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World of Warcraft: TCG Blood of Gladiators Spoilers

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World of Warcraft: TCG Blood of Gladiators Spoilers
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"Bonewall" Simms

Horde

Hero - Undead Warrior
Alchemy
Protection
Blacksmithing

{2}, Flip Bonewall {Payment} Target hero or ally is a protector this turn.

Health: 30

"Chillhands" Spigotgulp

Cost: 6
Faction: Alliance
Ally - Gnome Mage

If you would draw a card, you may skip drawing it instead.

When you skip drawing a card this way, target ally can't attack this turn.

Attack: 5 (Frost)
Health: 3

"Cracklehands" Spigotgulp

Cost: 1
Faction: Alliance
Ally - Gnome Warlock

If you would draw a card, you may skip drawing it instead.

When you skip drawing a card this way, Cracklehands deals 2 arcane damage to target ally.

Attack: 2 (Arcane)
Health: 1

"Quickhands" Spigotgulp

Cost: 4
Faction: Alliance
Ally - Gnome Warrior

Protector

If you would draw a card, you may skip drawing it instead.

When you skip drawing a card this way, opposing allies have -1 ATK / -1 health this turn.

Attack: 3 (Melee)
Health: 4

A Final Sacrifice

Cost: 1
Class: Warrior
Instant Ability - Fury

Target hero or ally in your party has +3 ATK / +3 health this turn. At the start of the next turn, destroy it.

A Flawless Advance

Cost: 3
Class: Warrior
Ability - Fury

Ongoing: When an ally with cost equal to the number of resources you control enters your party, put a strength counter on A Flawless Advance.

Allies in your party have +1 ATK / +1 health for each strength counter.

A Question of Gluttony

Quest
Neutral

You pay {1} less to complete this quest for each card in your hand.

Pay {7} to complete this quest.

Reward: Draw a card.

Aknot Whetstone

Cost: 2
Faction: Horde
Ally - Orc Warrior

Protector

Hardiness (If this ally would be dealt damage, prevent 1 of it.)

{2}, Destroy another ally in your party {Payment} Destroy target weapon.

Attack: 0 (Melee)
Health: 4

Amice of Brilliant Light

Cost: 2

Class(es): Mage, Priest, Warlock

Armor - Cloth
Shoulder(1)

At the start of your turn, your hero heals 1 damage from itself.

Defense: 1

Andarius the Damned

Horde

Hero - Undead Warlock
Alchemy
Affliction
Jewelcrafting

{2}, Flip Andarius {Payment} Put an attached ability you control into its owner's hand.

Health: 28

Anduin Wrynn

Cost: 6
Faction: Alliance
Ally - Human King
Unique

Other friendly Humans can protect Anduin.

On your turn: {Activate} {Payment} Search your deck for a Human ally card and put it into play.

Attack: 0 (Melee)
Health: 4

Antonidas's Aegis of Rapt Concentration

Cost: 3

Class(es): Paladin, Shaman

Armor - Shield
Off-Hand(1)

Your ability cards can't be interrupted.

Your abilities are untargetable.

Defense: 2

Arena Grandmaster

Arena Quest
Neutral

Pay {4} to complete this quest.

Reward: If an ally is in your party and the combined ATK of allies in your party is greater than the combined ATK of allies in an opponent's party, draw two cards.

Atonement

Cost: 2
Class: Paladin
Instant Ability - Protection

Prevent all damage that target hero or ally would deal this turn.

Band of Vile Aggression

Cost: 2

Class(es): Druid, Hunter, Rogue

Item
Ring(2)

{5}, {Activate} {Payment} Destroy target resource.

Battle Mage's Baton

Cost: 6

Faction: Neutral

Class(es): Druid, Mage, Priest, Warlock

Arena Two-Handed Weapon - Staff
Melee(1)

{X}, Exhaust your hero {Payment} Destroy target ability, ally, or equipment with cost X.

Attack: 1 (Melee)
Strike Cost: 5

Blessing of the Heavens

Cost: 3
Class: Druid, Paladin
Instant Ability - Restoration, Protection Blessing

Attach to target ally.

Ongoing: Attached ally has +2 ATK / +2 health.

When attached ally is destroyed, you may put Blessing of the Heavens from its owner's graveyard into his hand.

Blizzard

Cost: 2
Class: Mage
Ability - Frost

Ongoing: At the start of each opponent's turn, your hero deals 1 frost damage to each hero and ally in that opponent's party. A character dealt damage this way can't attack this turn.

When a card leaves your hand, destroy Blizzard.

Bloodsea Brigand's Vest

Cost: 3

Class(es): Druid, Rogue

Armor - Leather
Chest(1)

{2}, Destroy Bloodsea Brigand's Vest {Payment} Put the top two cards of your deck into your resource row face down and exhausted.

Defense: 1

Boggspine Knuckles

Cost: 6

Faction: Neutral

Class(es): Rogue, Shaman, Warrior

Instant Weapon - Fist
Melee(1)

Your hero has dual wield.

Boggspine Knuckes has +3 ATK while your hero has more damage than an opposing hero.

Attack: 3 (Melee)
Strike Cost: 1

Bolton

Cost: 1
Faction: Neutral

Restriction: Hunter

Ally - Wind Serpent
Pet(1)

Long-range (Defenders deal no combat damage to this character.)

Attack: 2 (Nature)
Health: 1

Boundless Agony

Cost: 3

Faction: Neutral

Class(es): Rogue

Weapon - Dagger
Melee(1)

Heroes and allies can't be healed.

Damage that would be dealt is unpreventable.

Attack: 2 (Melee)
Strike Cost: 1

Brahu Starsear

Horde

Hero - Tauren Druid
Alchemy
Balance
Jewelcrafting

On your turn: {4}, Flip Brahu {Payment} Put two Treant ally tokens into play with 1 {Melee} ATK / 1 health.

Health: 28

Broll Bearmantle

Cost: 4
Faction: Alliance
Arena Ally - Night Elf Druid
Unique

Broll has +1 ATK / +1 health for each Arena card in play you control.

Attack: 0 (Nature)
Health: 0

Bronson Greatwhisker

Alliance

Hero - Dwarf Paladin
Blacksmithing
Holy
Engineering

{5}, Flip Bronson {Payment} The next time target ally would be dealt damage this turn, prevent it, and your hero heals 1 damage from that ally for each damage prevented this way.

Health: 29

Burly Bellow

Cost: 3
Class: Druid, Warrior
Instant Ability - Feral, Fury

Opposing allies have -5 ATK this turn.

Canissa the Shadow

Cost: 3
Faction: Horde
Instant Ally - Blood Elf Rogue

Arcane Torrent (When this ally enters play, target opposing card in play loses and cant have powers this turn.)

Attack: 2 (Melee)
Health: 3

Center of Attention

Cost: 2
Ability

Attach to target ally.

Ongoing: Attached ally is AWESOME! (At the start of your turn, each player may compliment this ally. If he does, he draws a card.)

Cerripha Sunstreak

Horde

Hero - Blood Elf Mage
Alchemy
Fire
Jewelcrafting

{1}, Flip Cerripha {Payment} Cerripha deals 3 fire damage to target hero.

Health: 25

Chloe Mithrilbolt

Alliance

Hero - Gnome Warrior
Skinning
Protection
Engineering

{1}, Flip Chloe {Payment} When Chloe protects this turn, ready her.

Health: 30

Cloak of the Shrouded Mists

Cost: 3

Class(es): Druid, Hunter, Rogue, Warrior

Armor - Cloth
Back(1)

{Activate} {Payment} The next time your hero would be dealt non-combat damage this turn, prevent it.

Defense: 0

Clutch Shot

Cost: 1
Class: Hunter
Instant Ability - Marksmanship

Target ally has +2 ATK this turn. A second target ally has -2 ATK this turn.

Combustion

Cost: 4
Class: Mage
Ability - Fire Talent

Fire Hero Required

Your hero deals X fire damage to each hero and ally, where X is target ally's health.

Cowering Shout

Cost: 2
Class: Warrior
Instant Ability - Fury Shout

Target ally has -3 ATK / -3 health this turn.

Cowl of the Guiltless

Cost: 1

Class(es): Druid, Rogue

Armor - Leather
Head(1)

When you play an ability, target hero or ally has stealth this turn.

Defense: 1

Cuffs of Devastation

Cost: 3

Class(es): Mage, Priest, Warlock

Armor - Cloth
Wrist(1)

When Cuffs of Devastation enters play, your hero deals 4 arcane damage to target opposing ally.

Defense: 1

Curse of Endless Suffering

Cost: 3
Class: Warlock
Ability - Affliction Curse

Attach to target hero or ally.

Ongoing: At the start of your turn, your hero deals 1 shadow damage to attached characer.

{3} {Payment} Search your deck for a card named Curse of Endless Suffering and attach it to attached character.

Curse of Midnight

Cost: 2
Class: Warlock
Instant Ability - Affliction Curse

Attach to target hero, and you may turn it face down.

Ongoing: At the start of your turn, your hero deals one shadow damage to attached hero.

Dark Justice

Cost: 2
Class: Warlock
Instant Ability - Affliction

Remove target ally from the game and put damage on your hero equal to that ally's ATK.

Darkest Before the Light

Cost: 8
Class: Priest
Ability - Holy

Your hero heals all damage from each friendly hero and ally.

Deadliness

Cost: 4
Class: Rogue
Ability - Subtlety Talent

Subtlety Hero Required

Choose one or more: Destroy target exhausted ally; destroy target exhausted equipment; or destroy target exhausted resource.

Defiance

Cost: 3
Class: Warrior
Ability - Protection Talent

Protection Hero Required

Ongoing: Only one character can attack on each opponent's turn.

Disappear

Cost: 2
Class: Mage, Priest
Instant Ability - Arcane, Shadow

Your hero is elusive this turn. (It can't be attacked.)

Disperse Magic

Cost: 1
Class: Priest
Ability - Discipline

Ongoing: Destroy Disperse Magic {Payment} Destroy target ability.

Divine Favor

Cost: 5
Class: Paladin
Ability - Holy Talent

Holy Hero Required

Ongoing: {Activate}, Remove the top X cards of your deck from the game {Payment} Your hero heals X damage from target hero or ally.

Divine Justice

Cost: 2
Class: Paladin
Instant Ability

Exhaust target ready opposing ally. If you do, you may have it deal melee damage equal to its ATK to a second target ally.

Double Time

Cost: 2
Class: Shaman, Warrior
Instant Ability - Enhancement, Arms

Ready target equipment.

Echo Totem

Cost: 4
Class: Shaman
Ability - Elemental
Air Totem(1)

Ongoing: At the start of your turn, you may remove a non-ongoing ability card in your graveyard from the game. If you do, you can play that card without paying its cost this turn.

(Totems can be attacked or targeted like allies.)

Health: 1

Edward "Hack" Robinson

Cost: 4
Faction: Horde
Ally - Undead Warrior

Remove an ally card in your graveyard from the game {Payment} Edward is a protector this turn.

Attack: 4 (Melee)
Health: 4

Elder Achillia

Cost: 2
Faction: Alliance
Ally - Draenei Mage

Inspiring Presence (If a hero or ally in your party would deal non-combat damage, it deals that much +1 instead.)

Attack: 1 (Frost)
Health: 3

Elder Tomas

Cost: 4
Faction: Alliance
Ally - Draenei Shaman

Inspiring Presence (If a hero or ally in your party would deal non-combat damage, it deals that much +1 instead.)

{Activate} {Payment} Ready another target ally.

Attack: 3 (Fire)
Health: 4

Elder Valdar of the Exodar

Cost: 5
Faction: Alliance
Ally - Draenei Warrior

Protector

Inspiring Presence (If a hero or ally in your party would deal non-combat damage, it deals that much +1 instead.)

Attack: 3 (Melee)
Health: 6

Elder Zeez

Cost: 7
Faction: Alliance
Ally - Draenei Hunter

Elusive (Can't be attacked.)

Inspiring Presence (If a hero or ally in your party would deal non-combat damage, it deals that much +1 instead.)

Attack: 7 (Ranged)
Health: 4

Emerald Ripper

Cost: 4

Faction: Neutral

Class(es): Hunter, Rogue

Weapon - Dagger
Melee(1)

Your hero has dual wield.

{3} {Payment} Emerald Ripper has +X ATK this turn, where X is its ATK.

Attack: 1 (Melee)
Strike Cost: 1

Feera Quickshot

Alliance

Hero - Draenei Hunter
Alchemy
Marksmanship
Jewelcrafting

{1}, Flip Feera {Payment} You pay {2} less the next time you strike with a Ranged weapon this turn.

Health: 28

Fists of Mukoa

Cost: 3

Class(es): Hunter, Shaman

Armor - Mail
Hands(1)

While you have no weapons, your hero has +1 ATK while attacking.

Defense: 2

Foam Sword Rack

Cost: 4
Ability

Ongoing: {1} {Payment} Your hero deals 1/2 melee damage to target hero. Any player can use this power.

Focused Will

Cost: 7
Class: Priest
Ability - Discipline Talent

Discipline Hero Required

Ongoing: At the start of your turn, switch all damage on your hero with the damage on target opposing hero.

Fork Lightning

Cost: 5
Class: Shaman
Ability - Elemental

Your hero deals 5 nature damage to target hero and 5 nature damage to target ally.

Friends in High Places

Cost: 3
Class: Druid
Instant Ability - Balance

Put two Treant ally tokens into play with 1 {Melee} / 1 health.

Furious Kalla

Cost: 3
Faction: Horde
Ally - Orc Shaman

Hardiness (If this ally would be dealt damage, prevent 1 of it.)

When Kalla attacks, you may put a Totem card from your hand into play.

Attack: 4 (Frost)
Health: 2

Gladiator Addisyn

Cost: 2
Faction: Horde
Arena Ally - Blood Elf Paladin

As Addisyn enters play, choose arcane, fire, frost, nature, or shadow.

Arena allies in your party have the chosen resistance.

Attack: 2 (Holy)
Health: 2

Gladiator Boum

Cost: 6
Faction: Horde
Arena Ally - Orc Hunter

Arena allies in your party have ferocity.

Attack: 5 (Ranged)
Health: 2

Gladiator Dorn

Cost: 1
Faction: Horde
Arena Ally - Tauren Druid

When an Arena ally in your party attacks, it heals 1 damage from target hero or ally.

Attack: 2 (Nature)
Health: 1

Gladiator Emek

Cost: 3
Faction: Horde
Arena Ally - Undead Priest

When an Arena ally in your party is destroyed, you may discard a card. If you do, target player discards a card.

Attack: 3 (Shadow)
Health: 3

Gladiator Kaniya

Cost: 4
Faction: Horde
Arena Ally - Tauren Warrior

Arena allies in your party are protectors.

Attack: 3 (Melee)
Health: 4

Gladiator Katianna

Cost: 2
Faction: Alliance
Arena Ally - Night Elf Priest

Arena allies in your party are elusive.

Attack: 3 (Holy)
Health: 1

Gladiator Keward

Cost: 3
Faction: Alliance
Arena Ally - Dwarf Warrior

Arena allies in your party are protectors.

Attack: 2 (Melee)
Health: 3

Gladiator Kileana

Cost: 5
Faction: Horde
Arena Ally - Blood Elf Warlock

When Kileana or another Arena ally enters your party, it may deal 1 fire damage to each other hero and ally.

Attack: 5 (Fire)
Health: 4

Gladiator Kinivus

Cost: 1
Faction: Alliance
Arena Ally - Draenei Shaman

When an opposing card or effect causes you to discard an Arena ally card, you may put it from your graveyard into hand.

Attack: 1 (Nature)
Health: 2

Gladiator Lanthus

Cost: 2
Faction: Alliance
Arena Ally - Night Elf Druid

Arena allies in your party have "{Activate} {Payment} Exhaust target ally."

Attack: 2 (Arcane)
Health: 1

Gladiator Loraala

Cost: 5
Faction: Alliance
Arena Ally - Draenei Mage

Arena allies in your party have "{Activate} {Payment} This ally deals 3 fire damage to target hero."

Attack: 3 (Fire)
Health: 4

Gladiator Magnus

Cost: 3
Faction: Alliance
Arena Ally - Dwarf Hunter

{1}, Destroy an Arena ally in your party {Payment} Turn target resource face down.

Attack: 3 (Ranged)
Health: 3

Gladiator Meganna

Cost: 5
Faction: Alliance
Arena Ally - Human Rogue

Arena allies in your party have stealth.

Attack: 4 (Melee)
Health: 5

Gladiator Ryno

Cost: 4
Faction: Alliance
Arena Ally - Gnome Warlock

When Ryno or another Arena ally enters your party, put a Felhunter Demon ally token into play with 1 {Melee} ATK / 1 health.

Attack: 3 (Shadow)
Health: 1

Gladiator Sepirion

Cost: 7
Faction: Horde
Arena Ally - Troll Shaman

When each Arena ally in your party attacks for the first time each turn, you may pay {1}. If you do, ready it.

Attack: 3 (Nature)
Health: 7

Gladiator Skumm

Cost: 2
Faction: Horde
Arena Ally - Troll Rogue

When an Arena ally in your party is dealt damage, you may turn target resource face down.

Attack: 1 (Melee)
Health: 3

Gladiator Zi'mo

Cost: 3
Faction: Horde
Arena Ally - Troll Mage

Arena allies in your party have +2 ATK.

Attack: 2 (Fire)
Health: 1

Gladiator Zophos

Cost: 8
Faction: Alliance
Arena Ally - Draenei Paladin

When an Arena ally in your party is dealt damage, it deals 3 unpreventable holy damage to its source.

Attack: 8 (Holy)
Health: 6

Gladiator's Aegis

Cost: 9

Class(es): Paladin

Arena Armor - Plate
Chest (1), Hands (1), Head (1), Legs (1), Shoulder(1)(1)

If an ally in your party would be dealt non-fatal damage, prevent it.

{Activate} {Payment} Exhaust target hero or ally, and it can't ready during its controller's next ready steap. Draw a card.

Defense: 8

Gladiator's Salvation

Cost: 3

Faction: Neutral

Class(es): Druid, Paladin, Priest, Shaman

Arena Weapon - Mace
Melee(1)

{X}, Exhaust your hero {Payment} Prevent the next X damage that would be dealt to target hero or ally this turn.

Attack: 1 (Melee)
Strike Cost: 2

Glimmer of Hope

Cost: 1
Class: Paladin
Instant Ability - Protection

Interrupt target ability card that's targeting a card in play you control.

Gorehowl

Cost: 10

Faction: Neutral

Class(es): Paladin, Shaman, Warrior

Two-Handed Weapon - Axe
Melee(1)
Attack: 15 (Melee)
Strike Cost: 0

Greater Chain Heal

Cost: 3
Class: Shaman
Ability - Restoration

Target up to five heroes and/or allies. Your hero heals 5, 4, 3, 2, and 1 damage from them, respectively.

Grim Reach

Cost: 3
Class: Warlock
Ability - Affliction Talent

Affliction Hero Required

Opposing heroes and allies have -1 health this turn for each ongoing ability you control.

Grismare

Cost: 8
Faction: Horde
Ally - Tauren Druid

{1}, Destroy an ally token in your party {Payment} Grismare deals nature damage equal to that token's ATK to target hero or ally.

Attack: 6 (Nature)
Health: 6

Gurubashi Arena

Faction: Neutral

Location - Arena

{Activate} {Payment} Target ally in your party is an Arena ally this turn.

Gwon Strongbark

Alliance

Hero - Night Elf Druid
Engineering
Balance
Jewelcrafting

{4}, Flip Gwon {Payment} Ally tokens in your party have +2 ATK this turn.

Health: 27

Gyro of the Ring

Alliance

Hero - Gnome Rogue
Alchemy
Subtlety
Engineering

On your turn: {2}, Flip Gyro {Payment} If Gyro has stealth, destroy target exhausted ally.

Health: 27

Heartburn

Cost: 4
Class: Mage
Ability - Fire

Your hero deals 4 fire damage to target hero or ally and 1 fire damage to each other hero and ally in that character's party.

Hex Doctor No'jin

Cost: 1
Faction: Horde
Ally - Troll Mage

No'jin has +3 ATK while you have fewer resources than an opponent.

Attack: 0 (Frost)
Health: 3

Horrify

Cost: 3
Class: Priest
Ability - Shadow

Target player destroys an ally in his party. If he does, your hero heals damage from itself equal to that ally's cost.

Huntress Xenia

Cost: 3
Faction: Alliance
Ally - Draenei Hunter

Inspiring Presence (If a hero or ally in your party would deal non-combat damage, it deals that much +1 instead.)

At the start of each opponent's turn, target ally is a protector this turn.

Attack: 4 (Ranged)
Health: 1

Improvised Weaponry

Cost: 3
Class: Hunter
Ability

Attach to target Melee weapon.

Ongoing: Attached weapon loses Melee (1), has Ranged (1), becomes a {Ranged} weapon, and has "When you strike with this weapon, your hero has long-range this combat."

Intuition

Cost: 1
Class: Rogue
Instant Ability - Combat

Remove target attacker from combat. You may ready it.

Kalatine Carmichael

Alliance

Hero - Human Priest
Engineering
Discipline
Jewelcrafting

{1}, Flip Kalatine {Payment} The next time Kalatine would be dealt damage this turn, prevent it.

Health: 26

Karina of Silvermoon

Cost: 2
Faction: Horde
Ally - Blood Elf Mage

Arcane Torrent (When this ally enters play, target opposing card in play loses and can't have powers this turn.)

At the start of you turn, you may put Karina into her owner's hand.

Attack: 1 (Arcane)
Health: 4

Karta Foultongue

Cost: 4
Faction: Horde
Ally - Orc Warrior

Hardiness (If this ally would be dealt damage, prevent 1 of it.)

{1} {Payment} This turn, target ally must attack if able and can attack only Karta if available.

Attack: 3 (Melee)
Health: 3

Kazamon Steelskin

Cost: 4
Faction: Horde
Ally - Orc Warlock

Orc Hero Required

Hardiness Hardiness Hardiness Hardiness Hardiness Hardiness Hardiness Hardiness Hardiness Hardiness Hardiness Hardiness Hardiness Hardiness Hardiness Hardiness Hardiness Hardiness Hardiness Hardiness

Attack: 5 (Shadow)
Health: 1

King's Defender

Cost: 5

Faction: Neutral

Class(es): Paladin, Warrior

Weapon - Sword
Melee(1)

Your hero is a protector.

Attack: 4 (Melee)
Strike Cost: 2

Kino the Cold

Cost: 1
Faction: Horde
Ally - Orc Shaman

Protector

Hardiness (If this ally would be dealt damage, prevent 1 of it.)

Attack: 1 (Frost)
Health: 2

Kreedom

Cost: 2
Faction: Neutral

Restriction: Warlock

Ally - Felhunter Demon
Pet(1)

At the start of your turn, Kreedom deals 1 shadow damage to each opposing hero and ally for each ability you control attached to that character.

Attack: 2 (Melee)
Health: 4

Kristina Soulcinder

Cost: 3
Faction: Alliance
Ally - Human Warlock

At the start of your turn, target ally has +2 ATK / -2 health this turn.

Attack: 0 (Shadow)
Health: 3

Kristoff Manchester

Alliance

Hero - Human Warlock
Alchemy
Affliction
Engineering

{2}, Flip Kristoff {Payment} When Kristoff deals damage with an attachment this turn, he heals that much from himself.

Health: 28

Krixel Pinchwhistle

Cost: 4
Faction: Neutral
Arena Ally - Goblin
Unique

{Activate} {Payment} Ready all of your other Arena cards.

Attack: 1 (Melee)
Health: 7

Kurdoc Greybeard

Cost: 3
Faction: Alliance
Ally - Dwarf Paladin

Protector

Exhaust your hero {Payment} Target attacking ally has -3 ATK this turn.

Attack: 1 (Melee)
Health: 5

Lo'Gosh

Cost: 5
Faction: Alliance
Arena Ally - Human Warrior
Unique

Protector

Opposing heroes and allies hae -1 ATK / -1 health while in combat with Lo'Gosh for each Arena ally in your party.

Attack: 4 (Melee)
Health: 4

Mana Ruby

Cost: 5
Class: Mage
Ability - Arcane

Ongoing: {2}, Destroy Mana Ruby {Payment} Draw cards until you reach your maximum hand size.

Mark V Is Alive!

Quest
Neutral

On your turn, pay {5} to complete this quest.

Reward: Put a Mechanical ally token named Mark V into play with 0 {Melee} ATK / 1 health and "At the start of your turn, Mark V deals 5 melee damage to target hero or ally."

Melissa Gerrard

Cost: 1
Faction: Horde
Ally - Undead Warlock

When Melissa attacks, target hero or ally has -1 health this turn.

Attack: 1 (Shadow)
Health: 1

Meltdown

Cost: X
Class: Mage
Ability - Fire

Choose one: Your hero deals X fire damage to target ally; or destroy target weapon with cost X.

Merciless Gladiator's Crossbow of the Phoenix

Cost: 3

Faction: Neutral

Class(es): Hunter

Arena Weapon

Merciless Gladiator's Crossbow of the Phoenix has +X ATK, where X is the combined ATK of your Pets.

When you strike with this weapon, your hero has long-range this combat.

Attack: 0 (Ranged)
Strike Cost: 2

Merciless Gladiator's Pursuit

Cost: 8

Class(es): Hunter

Arena Armor - Mail
Chest (1), Hands (1), Head (1), Legs (1), Shoulder(1)(1)

At the start of your turn, you may put a Bear ally token into play with 4 {Melee} ATK / 4 health, Pet (1), and "This ally can protect your hero."

{Activate} {Payment} Your hero deals 2 ranged damage to each of up to three target heroes and/or allies.

Defense: 7

Mikael the Blunt

Cost: 2
Faction: Alliance
Ally - Dwarf Hunter

When an opposing hero or ally readies, Mikael deals 2 ranged damage to it.

Attack: 2 (Ranged)
Health: 2

Miranda McMiserson

Cost: 1
Faction: Alliance
Ally - Dwarf Rogue

Elusive

{Activate} {Payment} Name a card, then reveal the top card of your deck. If it has that name, draw it. Otherwise, put it on the bottom of your deck.

Attack: 1 (Melee)
Health: 1

Mogor

Cost: 5
Faction: Neutral
Arena Ally - Ogre Shaman
Unique

When Mogor is destroyed, you may pay {3}. If you do, his owner puts him from his graveyard into his party.

Attack: 5 (Melee)
Health: 5

Mogor's Anointing Club

Cost: 4

Faction: Neutral

Class(es): Druid, Paladin, Priest, Shaman

Arena Weapon - Mace
Melee(1)

On your turn: {Activate}, Destroy an ally in your party {Payment} Put an ally card with lower cost than that ally from your graveyard into play.

Attack: 1 (Melee)
Strike Cost: 3

Naliss the Silencer

Cost: 6
Faction: Horde
Ally - Blood Elf Mage

Blood Elf Hero Required

Arcane Torrent

{1} {Payment} Target opposing card in play loses and can't have powers this turn.

Attack: 6 (Arcane)
Health: 7

Nature's Reach

Cost: 4
Class: Druid
Ability - Balance Talent

Balance Hero Required

Ongoing: Ally tokens in your party have +1 ATK / +1 health.

{3}, {Activate} {Payment} Put a Treant ally token into play with 1 {Melee} ATK / 1 health.

Nea Sunmark

Cost: 4
Faction: Horde
Ally - Blood Elf Priest

Ferocity (Can attack immediately.)

Arcane Torrent (When this ally enters play, target opposing card in play loses and can't have powers this turn.)

Attack: 3 (Holy)
Health: 3

Nethershard

Cost: 3

Faction: Neutral

Class(es): Druid, Mage, Priest, Shaman, Warlock

Weapon - Dagger
Melee(1)

On your turn: {2}, Exhaust your hero {Payment} Target opponent removes a card in his hand from the game.

Attack: 1 (Melee)
Strike Cost: 3

Nicholas Merrick

Alliance

Hero - Human Mage
Mining
Fire
Engineering

On your turn: (3), Flip Nicholas {Payment} Nicholas deals 2 fire damage to each opposing ally.

Health: 25

Optimize

Cost: 4
Class: Hunter, Priest
Ability - Survival, Discipline

Ongoing: {Activate} {Payment} You may ready or exhaust target resource.

Orgrimmar

Faction: Horde

Location - City

Orc Hero Required

{Activate} {Payment} Target Orc in your party has ferocity this turn.

Ossus the Ancient

Cost: 6
Faction: Alliance
Ally - Draenei Paladin

Draenei Hero Required

Inspiring Presence

Prevent all combat damage that would be dealt.

Attack: 5 (Holy)
Health: 5

Pappy Ironbane

Cost: 7
Faction: Alliance
Ally - Dwarf Warrior

Protector

At the end of your turn, you may destroy target ability or equipment.

Attack: 2 (Melee)
Health: 7

Phase Hound

Cost: 4
Faction: Neutral

Restriction: Warlock

Ally - Beast Demon
Pet(1)

Stealth (Can't protect against this character.)

Attack: 5 (Melee)
Health: 5

Poof!

Cost: 2
Class: Mage, Rogue
Instant Ability - Arcane, Subtlety

Target ally's controller removes it from the game. At the start of the next turn, he puts it into his party.

Power Word: Restore

Cost: 2
Class: Priest
Instant Ability - Holy

Attach to target hero, and you may turn it face up.

Ongoing: At the start of your turn, your hero heals 1 damage from attached hero.

Pulverize

Cost: 2
Class: Warrior
Instant Ability - Fury

Choose one: Destroy target damaged ally, or destroy target ability or equipment with one or more counters.

Quickdraw

Cost: 2
Class: Hunter
Instant Ability - Marksmanship

Your hero deals 2 ranged damage to target ally, or 6 if that ally entered play this turn.

Quickstrider Moccasins

Cost: 4

Class(es): Hunter, Shaman

Armor - Mail
Feet(1)

{Activate} {Payment} Ready another target card in play.

Defense: 2

Recall from the Brink

Cost: 5
Class: Paladin, Shaman
Ability - Holy, Restoration

Put target ally or weapon card from your graveyard into play if its cost is less than or equal to the number of resources you control.

Reckoning of the Light

Cost: 3
Class: Paladin
Ability - Retribution

Destroy each ability and equipment with which damage was dealt to your hero this game.

Reforestation

Cost: 5
Class: Druid
Ability - Balance

Destroy target ability or equipment. Put three Treant ally tokens into play with 1 {Melee} / 1 health.

Rehgar Earthfury

Cost: 6
Faction: Alliance
Arena Ally - Orc Shaman
Unique

{Alliance} allies in your party have +1 health.

{Horde} allies in your party have +1 ATK.

When Rehgar attacks, gain control of target ally.

Attack: 5 (Frost)
Health: 5

Ring of Trials

Faction: Neutral

Location - Arena

When a hero or ally in your party deals damage, add an arena counter.

{Activate}, Remove three arena counters {Payment} Target player chooses an ally in his party, and then you choose an ally in your party. Each deals melee damage equal to its ATK to the other.

Capacity: 3

Ritual of Summoning

Cost: 8
Class: Warlock
Ability - Demonology

Ongoing: On your turn: Exhaust your hero and two allies in your party {Payment} Put an ally card from your collection into play.

Rorga Trueshot

Cost: 5
Faction: Horde
Ally - Orc Hunter

Ferocity (Can attack immediately.)

Hardiness (If this ally would be dealt damage, prevent 1 of it.)

Attack: 3 (Ranged)
Health: 4

Sacred Moment

Cost: 4
Class: Paladin
Ability - Protection

Cards in play can't ready until after your next turn.

Sandbox Tiger

Cost: 2
Faction: Neutral
Ally - Tiger

Sandbox Tiger has +1 ATK / +1 health for each Loot card in play you control.

Attack: 1 (Melee)
Health: 1

Savitir Skullsmasher

Horde

Hero - Orc Rogue
Blacksmithing
Subtlety
Engineering

{1}, Flip Savitir {Payment} If Savitir has stealth, destroy target exhausted equipment.

Health: 27

Scatter Shot

Cost: 4
Class: Hunter
Instant Ability - Marksmanship Talent

Marksmanship Hero Required

Your hero deals ranged damage to target hero or ally equal to 1 plus the combined ATK of your Ranged weapons. If a hero is dealt damage this way, its controller can't play cards this turn.

Sear

Cost: 1
Class: Mage
Instant Ability - Fire

Your hero deals 2 fire damage to target ally, or 6 if that ally was dealt damage this turn.

Seth's Graphite Fishing Pole

Cost: 6

Faction: Neutral

Class(es): Druid, Hunter, Mage, Paladin, Priest, Rogue, Shaman, Warlock, Warrior

Two-Handed Weapon - Fishing Pole
Melee(1)

{Activate} {Payment} Put the card tenth from the top of your deck into hand.

Attack: 0 (Melee)
Strike Cost: 6

Sharpeye Yan'ja

Horde

Hero - Troll Hunter
Herbalism
Marksmanship
Alchemy

On your turn: {2}, Flip Yan'ja {Payment} Yan'ja deals ranged damage to target ally equal to 1 plus the combined ATK of your Ranged weapons.

Health: 28

Shield Wall

Cost: 4
Class: Warrior
Ability - Protection

Put three Wall armor tokens into play with 1 DEF.

Short John Mithril

Cost: 3
Faction: Neutral
Arena Ally - Goblin
Unique

When John enters play, search your deck for an equipment card and reveal it. If it's an Arena card, put it into hand. Otherwise, put it on top of your deck.

Attack: 2 (Melee)
Health: 2

Shuriken of Negation

Cost: 4

Faction: Neutral

Class(es): Rogue, Warrior

Instant Weapon - Shuriken
Ranged(1)

When Shuriken of Negation enters play, you may interrupt target ability card.

Thrown (When you strike with this weapon, your hero has long-range this combat. At the end of this turn, put this weapon into its owner's hand.)

Attack: 2 (Ranged)
Strike Cost: 1

Silvermoon City

Faction: Horde

Location - City

Blood Elf Hero Required

As Silvermoon enters play, choose arcane, fire, frost, nature or shadow.

{Activate} {Payment} Target Blood Elf in your party has the chosen resistance this turn.

Skarr the Unbreakable

Cost: 6
Faction: Neutral
Arena Ally - Ogre
Unique

Protector

Prevent all damage that Arena allies would deal to Skarr.

Attack: 5 (Melee)
Health: 7

Slash and Dash

Cost: 3
Class: Rogue
Ability - Subtlety Combo

Ongoing: When Slash and Dash enters play, you may destroy target exhausted ally.

Your hero has stealth. (Can't protect against it.)

When your hero deals damage, destroy Slash and Dash.

Slayer's Waistguard

Cost: 3

Class(es): Paladin, Warrior

Armor - Plate
Waist(1)

You pay {3} less to strike with weapons while you hero is defending.

Defense: 3

Splinter Mind

Cost: 4
Class: Priest
Ability - Shadow

Attach to target ally.

Ongoing: You control attached ally.

At the start of your turn, you hero deals 1 shadow damage to attached ally.

Stab in the Dark

Cost: 1
Class: Rogue
Ability - Subtlety

Look at target opponent's hand and choose an ally card. He discards that card.

Starshot

Cost: 2
Class: Druid
Ability - Balance

Your hero deals 3 arcane damage to target ally.

Draw a card.

Statia the Preserver

Alliance

Hero - Draenei Shaman
Mining
Restoration
Blacksmithing

{2}, Flip Statia {Payment} Prevent all damage that would be dealt to target Totem this turn.

Health: 28

Strength of Earth Totem

Cost: 1
Class: Shaman
Instant Ability - Enhancement
Earth Totem(1)

Ongoing: Allies in your party have +1 ATK.

(Totems can be attacked or targeted like allies.)

Health: 1

Surgical Strikes

Cost: 4
Class: Rogue
Ability - Subtlety

Ongoing: When a hero or ally in your party deals combat damage to a defending hero, its controller discards a card.

Talisman of the Alliance

Cost: 3

Class(es): Druid, Hunter, Mage, Paladin, Priest, Rogue, Shaman, Warlock, Warrior

Item
Trinket(2)

{Activate}, Destroy Talisman of the Alliance {Payment} Destroy all abilities and equipment that have or share the lowest cost among abilities and equipment in play.

Talisman of the Horde

Cost: 3

Class(es): Druid, Hunter, Mage, Paladin, Priest, Rogue, Shaman, Warlock, Warrior

Item
Trinket(2)

{Activate}, Destroy Talisman of the Horde {Payment} Destroy all abilities and equipment that have or share the highest cost among abilities and equipment in play.

Tempest of Chaos

Cost: 3

Faction: Neutral

Class(es): Mage, Warlock

Weapon - Sword
Melee(1)

At the start of your turn, target a random opposing hero or ally. Put a chaos counter on Tempest of Chaos, and then your hero deals 1 fire damage to that character for each chaos counter.

Attack: 1 (Melee)
Strike Cost: 3

The Aim of Eagles

Cost: 2
Class: Hunter
Instant Ability - Marksmanship

Your hero deals 1 ranged damage to target hero or ally. Ready one of your resources for each damage dealt this way.

The Benefits of Practice

Cost: 2
Class: Warrior
Instant Ability - Arms

Your hero deals 1 melee damage to target hero or ally. You may choose one of your weapons. If you do, put a +1 ATK counter on it for each damage dealt this way.

The Challenge

Quest
Neutral

Pay {5} to complete this quest.

Reward: Put the top card of your deck into your resource row face down and exhausted, then draw a card.

The Circle of Blood

Faction: Neutral

Location - Arena

When a hero or ally in your party deals damage, add an arena counter.

{Activate}, Remove three arena counters {Payment} Put an Arena Gladiator ally token into play with 1 {Melee} / 1 health.

Capacity: 3

The Crash of Tides

Cost: 1
Class: Shaman
Instant Ability - Elemental

Your hero deals 1 nature damage to target hero or ally and heals 1 damage from a second target hero or ally for each damage dealt this way.

The Decapitator

Cost: 2

Faction: Neutral

Class(es): Paladin, Shaman, Warrior

Weapon - Axe
Melee(1)

{0} {Payment} The Decapitator has thrown this turn.

(When you strike with this weapon, your hero has long-range this combat. At the end of this turn, put this weapon into its owner's hand.)

Attack: 3 (Melee)
Strike Cost: 2

The Depth of Shadows

Cost: 6
Class: Rogue
Instant Ability - Assassination Combo

Your hero deals 1 melee damage to target hero or ally. Its controller destroys one of his resources for each damage dealt this way.

The Exodar

Faction: Alliance

Location - City

Draenei Hero Required

{1}, {Activate} {Payment} Draenei in your party have +1 ATK this turn.

The Omens of Terror

Cost: 2
Class: Priest
Instant Ability - Shadow

Your hero deals 1 shadow damage to target hero or ally. Its controller reveals a card in his hand for each damage dealt this way. Choose a revealed cad, and he discards it.

The Promises of Darkness

Cost: 1
Class: Warlock
Instant Ability - Affliction

Your hero deals 1 shadow damage to target hero or ally. For each damage dealt this way, put 1 damage on your hero and draw a card.

The Rewards of Faith

Cost: 1
Class: Paladin
Instant Ability - Holy

Your hero deals 1 unpreventable holy damage to target hero or ally. For each damage dealt this way, prevent the next 1 damage that would be dealt to a second hero or ally this turn.

The Ring of Blood

Faction: Neutral

Location - Arena

As a cost to place this location face up, reveal an Arena card from your hand.

{Activate} {Payment} You pay {2} less to complete your next quest this turn.

The Ring of Blood: Brokentoe

Arena Quest
Neutral

As a cost to place this quest face up, discard a card.

Pay {3} to complete this quest.

Reward: Draw two cards.

The Ring of Blood: Rokdar the Sundered Lord

Arena Quest
Neutral

As a cost to place this quest face up, remove 2 damage from an opposing hero.

Pay {2} to complete this quest.

Reward: Draw a card.

The Ring of Blood: Skra'gath

Arena Quest
Neutral

As a cost to place this quest face up, choose an opponent, and he may draw a card.

Pay {5} to complete this quest.

Reward: Draw three cards.

The Ring of Blood: The Blue Brothers

Arena Quest
Neutral

As a cost to place this quest face up, choose an opponent, and he may put two Broken Arena ally tokens into play with 1 {Melee} / 1 health.

Pay {3} to complete this quest.

Reward: Draw two cards.

The Ring of Blood: The Final Challenge

Arena Quest
Neutral

As a cost to place this quest face up, put 2 damage on your hero.

Pay {2} to complete this quest.

Reward: Draw a card.

The Ring of Blood: The Warmaul Champion

Arena Quest
Neutral

As a cost to place this quest face up, put the top three cards of your deck into your graveyard.

Pay {3} to complete this quest.

Reward: Draw a card.

The Ruins of Lordaeron

Faction: Neutral

Location - Arena

When a hero or ally in your party deals damage, add an arena counter.

{Activate}, Remove three arena counters {Payment} Put up to three target cards from one player's graveyard on the bottom of his deck.

Capacity: 3

The Seal of Danzalar

Cost: 3

Class(es): Druid, Mage, Priest, Shaman, Warlock

Item
Ring(2)

At the start of your turn, your hero deals shadow damage to target hero equal to the number of cards in your hand minus the number of cards in that hero's controller's hand.

The Sowing of Seeds

Cost: 2
Class: Druid
Instant Ability - Balance

Your hero deals 1 nature damage to target hero or ally. For each damage dealt this way, put a Treant ally token into play with 1 {Melee} / 1 health.

The Taste of Arcana

Cost: 1
Class: Mage
Instant Ability - Arcane

Your hero deals 1 arcane damage to target hero or ally. If you targeted a hero, you may interrupt a card played by its controller unless he pays {1} for each damage dealt this way.

Thomas "Slash" Robinson

Cost: 3
Faction: Horde
Ally - Undead Mage

Remove an ally card in your graveyard from the game {Payment} Thomas has ferocity this turn.

Attack: 2 (Arcane)
Health: 4

Thoros the Savior

Horde

Hero - Blood Elf Paladin
Alchemy
Holy
Engineering

{4}, Flip Thoros {Payment} Thoros heals 2 damage from target hero or ally. Draw a card.

Health: 29

Tidal Mastery

Cost: 6
Class: Shaman
Ability - Restoration Talent

Restoration Hero Required

Ongoing: Exhaust four of your Totems {Payment} Your hero deals 10 nature damage to target hero or ally.

Tiger's Fury

Cost: 2
Class: Druid
Ability - Feral

Ongoing: {1} {Payment} Your hero has an additional +1 ATK while attacking in cat form this turn.

Tor'gor Darkfire

Cost: 6
Faction: Horde
Ally - Orc Warlock

Hardiness (If this ally would be dealt damage, prevent 1 of it.)

Destroy another ally in your party {Payment} Tor'gor heals all damage from himself.

Attack: 4 (Fire)
Health: 5

Trakas

Cost: 4
Faction: Alliance
Ally - Draenei Warrior

{3}, Destroy Trakas {Payment} Destroy target ally or equipment.

Attack: 3 (Melee)
Health: 3

Tremor Shock

Cost: 3
Class: Shaman
Instant Ability - Elemental

Your hero deals 1 frost damage and 1 nature damage to target hero or ally. An ally dealt damage this way can't attack this turn. If a hero is dealt damage this way, you may interrupt an ability card played by its controller.

Tribemother Torra

Horde

Hero - Tauren Shaman
Engineering
Restoration
Jewelcrafting

{3}, Flip Torra {Payment} Target up to three heroes and/or allies. Torra heals 3, 2, and 1 damage from them, respectively

Health: 29

Twinblade of the Phoenix

Cost: 5

Faction: Neutral

Class(es): Paladin, Warrior

Two-Handed Weapon - Sword
Melee(1)

You can play Twinblad of the Phoenix from your graveyard.

Attack: 4 (Melee)
Strike Cost: 1

Tyrus Lionheart

Cost: 1
Faction: Alliance
Ally - Human Paladin

Protector

Tyrus has +4 ATK while defending.

Attack: 1 (Holy)
Health: 1

Uncatalogued Species

Quest
Neutral

Pay {1} to complete this quest.

Reward: Name a standard race, then reveal the top four cards of your deck. Put a revealed ally card of that race into hand and the rest on the bottom of your deck.

Utopia

Cost: 7
Class: Druid
Ability - Balance

Destroy all tokens. Put each other ability, ally, and equipment into its owner's resource row face down, then exhaust them.

Valeera Sanguinar

Cost: 3
Faction: Alliance
Arena Ally - Blood Elf Rogue
Unique

You may discard an Arena card rather than pay Valeera's cost.

Attack: 2 (Melee)
Health: 3

Vengeful Gladiator's Felshroud

Cost: 7

Class(es): Warlock

Arena Armor
Chest (1), Hands (1), Head (1), Legs (1), Shoulder(1)

On your turn, you can play ability cards that are removed from the game.

{Activate} {Payment} Put target opposing ally into its owner's hand.

Defense: 5

Vengeful Gladiator's Piercing Touch

Cost: 2

Faction: Neutral

Class(es): Mage, Priest, Warlock

Arena Weapon - Wand
Wand(1)

{1}, Remove an ability card in your graveyard from the game {Payment} Vengeful Gladiator's Piercing Touch has +1 ATK this turn.

Attack: 1 (Fire)
Strike Cost: 1

Victimize

Cost: 5
Class: Rogue, Warlock
Ability - Subtlety, Affliction

Target player discards two cards and you draw two cards.

Vol'jin

Cost: 7
Faction: Horde
Ally - Troll Shadow Hunter
Unique

Vol'jin has +X ATK, where X is the combined damage on Trolls in your party.

Attack: 0 (Ranged)
Health: 7

Volley

Cost: 2
Class: Hunter
Ability - Marksmanship

Ongoing: At the end of your turn, your hero deals 1 arcane damage to each of up to three target heroes and/or allies.

When your hero is dealt damage, destroy Volley.

Voltrinnia

Cost: 5
Faction: Horde
Ally - Blood Elf Paladin

Protector

Arcane Torrent

At the start of each opponent's turn, target ally in his party loses and can't have powers this turn.

Attack: 3 (Holy)
Health: 5

Wand of the Forgotten Star

Cost: 1

Faction: Neutral

Class(es): Mage, Priest, Warlock

Weapon - Wand
Wand(1)

When combat damage is dealt with Wand of the Forgotten Star to a hero, that hero's controller puts that many cards from the top of his deck into his graveyard.

Attack: 1 (Shadow)
Strike Cost: 1

Witch Doctor Koo'zar

Horde

Hero - Troll Priest
Mining
Discipline
Engineering

{1}, Flip Koo'zar {Payment} Ready up to three target resources.

Health: 26

World Breaker

Cost: 5

Faction: Neutral

Class(es): Paladin, Shaman, Warrior

Two-Handed Weapon - Mace
Melee(1)

On your turn: {6}, {Activate}, Destroy World Breaker {Payment} Destroy all resources.

Attack: 4 (Melee)
Strike Cost: 2

Wynnd the Spry

Cost: 4
Faction: Alliance
Ally - Night Elf Druid

Elusive (Can't be attacked.)

Wynnd has +1 ATK for each exhausted opposing resource.

Attack: 2 (Melee)
Health: 4

Yoink!

Cost: 3
Class: Rogue
Ability - Subtlety

Attach to target equipment.

Ongoing: You control attached equipment.