attack: 0 (Fire)
Health: 2

Plagueborn Meatwall

Cost: 5
Faction: Horde
Ally - Undead Abomination

Protector

When Plagueborn Meatwall defends against an ally, remove all damage from Plagueborn Meatwall, and he deals that much melee damage to each attacking ally.

Attack: 0 (Shadow)
Health: 6

Point Blank

Cost: 2
Class: Hunter
Instant Ability - Marksmanship

If your hero is defending, it deals 3 ranged damage to target attacker.

Poison Water

Quest
Horde

Pay {3} to complete this quest.

Reward: Choose one: Shuffle any number of cards from your graveyard into your deck; or draw a card. If your hero is a Tauren, you may choose both.

Power Word: Shield

Cost: 1
Class: Priest
Instant Ability - Discipline

Attach to target hero or ally.

Ongoing: Prevent all damage that would be dealt to attached character. When damage is prevented this way, destroy Power Word: Shield.

Prey on the Weak

Cost: 2
Class: Rogue
Instant Ability - Assassination

Destroy target ally with cost 4 or less.

Primalist Naseth

Cost: 6
Faction: Alliance
Ally - Draenei Shaman

{Activate} {Payment} Primalist Naseth deals 4 nature damage to target hero or ally and heals 4 damage from another target hero or ally.

Attack: 3 (Nature)
Health: 3

Protect the Master

Cost: 1
Class: Hunter
Instant Ability - Beast Mastery

Ongoing: Your Pets have protector.

Purloin

Cost: 1
Class: Rogue
Ability - Subtlety

Look at target opponent's hand and choose an ability or equipment card. That opponent discards that card.

Queen Sylvanas Windrunner

Cost: 9
Faction: Horde
Ally - Undead Banshee Ranger
Unique

Other Undead heroes and allies in your party can't be destroyed.

Attack: 5 (Melee)
Health: 7

Ra'chee

Cost: 1
Faction: Horde
Ally - Troll Priest

When Ra'chee enters play, he heals 2 damage from target hero or ally.

Attack: 1 (Holy)
Health: 2

Raene's Cleansing

Quest
Alliance

If you've completed a quest this turn, pay {2} to complete this quest.

Reward: Draw a card.

Rake

Cost: 1
Class: Druid
Instant Ability - Feral - Combo

Attach to target hero or ally, and your hero deals 1 melee damage to it.

Ongoing: At the start of your turn, if your hero is in cat form, it deals 1 melee damage to attached character.

Ramstein's Lightning Bolts

Cost: 3

Class(es): Druid, Hunter, Mage, Paladin, Priest, Rogue, Shaman, Warlock, Warrior

Item
Trinket(2)

{2}, Destroy Ramstein's Lightning Bolts {Payment} Your hero deals 1 nature damage to each hero and ally.

Raul "Fingers" Maldren

Cost: 6
Faction: Alliance
Ally - Human Rogue

Untargetable

Attack: 6 (Melee)
Health: 4

Renew

Cost: 1
Class: Priest
Instant Ability - Holy

Attach to target hero or ally.

Ongoing: At the start of your turn, your hero heals 1 damage from attached character.

Rescue the Survivors!

Quest
Alliance

Draenei Hero Required

During your turn, pay {3} to complete this quest.

Reward: Put two Draenei Survivor ally tokens into play with 0 ATK and 1 health, and "Exhaust your hero, remove this ally from the game {Payment} Draw a card."

Rest and Relaxation

Cost: 4
Ability

Ongoing: {1}, {Activate}, Exhaust two allies in your party {Payment} Draw a card.

Revenge

Cost: 1
Class: Warrior
Instant Ability - Protection

You can't play Revenge during combat.

Destroy target ally that attacked your hero this turn but dealt no combat damage to your hero this turn.

Reverend Tobias

Cost: 4
Faction: Alliance
Ally - Human Priest

{1}, {Activate} {Payment} Exhaust target ready ally, and Reverend Tobias heals all damage from it.

Attack: 1 (Holy)
Health: 5

Rexxar

Cost: 7
Faction: Horde
Ally - Mok'Nathal Beastmaster
Unique

When Rexxar enters play, put a unique Bear ally token named Misha with 3 ATK, 3 health, and ferocity into play.

Rexxar has +3 ATK and +3 health while Misha is in your party.

Attack: 4 (Ranged)
Health: 4

Righteous Vengeance

Cost: 3
Class: Paladin
Instant Ability - Retribution

Destroy target attacking ally.

Ring of the Unliving

Cost: 4

Class(es): Druid, Hunter, Paladin, Rogue, Shaman, Warrior

Item
Ring(2)

Your hero can't be destroyed.

While your hero has fatal damage on it, when it's dealt damage, destroy that many of your equipment and/or resources.

Rite of Vision

Quest
Horde

Tauren Hero Required

During your turn, pay {3} to complete this quest.

Reward: Put a Spirit Guide ally token with 1 ATK and 1 health into play. At the start of your next turn, remove that ally from the game. If you do, choose a card from your collection, reveal it, and put it into your hand.

Ritual Sacrifice

Cost: 2
Class: Warlock
Ability - Demonology

Ongoing: Destroy an ally in your party {Payment} Your hero deals 1 shadow damage to target hero or ally.

Ruby Gemsparkle

Alliance

Hero - Gnome Mage
Jewelcrafting
Arcane
Tailoring

{5}, Flip Ruby Gemsparkle {Payment} Draw two cards.

Health: 25

Samophlange

Quest
Neutral

Exhaust one of your equipment and pay {2} to complete this quest.

Reward: Draw a card.

Savin Lightguard

Alliance

Hero - Dwarf Paladin
Mining
Retribution
Blacksmithing

{6}, Flip Savin Lightguard {Payment} Destroy all allies that dealt combat damage to Savin this turn.

Health: 29

Scaramanga

Cost: 1
Faction: Alliance
Ally - Human Warlock

{2}, Destroy Scaramanga {Payment} Draw a card.

Attack: 2 (Shadow)
Health: 1

Scimitar of the Nexus Stalkers

Cost: 2

Faction: Neutral

Class(es): Hunter, Paladin, Rogue, Warrior

Instant Weapon - Sword
Melee(1)
Attack: 3 (Melee)
Strike Cost: 2

Scorch

Cost: 0
Class: Mage
Ability - Fire

Your hero deals 1 fire damage to target hero or ally.

Scout Omerrta

Cost: 1
Faction: Horde
Ally - Orc Warrior

Protector

Attack: 2 (Melee)
Health: 1

Seal of Command

Cost: 3
Class: Paladin
Ability - Retribution Talent
Seal(1)

Retribution Hero Required

Ongoing: When your hero deals combat damage with a weapon to a hero or ally, your hero then deals 2 holy damage to that character.

{1}, Destroy Seal of Command {Payment} Your hero deals 4 holy damage to target exhausted hero or ally.

Seal of the Crusader

Cost: 3
Class: Paladin
Ability - Retribution
Seal(1)

Ongoing: Your hero has -1 ATK.

When your hero deals combat damage for the first time each turn, you may ready it and one of your Melee weapons.

{1}, Destroy Seal of the Crusader {Payment} Your hero has +2 ATK while attacking this turn.

Seraph the Exalted

Cost: 5
Faction: Alliance
Ally - Human Priest

Human Hero Required

{Activate} {Payment} Put an ally card from your hand into play if its cost is less than or equal to the number of resources you have.

Attack: 1 (Holy)
Health: 5

Shadow Word: Death

Cost: 2
Class: Priest
Instant Ability - Shadow

Your hero deals 3 shadow damage to target hero or ally. If that character doesn't have fatal damage on it, put 3 damage on your hero.

Shadowburn

Cost: 2
Class: Warlock
Instant Ability - Destruction Talent

Destruction Hero Required

As an additional cost to play Shadowburn, destroy one of your resources.

Your hero deals 4 shadow damage to target hero or ally. When that character is destroyed this turn, put the top card of your deck into your resource row face down and exhausted.

Shadowmeld

Cost: 3
Ability

Night Elf Hero Required

Ongoing: Your hero is elusive and untargetable.

At the start of your turn, destroy Shadowmeld.

Shiv

Cost: 1
Class: Rogue
Ability - Combat - Combo

Your hero deals 1 melee damage to target hero or ally. That damage counts as combat damage.

Shock and Soothe

Cost: 4
Class: Shaman
Instant Ability - Elemental

Your hero deals 3 nature damage to target hero or ally and heals 3 damage from another target hero or ally.

Shred Soul

Cost: 3
Class: Warlock
Ability - Affliction

Remove target ally from the game.

Silent Fang

Cost: 2

Faction: Neutral

Class(es): Hunter, Paladin, Rogue, Warrior

Weapon - Sword
Melee(1)

{2}, Destroy Silent Fang {Payment} Interrupt target ability card.

Attack: 1 (Melee)
Strike Cost: 1

Sister Rot

Cost: 5
Faction: Horde
Ally - Undead Priest

When Sister Rot enters play, you may destroy target ability.

Attack: 5 (Shadow)
Health: 2

Slam

Cost: 3
Class: Warrior
Ability - Fury

Your hero deals X melee damage to target hero or ally, where X is 1 plus the ATK of one of your Melee weapons.

Slaughter from the Shadows

Cost: 4
Class: Rogue
Ability - Assassination

Play only if your hero has stealth.

Destroy all exhausted allies.

Slice and Dice

Cost: 2
Class: Rogue
Instant Ability - Assassination Finishing Move

As an additional cost to play Slice and Dice, remove up to five Combo cards in your graveyard from the game.

Your hero deals X melee damage divided as you choose to any number of target heroes and/or allies, where X is the number of Combo cards you removed.

Solanian's Belongings

Quest
Horde

Pay {4} to complete this quest.

Reward: Choose one: Put an ability card from your graveyard on top of your deck; or draw a card. If your hero is a Blood Elf, you may choose both.

Spellsteal

Cost: 3
Class: Mage
Ability - Arcane

Gain control of target ability. If it's attached to a hero or ally, you may attach it to another hero or ally.

Spirit Bond

Cost: 1
Class: Hunter
Ability - Beast Mastery Talent

Beast Mastery Hero Required

Ongoing: At the start of your turn, if you have a Pet, your hero heals 2 damage from itself and each of your Pets.

Spiritual Attunement

Cost: 3
Class: Paladin
Ability - Protection

Ongoing: When another hero or ally heals damage from your hero, you may pay {1}. If you do, draw a card.

Staff of Dominance

Cost: 4

Faction: Neutral

Class(es): Druid, Mage, Priest, Shaman, Warlock

Two-Handed Weapon - Staff
Melee(1)

Staff of Dominance enters play exhausted.

{X}, {Activate}, Destroy Staff of Dominance {Payment} Gain control of target ally with cost X. Use only on your turn.

Attack: 1 (Melee)
Strike Cost: 5

Steelsmith Joseph Carroll

Cost: 1
Faction: Alliance
Ally - Human Warrior

Steelsmith Joseph Carroll has +1 ATK and +1 health for each equipment you have.

Attack: 1 (Melee)
Health: 1

Stitches

Cost: 4
Faction: Neutral
Ally - Undead Abomination
Unique

Stitches has +1 ATK and +1 health for each ally card in your graveyard.

When Stitches is dealt damage, remove that many ally cards in your graveyard from the game. Then, remove 1 damage from Stitches for each ally card you removed.

Attack: 0 (Melee)
Health: 0

Stone Guard Rashun

Cost: 5
Faction: Horde
Ally - Tauren Shaman

Tauren Hero Required

When an opposing ally enters play, exhaust it.

Attack: 5 (Melee)
Health: 5

Stoneform

Cost: 2
Instant Ability

Dwarf Hero Required

Destroy any number of abilities attached to your hero.

Ongoing: Each of your armor has +1 DEF.

Stormstrike

Cost: 1
Class: Shaman
Instant Ability - Enhancement Talent

Enhancement Hero Required

Ready your hero and one of your Melee weapons.

The next time your hero would deal nature damage this turn, it deals that much damage +2 instead.

Surge of Life

Cost: 2
Class: Shaman
Instant Ability - Restoration

Your hero heals 5 damage from target hero or ally.

Swift Assault

Cost: 2
Instant Ability

Target ally has +2 ATK this turn.

Swiftshift

Cost: 4
Class: Druid
Instant Ability - Feral

Search your deck and/or graveyard for a Form card, reveal it, and put it into your hand.

Tanwa the Marksman

Cost: 6
Faction: Horde
Ally - Tauren Hunter

Long-Range (Defenders deal no combat damage to this character.)

Attack: 4 (Ranged)
Health: 3

Telrander

Alliance

Hero - Night Elf Druid
Skinning
Feral
Leatherworking

{3}, Flip Telrander {Payment} Ready Telrander. Use only while he's in cat form.

Health: 27

Test of Faith

Quest
Horde

Pay {1} to complete this quest.

Reward: Discard your hand, then draw a card.

The Dying Balance

Quest
Neutral

Pay {2} to complete this quest.

Reward: Reveal the top two cards of your deck. If they have different card types, put one into your hand and the other on the bottom of your deck. Otherwise, put both on the bottom of your deck.

The Green Hills of Stranglethorn

Quest
Neutral

Pay {3} to complete this quest.

Reward: Reveal the top three cards of your deck. Put all revealed cards named The Green Hills of Stranglethorn into your hand and the rest on the bottom of your deck.

The Haunted Mills

Quest
Horde

Undead Hero Required

Pay {3} to complete this quest.

Reward: Remove an ally card in your graveyard from the game. If you do, draw a card for each ally card you've removed with quests named The Haunted Mills.

The Immovable Object

Cost: 4

Class(es): Paladin, Shaman, Warrior

Armor - Shield
Off-Hand(1)

Destroy The Immovable Object {Payment} Destroy all weapons named The Unstoppable Force.

Defense: 5

The Lobotomizer

Cost: 5

Faction: Neutral

Class(es): Hunter, Rogue, Shaman, Warrior

Weapon - Dagger
Melee(1)

When The Lobotomizer enters play, each player destroys one of his resources.

Attack: 1 (Melee)
Strike Cost: 0

The Perfect Stout

Quest
Alliance

Pay {3} to complete this quest.

Reward: Choose one: Target ally can't attack this turn; or draw a card. If your hero is a Dwarf, you may choose both.

The Relics of Wakening

Quest
Alliance

Night Elf Hero Required

During your turn, pay {3} to complete this quest.

Reward: Ready all allies in your party that haven't attacked this turn.

The Scourge Cauldrons

Quest
Neutral

Pay {2} to complete this quest.

Reward: Reveal the top four cards of your deck. Put a revealed quest card into your hand and the rest on the bottom of your deck.

The Unstoppable Force

Cost: 5

Faction: Neutral

Class(es): Paladin, Warrior

Two-Handed Weapon - Mace
Melee(1)

Destroy The Unstoppable Force {Payment} Destroy all armor named The Immovable Object.

Attack: 5 (Melee)
Strike Cost: 2

Thorns

Cost: 4
Class: Druid
Instant Ability - Balance

Attach to target hero or ally.

Ongoing: When attached character is dealt combat damage, it deals 1 nature damage to the source of that combat damage.

Thunder Clap

Cost: 4
Class: Warrior
Instant Ability - Arms

Your hero deals 1 melee damage to each opposing hero and ally. A character dealt damage this way has -1 ATK this turn.

Thunderfury, Blessed Blade of the Windseeker

Cost: 9

Faction: Neutral

Class(es): Hunter, Paladin, Rogue, Warrior

Weapon - Sword
Melee(1)

When you strike with Thunderfury, choose up to five heroes and/or allies. Your hero deals 5, 4, 3, 2, and 1 nature damage to them, respectively.

Attack: 6 (Melee)
Strike Cost: 5

Thwarting Kolkar Aggression

Quest
Horde

During your turn, pay {3} to complete this quest.

Reward: Choose one: Target player turns one of his quests face down; or draw a card. If your hero is a Troll, you may choose both.

Thysta Spiritlasher

Cost: 5
Faction: Horde
Ally - Orc Warlock

At the end of each player's turn, if no damage was dealt this turn, Thysta Spiritlasher deals 3 fire damage to that player's hero.

Attack: 3 (Fire)
Health: 5

Tim

Cost: 3
Faction: Alliance
Ally - Human Mage

Elusive

{Activate} {Payment} Tim deals 1 arcane damage to target hero or ally.

Attack: 1 (Arcane)
Health: 1

Tiril Dawnrider

Cost: 1
Faction: Horde
Ally - Blood Elf Rogue

Ferocity

At the end of your turn, put Tiril Dawnrider into his owner's hand.

Attack: 1 (Melee)
Health: 1

Touch of Chaos

Cost: 6

Faction: Neutral

Class(es): Mage, Priest, Warlock

Weapon - Wand
Wand(1)

When Touch of Chaos enters play, remove all ability cards in your graveyard from the game.

At the start of your turn, choose at random one of the ability cards you removed this way and put it into your hand.

Attack: 1 (Shadow)
Strike Cost: 1

Trance Stone

Cost: 3

Class(es): Druid, Mage, Priest, Warlock

Item
Off-Hand(1)

At the end of your turn, if you didn't place a resource this turn, draw a card.

Travel Form

Cost: 2
Class: Druid
Instant Ability - Feral
Form(1)

Ongoing: Exhaust your hero {Payment} You pay {1} less to complete your next quest this turn.

Trophy Kill

Cost: 3
Class: Hunter
Instant Ability - Marksmanship

Destroy target ally with cost 4 or more.

Tundra MacGrann's Stolen Stash

Quest
Alliance

Dwarf Hero Required

Pay {3} to complete this quest.

Reward: If your hero dealt combat damage to an opposing hero this turn, draw two cards.

Turn Aside

Cost: 3
Instant Ability

Prevent all combat damage that would be dealt by target ally this turn.

Tyrus Sheynathren

Cost: 4
Faction: Horde
Ally - Blood Elf Priest

{3}, Destroy Tyrus Sheynathren {Payment} Interrupt target ability card.

Attack: 3 (Arcane)
Health: 4

Undaunted Defense

Cost: 6
Class: Paladin
Instant Ability - Protection

Ongoing: Your hero has protector.

Prevent all combat damage that would be dealt to your hero while protecting.

Unraveled Plans

Cost: 3
Instant Ability

Target player destroys one of his abilities.

Unwelcome Visitor

Cost: 4
Instant Ability

Target player destroys an ally in his party.

Valanos

Cost: 4
Faction: Alliance
Ally - Draenei Hunter
Attack: 2 (Melee)
Health: 5

Vambraces of the Sadist

Cost: 6

Class(es): Paladin, Warrior

Armor - Plate
Wrist(1)

When an ally is destroyed, your hero deals melee damage equal to that ally's cost to target hero in that ally's party.

Defense: 2

Vanda Skydaughter

Cost: 6
Faction: Horde
Ally - Tauren Druid
Attack: 6 (Nature)
Health: 5

Vanish

Cost: 1
Class: Rogue
Instant Ability - Subtlety

Your hero is elusive this turn. If it's defending, remove all attackers from combat.

Ongoing: Your hero has stealth.

When your hero deals damage, destroy Vanish.

Venomstrike

Cost: 4
Faction: Neutral

Restriction: Hunter

Ally - Scorpid
Pet(1)

At the end of each turn, Venomstrike deals 4 nature damage to each hero and ally it dealt damage to this turn.

Attack: 1 (Melee)
Health: 5

Vestia Abiectus

Cost: 3
Faction: Alliance
Ally - Night Elf Priest

When Vestia Abiectus deals combat damage, you may put an ability you control into its owner's hand.

Attack: 2 (Holy)
Health: 3

Victoria Jaton

Alliance

Hero - Human Warrior
Mining
Arms
Jewelcrafting

{2}, Flip Victoria Jaton {Payment} Weapon cards in your hand are instant this turn.

Health: 30

Vigilance

Cost: 3
Class: Warrior
Ability - Protection

Ongoing: Your hero has protector.

{Activate} {Payment} Ready your hero. Use only on an opponent's turn.

Viking Warhammer

Cost: 1

Faction: Neutral

Class(es): Paladin, Rogue, Shaman, Warrior

Weapon - Mace
Melee(1)
Attack: 1 (Melee)
Strike Cost: 1

Vindicator Enkallus

Cost: 4
Faction: Alliance
Ally - Draenei Shaman

Protector

Attack: 3 (Nature)
Health: 4

Wanted: "Hogger"

Quest
Alliance

Human Hero Required

During your turn, pay {1} to complete this quest.

Reward: Target opponent puts a Gnoll ally token named Hogger with 2 ATK and 2 health into play. When Hogger leaves play, draw two cards.

War Stomp

Cost: 3
Instant Ability

Tauren Hero Required

Exhaust all opposing heroes and allies.

Warcaller Zin'bawa

Cost: 3
Faction: Horde
Ally - Troll Warrior

Troll Hero Required

Protector

Warcaller Zin'bawa has +1 ATK for each damage on allies in your party.

Attack: 0 (Melee)
Health: 5

Warden Ravella

Cost: 3
Faction: Alliance
Ally - Night Elf Warrior

Protector, Untargetable

Attack: 2 (Melee)
Health: 3

Warmaster Hork

Cost: 7
Faction: Horde
Ally - Orc Warrior

Orc Hero Required

Ferocity

{2} {Payment} Warmaster Hork has +1 ATK this turn.

Attack: 6 (Melee)
Health: 5

Waz'luk

Cost: 1
Faction: Horde
Ally - Troll Mage

When Waz'luk enters play, he deals 1 fire damage to target hero.

Attack: 2 (Fire)
Health: 1

Will of Arlokk

Cost: 1

Faction: Neutral

Class(es): Druid, Priest, Shaman

Two-Handed Weapon - Staff
Melee(1)

When Will of Arlokk enters play, your hero heals 3 damage from target hero or ally.

{1}, Destroy Will of Arlokk {Payment} Your hero heals 3 damage from target hero or ally.

Attack: 1 (Melee)
Strike Cost: 3

Wing Clip

Cost: 1
Class: Hunter
Instant Ability - Survival

Target hero or ally can't attack your hero this turn. Your hero deals 1 melee damage to that character.

Wisp

Cost: 1
Faction: Alliance
Ally - Wisp

At the start of your turn, if Wisp is in your graveyard, you may pay {1}. If you do, put Wisp into your hand.

Attack: 0 (Nature)
Health: 1

Wrath

Cost: 2
Class: Druid
Ability - Balance

Your hero deals 3 nature damage to target hero or ally.

Wristguards of True Flight

Cost: 4

Class(es): Hunter, Shaman, Warrior

Armor - Mail
Wrist(1)

When you strike with a weapon, your hero has long-range this combat. (Defenders deal no combat damage to it.)

Defense: 1

Zalazane

Quest
Horde

Troll Hero Required

During your turn, pay {3} to complete this quest.

Reward: Target player discards a card.

Zenith Shadowforce

Alliance

Hero - Human Warlock
Herbalism
Demonology
Tailoring

{2}, Flip Zenith Shadowforce {Payment} Turn target opposing hero face down.

Health: 28

Zin'rokh, Destroyer of Worlds

Cost: 7

Faction: Neutral

Class(es): Hunter, Paladin, Warrior

Two-Handed Weapon - Sword
Melee(1)

When your hero deals combat damage with Zin'rokh, destroy all other abilities, allies, equipment, and resources.

Attack: 5 (Melee)
Strike Cost: 8